1. Announcement:
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    January 03, 2022
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Threads 1 to 20 of 36

Forum: Rome Remastered Workshop

Look here for assistance in modding Rome Remastered.

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  1. Icon4 Crash at the End of the Second Turn

    Started by The_Duluthian, January 23, 2022 08:15 PM
    • Replies: 17
    • Views: 363
    Today, 01:41 AM Go to last post
    • Replies: 0
    • Views: 49
    January 25, 2022, 02:48 PM Go to last post
  2. Icon5 [Text Editing and Scripting] Implementing a script which prevents player to lay siege without a general

    Started by Ocyalos, January 23, 2022 12:12 PM
    monitor, scripting, scroll
    • Replies: 2
    • Views: 112
    January 25, 2022, 01:57 PM Go to last post
  3. Icon5 [Text Editing and Scripting] advanced_stats_set_as_capital_button not recognized? (Solved: Use make_capital instead)

    Started by Ocyalos, January 25, 2022 05:10 AM
    buttonpressed, campaign, script
    • Replies: 1
    • Views: 97
    January 25, 2022, 05:30 AM Go to last post
  4. [Resources] Animated bowstring for RR

    Started by makanyane, January 15, 2022 08:31 AM
    • Replies: 9
    • Views: 453
    January 25, 2022, 02:45 AM Go to last post
    • Replies: 4
    • Views: 275
    January 24, 2022, 04:54 PM Go to last post
  5. Icon3 [Text Editing and Scripting] How does re_emergent work?

    Started by Ocyalos, January 22, 2022 05:39 PM
    mechanics, question, reemergence
    • Replies: 1
    • Views: 96
    January 24, 2022, 11:38 AM Go to last post
  6. Icon1 [Tutorials] Adding in NEW FACTIONS to Rome Remastered

    Started by komisarek, December 03, 2021 06:51 AM
    • Replies: 13
    • Views: 1,157
    January 23, 2022, 07:52 PM Go to last post
  7. [Tutorials] Scripting player choice events

    Started by komisarek, December 09, 2021 12:39 PM
    • Replies: 3
    • Views: 451
    January 22, 2022, 06:18 PM Go to last post
  8. Icon4 [Text Editing and Scripting] Empty popup error message with no content

    Started by Ocyalos, January 09, 2022 11:48 AM
    error, modding, remastered, rome
    • Replies: 2
    • Views: 204
    January 20, 2022, 01:26 PM Go to last post
    • Replies: 2
    • Views: 233
    January 13, 2022, 06:31 AM Go to last post
  9. Icon14 Buildingchain classifications for building browser

    Started by Ocyalos, January 12, 2022 03:01 AM
    buildings, chains, edb, hardcoded
    • Replies: 0
    • Views: 154
    January 12, 2022, 03:01 AM Go to last post
  10. Icon8 [Text Editing and Scripting] Breakdown of beliefs shows all religions at 0% in all regions, CTD at end of turn, no errors

    Started by Ocyalos, January 09, 2022 03:16 AM
    beliefs, ctd, error, religion
    • Replies: 1
    • Views: 259
    January 09, 2022, 04:48 AM Go to last post
  11. Icon4 [Mapping] How to edit ui/captain banners/captain_portrait_*.tga.dds?

    Started by Ocyalos, January 07, 2022 03:20 PM
    dds, paintnet, textures
    • Replies: 1
    • Views: 226
    January 08, 2022, 02:58 AM Go to last post
  12. Icon8 [Text Editing and Scripting] Index 13 is greater than the amount of defined faction logos

    Started by Ocyalos, January 07, 2022 03:47 AM
    error, rtwr, tga
    • Replies: 1
    • Views: 224
    January 07, 2022, 09:05 AM Go to last post
  13. Icon9 [Text Editing and Scripting] Campaign not starting because of error in Family Tree or Female Characters?

    Started by Ocyalos, January 02, 2022 05:47 AM
    characters, familytree, female
    • Replies: 2
    • Views: 321
    January 04, 2022, 04:04 AM Go to last post
  14. Icon5 [Mapping] How to use Settlement Editor Scripts in 3DS Max?

    Started by Cameron122, January 02, 2022 09:51 PM
    • Replies: 0
    • Views: 179
    January 02, 2022, 09:51 PM Go to last post
    • Replies: 2
    • Views: 611
    December 31, 2021, 04:58 AM Go to last post
    • Replies: 1
    • Views: 335
    December 26, 2021, 11:45 AM Go to last post
  15. Icon5 [Miscellaneous] Fastest way to launch your mod without launchers

    Started by Ocyalos, December 12, 2021 07:26 AM
    • Replies: 1
    • Views: 531
    December 12, 2021, 08:23 AM Go to last post

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