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Threads 221 to 240 of 495

Forum: DB Editing and Scripting

Ask your questions about database editing & modification or creation of new scripted events based on .lua scripting.

  1. Remove the pre-deployment of Cavalry and Siege

    Started by Wintercross, May 06, 2015 08:09 AM
    • Replies: 7
    • Views: 695
    November 23, 2015, 07:49 PM Go to last post
  2. Unit speed...

    Started by Faridus, October 17, 2015 11:34 AM
    • Replies: 4
    • Views: 819
    November 24, 2015, 03:26 AM Go to last post
  3. Nomad/Huns can only occupy 1 city

    Started by minos123, November 24, 2015 08:39 PM
    • Replies: 0
    • Views: 968
    November 24, 2015, 08:39 PM Go to last post
  4. Editing modded units

    Started by drackonir, December 05, 2015 06:50 AM
    • Replies: 1
    • Views: 671
    December 05, 2015, 08:15 AM Go to last post
  5. Icon5 Can't change the variantmeshdefinitions of marines?

    Started by JPrice94, December 03, 2015 10:20 AM
    • Replies: 1
    • Views: 431
    December 05, 2015, 10:40 AM Go to last post
  6. Icon5 How to Modify Campaign Events?

    Started by NameInProgress, December 06, 2015 09:20 PM
    • Replies: 0
    • Views: 403
    December 06, 2015, 09:20 PM Go to last post
  7. Rrestricting building chains to certain provinces

    Started by Dalnar, December 10, 2015 01:56 AM
    • Replies: 0
    • Views: 425
    December 10, 2015, 01:56 AM Go to last post
  8. Request: Subjugation Rules

    Started by robtim92, December 10, 2015 03:52 PM
    • Replies: 0
    • Views: 675
    December 10, 2015, 03:52 PM Go to last post
    • Replies: 0
    • Views: 526
    December 12, 2015, 10:50 AM Go to last post
  9. Editing tile_database.bin

    Started by rattenfleisch, December 12, 2015 12:43 PM
    • Replies: 0
    • Views: 467
    December 12, 2015, 12:43 PM Go to last post
    • Replies: 1
    • Views: 693
    December 12, 2015, 12:49 PM Go to last post
  10. About unit turn recruitment

    Started by deathrow13, December 12, 2015 02:21 PM
    • Replies: 1
    • Views: 551
    December 12, 2015, 02:44 PM Go to last post
  11. Settling mod for Huns

    Started by A_RandomDude, December 13, 2015 08:34 AM
    • Replies: 0
    • Views: 874
    December 13, 2015, 08:34 AM Go to last post
  12. Custom Battle

    Started by Battlefield, December 13, 2015 12:00 PM
    • Replies: 0
    • Views: 478
    December 13, 2015, 12:00 PM Go to last post
  13. Unit Upkeep Charlemagne

    Started by Stargen, December 13, 2015 09:34 PM
    • Replies: 2
    • Views: 630
    December 14, 2015, 08:34 AM Go to last post
  14. War Weariness

    Started by HappysLegi0ns, December 14, 2015 03:43 AM
    • Replies: 1
    • Views: 643
    December 16, 2015, 06:54 AM Go to last post
  15. How do you edit a mod.pack with Assembly Kit???

    Started by daniel_srif, December 17, 2015 05:45 AM
    • Replies: 0
    • Views: 597
    December 17, 2015, 05:45 AM Go to last post
  16. Modding units

    Started by tsar_of_russia, December 17, 2015 03:07 AM
    • Replies: 1
    • Views: 591
    December 18, 2015, 03:23 PM Go to last post
  17. Making New Units in Attila...

    Started by Man of West Gondor, December 18, 2015 03:25 PM
    • Replies: 0
    • Views: 582
    December 18, 2015, 03:25 PM Go to last post

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