1. Announcement:
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    Flinn (The Alpha Jester!)
    December 15, 2019
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Threads 1 to 12 of 12

Forum: Campaign Map Modifications

Here you can find all possible modifications that you can see on the game's strategic campaign map, from simple tweaks with turn or build times to character modification of their traits and any strat map related visual or mechanics.

  1. 2 buildings can be constructed simultaneously

    Started by ABullishBear, June 13, 2019 02:00 AM
    • Replies: 16
    • Views: 2,151
    October 03, 2019, 05:13 PM Go to last post
  2. Proper faction colors (Koei)

    Started by Havie, June 01, 2019 02:50 PM
    • Replies: 18
    • Views: 16,353
    September 24, 2019, 10:18 PM Go to last post
  3. Turns Per Year Mods (10TPY & 15TPY)

    Started by Dresden, May 30, 2019 03:58 PM
    2 Pages
    1 2
    • Replies: 33
    • Views: 11,505
    September 07, 2019, 04:08 AM Go to last post
  4. Replenishment when garrisoned improved

    Started by ABullishBear, June 13, 2019 11:08 AM
    • Replies: 3
    • Views: 1,041
    July 06, 2019, 02:50 AM Go to last post
    • Replies: 1
    • Views: 1,935
    June 28, 2019, 04:09 PM Go to last post
  5. Recruitment Cost Reduced

    Started by ABullishBear, June 13, 2019 12:17 PM
    • Replies: 2
    • Views: 754
    June 13, 2019, 02:55 PM Go to last post
  6. Icon1 Redeploying retinues costs reduced or removed

    Started by ABullishBear, June 13, 2019 02:19 AM
    • Replies: 5
    • Views: 875
    June 13, 2019, 01:03 PM Go to last post
  7. Peasant band fix

    Started by Havie, June 01, 2019 03:34 PM
    • Replies: 1
    • Views: 1,217
    June 09, 2019, 06:57 PM Go to last post
  8. Force March supply change

    Started by Havie, June 01, 2019 03:06 PM
    • Replies: 3
    • Views: 1,171
    June 06, 2019, 07:21 AM Go to last post
  9. Ma Teng got garrisons

    Started by Arni the Terminator, June 04, 2019 09:06 AM
    • Replies: 3
    • Views: 1,343
    June 05, 2019, 07:28 AM Go to last post
  10. 15% movement bonus in home settlement

    Started by Havie, June 01, 2019 03:11 PM
    • Replies: 2
    • Views: 1,834
    June 04, 2019, 10:04 AM Go to last post
  11. Ambush reinforcement Fix timer

    Started by Havie, June 01, 2019 02:28 PM
    • Replies: 1
    • Views: 744
    June 02, 2019, 10:36 PM Go to last post

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