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Threads 141 to 160 of 247

Forum: Campaign Map Modifications

Here you can find all possible modifications that you can see on Rome 2's strategic campaign map, from simple tweaks with turn or build times to character modification of their traits and any strat map related visual or mechanics.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Announcements from Mods & Hosted Mods (Rome II CMM)

    Started by Frunk, July 10, 2017 03:13 AM
    2 Pages
    1 2
    • Replies: 25
    • Views: 9,573
    July 26, 2020, 06:30 AM Go to last post
  3.   Normal Threads  

  1. Icon5 MOD REQUEST (IF POSSIBLE)

    Started by federico88, September 03, 2014 08:01 AM
    • Replies: 0
    • Views: 864
    September 03, 2014, 08:01 AM Go to last post
  2. Icon4 DISCONTINUED

    Started by SkullXT, May 07, 2014 12:10 PM
    campaign, cheat, technologies, technology, ucm
    • Replies: 7
    • Views: 4,824
    August 31, 2014, 09:52 AM Go to last post
  3. Rise of the Republic

    Started by Hildor, August 28, 2014 11:49 AM
    [2014 modding awards]
    • Replies: 1
    • Views: 2,894
    August 30, 2014, 04:26 PM Go to last post
  4. rome 2 - startpos.esf

    Started by dick richards, August 17, 2014 08:58 AM
    • Replies: 1
    • Views: 3,289
    August 26, 2014, 09:00 AM Go to last post
  5. City Centre (Commons) for Minor Settlements

    Started by LevinS89, August 23, 2014 06:04 AM
    • Replies: 0
    • Views: 1,694
    August 23, 2014, 06:04 AM Go to last post
    • Replies: 8
    • Views: 4,135
    August 21, 2014, 02:27 PM Go to last post
  6. Optional Siege Battles Beta

    Started by Santini, April 24, 2014 06:18 PM
    [2014 modding awards]
    • Replies: 5
    • Views: 2,254
    August 15, 2014, 06:31 PM Go to last post
  7. How to change army lmit cap?

    Started by mamaatk, June 26, 2014 09:11 AM
    • Replies: 1
    • Views: 2,755
    August 09, 2014, 06:58 PM Go to last post
  8. Faction Specific Technology Edit?

    Started by bcookjr, June 30, 2014 12:57 PM
    • Replies: 5
    • Views: 4,332
    August 07, 2014, 06:57 AM Go to last post
  9. Faction Balance Mod - Patch 8-9

    Started by Blitzkrieg80, October 16, 2013 03:23 AM
    [2014 modding awards]
    • Replies: 7
    • Views: 8,112
    August 03, 2014, 04:09 PM Go to last post
  10. Syracuse and Jerusalem with walls

    Started by Kraut and Tea, July 29, 2014 10:31 PM
    • Replies: 1
    • Views: 2,841
    July 30, 2014, 10:10 PM Go to last post
  11. Icon14 Better Vanilla Unit Cards Mod (BVC Mod)

    Started by 5MM5, March 23, 2014 08:07 PM
    [2014 modding awards]
    • Replies: 3
    • Views: 5,799
    July 29, 2014, 05:57 PM Go to last post
  12. BareBones Superior Campaign AI - Patch 8, 9

    Started by Blitzkrieg80, November 27, 2013 06:17 PM
    2 Pages
    1 2
    [2014 modding awards]
    • Replies: 29
    • Views: 22,296
    July 27, 2014, 10:53 PM Go to last post
  13. A world to explore

    Started by AveMetal, December 23, 2013 11:57 AM
    • Replies: 7
    • Views: 6,272
    July 21, 2014, 01:10 AM Go to last post
  14. Sparta Trade Route

    Started by Annonimo, July 18, 2014 12:55 PM
    • Replies: 1
    • Views: 2,603
    July 18, 2014, 01:03 PM Go to last post
  15. Romana Limatatis (WORK IN PROGRESS)

    Started by antenex, July 15, 2014 02:56 PM
    • Replies: 1
    • Views: 1,455
    July 15, 2014, 02:58 PM Go to last post
  16. Dilemma with dilemmas

    Started by Gaddafi, July 11, 2014 09:41 PM
    • Replies: 0
    • Views: 1,019
    July 11, 2014, 09:41 PM Go to last post
  17. about wonders

    Started by Dengoru, July 08, 2014 01:30 PM
    • Replies: 1
    • Views: 1,262
    July 11, 2014, 01:19 AM Go to last post
    • Replies: 2
    • Views: 1,682
    July 04, 2014, 05:11 AM Go to last post
  18. Change research time

    Started by SR_GemC, July 03, 2014 04:12 AM
    • Replies: 0
    • Views: 1,356
    July 03, 2014, 04:12 AM Go to last post

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