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Forum: DB Editing and Scripting

Ask your questions about database editing & modification or creation of new scripted events based on .lua scripting.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: [WARNING] Campaign Variables - trade_resource_region_gdp_contribution

    Started by Magnar, February 21, 2014 07:09 AM
    • Replies: 4
    • Views: 5,398
    July 11, 2018, 07:43 PM Go to last post
  3.   Normal Threads  

  1. Modding Garrisons post patch 15

    Started by crackerjack1348, September 01, 2014 08:51 PM
    • Replies: 2
    • Views: 679
    September 03, 2014, 04:01 PM Go to last post
  2. how to add new familys in rome 2 total war

    Started by s98, September 02, 2014 05:13 PM
    • Replies: 4
    • Views: 458
    September 03, 2014, 05:44 PM Go to last post
  3. Icon10 only a question, about money ;)

    Started by boboskus, September 06, 2014 01:01 PM
    • Replies: 7
    • Views: 1,196
    September 10, 2014, 11:16 AM Go to last post
  4. Tut for 0 or 1 turn recruit,build,research and money mods?

    Started by veltix, August 20, 2014 06:05 AM
    • Replies: 2
    • Views: 533
    September 12, 2014, 06:43 AM Go to last post
  5. Light unit or Heavy Units - What determines this?

    Started by EvilNed, September 07, 2014 04:30 PM
    • Replies: 1
    • Views: 338
    September 12, 2014, 10:53 PM Go to last post
  6. Adding a food cost for a unit?

    Started by Naja, July 26, 2014 02:55 PM
    • Replies: 19
    • Views: 2,161
    September 14, 2014, 03:33 AM Go to last post
  7. Selectable general units

    Started by lazsersgopewpew, September 14, 2014 05:42 PM
    • Replies: 1
    • Views: 396
    September 14, 2014, 08:47 PM Go to last post
  8. Edit Diplomatic Penalties/Reliability

    Started by Amaranth, February 28, 2014 08:09 AM
    • Replies: 1
    • Views: 1,874
    September 16, 2014, 04:24 PM Go to last post
  9. Ai not recruiting new units?

    Started by lazsersgopewpew, September 14, 2014 10:36 PM
    • Replies: 2
    • Views: 383
    September 16, 2014, 05:29 PM Go to last post
  10. How can I find relationship between table in PFM

    Started by vinxente, September 16, 2014 10:47 PM
    • Replies: 1
    • Views: 310
    September 17, 2014, 02:39 AM Go to last post
  11. Dismounted cavarly running speed

    Started by Lemonater47, September 06, 2014 12:59 AM
    • Replies: 2
    • Views: 325
    September 17, 2014, 05:54 PM Go to last post
  12. How do you edit units with prefixes like "emp_" ?

    Started by Regs, September 18, 2014 09:08 PM
    • Replies: 0
    • Views: 307
    September 18, 2014, 09:08 PM Go to last post
  13. Relevant changes in patch 15 (my mods wont work anymore)

    Started by Ianassa, September 17, 2014 07:48 AM
    • Replies: 3
    • Views: 401
    September 19, 2014, 01:50 AM Go to last post
  14. Patch 15 artisans building

    Started by lazsersgopewpew, September 19, 2014 02:53 AM
    • Replies: 0
    • Views: 274
    September 19, 2014, 02:53 AM Go to last post
  15. Triarii recruitment in HatG

    Started by JaM, September 04, 2014 12:06 PM
    • Replies: 3
    • Views: 392
    September 19, 2014, 07:19 AM Go to last post
  16. Adding Resource to Settlement

    Started by eny30, September 19, 2014 08:08 AM
    • Replies: 0
    • Views: 315
    September 19, 2014, 08:08 AM Go to last post
  17. adding fire at will to custom infantry

    Started by Torio, September 19, 2014 09:00 AM
    • Replies: 0
    • Views: 293
    September 19, 2014, 09:00 AM Go to last post
  18. update files in workshop

    Started by Armadon, September 19, 2014 04:46 PM
    • Replies: 1
    • Views: 272
    September 19, 2014, 05:17 PM Go to last post
    • Replies: 2
    • Views: 497
    September 19, 2014, 06:05 PM Go to last post
  19. Default data_rome2.pack

    Started by Byakkotai, September 20, 2014 03:40 AM
    • Replies: 0
    • Views: 548
    September 20, 2014, 03:40 AM Go to last post

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