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Threads 1 to 20 of 247

Forum: Campaign Map Modifications

Here you can find all possible modifications that you can see on Rome 2's strategic campaign map, from simple tweaks with turn or build times to character modification of their traits and any strat map related visual or mechanics.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Announcements from Mods & Hosted Mods (Rome II CMM)

    Started by Frunk, July 10, 2017 04:13 AM
    2 Pages
    1 2
    • Replies: 25
    • Views: 10,003
    July 26, 2020, 07:30 AM Go to last post
  3.   Normal Threads  

  1. Pyrrhus at the Gates (HAG overhaul)

    Started by Hildor, August 02, 2014 04:32 PM
    2 Pages
    1 2
    [2014 modding awards]
    • Replies: 22
    • Views: 12,609
    May 25, 2023, 11:14 AM Go to last post
  2. Mod that removes weather effects on campaign map?

    Started by sulan666, March 05, 2015 01:11 AM
    • Replies: 17
    • Views: 27,118
    May 13, 2023, 06:05 PM Go to last post
  3. GC on IA: Grand Campaign on Imperator Augustus map

    Started by Teos, August 13, 2018 06:46 AM
    • Replies: 15
    • Views: 9,506
    March 14, 2022, 05:12 AM Go to last post
  4. City Sack, Liberation and Diplomatic Options Mod v2.3

    Started by Dresden, September 29, 2013 02:43 PM
    13 Pages
    1 2 3 4 5 6 7 8 9 10 ... 13
    • Replies: 248
    • Views: 188,170
    January 31, 2022, 11:09 AM Go to last post
  5. Icon4 Rome Eagle Emblem

    Started by Chieftain John K., January 29, 2014 12:26 AM
    [2014 modding awards]
    • Replies: 4
    • Views: 5,705
    January 07, 2022, 01:19 PM Go to last post
  6. Client states and satrapies will love you !

    Started by baptistus, March 07, 2014 10:30 PM
    [2014 modding awards]
    • Replies: 3
    • Views: 6,502
    December 02, 2021, 12:05 PM Go to last post
  7. Splenyi' Better Campaign Camera + Battle Camera (Release 2.5) (30/01/2015)

    Started by Biggus Splenus, September 06, 2013 12:41 AM
    11 Pages
    1 2 3 4 5 6 7 8 9 10 ... 11
    • Replies: 201
    • Views: 130,266
    November 27, 2021, 05:02 PM Go to last post
  8. MIB's Temple Expansion Mod

    Started by Morticia Iunia Bruti, May 16, 2021 03:58 PM
    mib's mods
    • Replies: 5
    • Views: 1,882
    October 09, 2021, 03:39 PM Go to last post
  9. TPY and consequences

    Started by leonardusius, August 21, 2021 05:14 AM
    • Replies: 0
    • Views: 842
    August 21, 2021, 05:14 AM Go to last post
  10. MIB's Diplomatic Result Expansion

    Started by Morticia Iunia Bruti, June 10, 2021 10:31 AM
    mib's mods
    • Replies: 2
    • Views: 2,244
    June 21, 2021, 01:06 PM Go to last post
    • Replies: 11
    • Views: 12,066
    May 07, 2021, 09:43 AM Go to last post
  11. Bad Trails Removal Mod

    Started by Bad213Boy, February 04, 2014 02:27 PM
    [2014 modding awards]
    • Replies: 10
    • Views: 12,375
    May 05, 2021, 08:09 AM Go to last post
  12. Skills for Agents, General and more.

    Started by BLuBMuZ, November 28, 2019 11:12 AM
    • Replies: 2
    • Views: 1,759
    February 23, 2021, 02:14 AM Go to last post
    • Replies: 15
    • Views: 11,486
    February 01, 2021, 07:32 AM Go to last post
  13. MIB`s Arabian Recruitment Fix

    Started by Morticia Iunia Bruti, April 06, 2018 05:04 PM
    • Replies: 4
    • Views: 3,450
    August 28, 2020, 06:36 AM Go to last post
  14. Help - start_pos_family_relationships - Character IDs

    Started by hossein22, March 08, 2019 10:53 AM
    • Replies: 1
    • Views: 2,087
    June 20, 2020, 04:27 PM Go to last post
    • Replies: 23
    • Views: 13,127
    March 30, 2020, 07:22 AM Go to last post
  15. Problem editing "start_pos_characters.loc" Rome 2

    Started by hossein22, March 01, 2019 10:35 PM
    • Replies: 1
    • Views: 2,704
    February 10, 2020, 04:20 PM Go to last post
  16. Attributes Rework

    Started by Harayin, December 19, 2019 10:09 AM
    • Replies: 0
    • Views: 1,723
    December 19, 2019, 10:09 AM Go to last post

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