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Threads 61 to 80 of 156

Forum: De Bello Mundi (DBM)

A mod set in the roman time frame, with the main faction of Europe, West Asia and North Africa. Purpose is to play a classic era mod on med2 engine. Other than completely new units, main feature are the new city model on battle map.

Sub-Forums Threads / Posts  Last Post

  1. Post you sub-mods here

    Forum Actions:

    Forum Statistics:

    • Threads: 49
    • Posts: 767
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [FAQ] Frequently asked questions

    Started by Rhaymo, July 22, 2013 06:30 AM
    9 Pages
    1 2 3 4 5 6 7 8 9
    • Replies: 160
    • Views: 70,611
    July 29, 2021, 04:49 PM Go to last post
  3. Sticky Thread Sticky: >> DBM 1.0: DOWNLOAD LINK + PATCH 1.1 + PATCH 1.2 <<

    Started by Rhaymo, July 19, 2013 02:55 AM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 159
    • Views: 160,804
    March 04, 2020, 11:39 AM Go to last post
  4. Sticky Thread Sticky: PREVIEW: SETTLEMENT 1.0

    Started by Rhaymo, July 19, 2013 10:04 AM
    dbm, preview, screenshot, settlement
    • Replies: 18
    • Views: 22,923
    May 09, 2019, 05:44 AM Go to last post
  5. Sticky Thread Sticky: PERMISSION TO USE MOD MATERIAL

    Started by Rhaymo, July 19, 2013 03:18 AM
    2 Pages
    1 2
    dbm, material, permission, policy
    • Replies: 24
    • Views: 14,823
    January 22, 2018, 05:00 PM Go to last post
  6. Sticky Thread Sticky: DBM PRESENTATION

    Started by Rhaymo, July 19, 2013 03:45 AM
    dbm, info, member, presentation, team
    • Replies: 7
    • Views: 24,064
    April 13, 2015, 03:36 AM Go to last post
  7. Sticky Thread Sticky: PREVIEW UNITS AND CAMPAIGN MAP 1.0

    Started by Rhaymo, July 19, 2013 03:48 AM
    campaign map, dbm, preview, screenshot, units
    • Replies: 16
    • Views: 50,109
    November 28, 2014, 08:44 AM Go to last post
  8. Sticky Thread Sticky: Screenshot Thread

    Started by airborne guy, July 19, 2013 05:28 PM
    9 Pages
    1 2 3 4 5 6 7 8 9
    • Replies: 170
    • Views: 83,578
    September 03, 2014, 05:32 AM Go to last post
  9. Sticky Thread Sticky: SUB-MODS INFO

    Started by Rhaymo, July 19, 2013 03:43 AM
    dbm, permission, policy
    • Replies: 1
    • Views: 10,325
    July 31, 2013, 03:39 AM Go to last post
  10. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Gigantus, July 18, 2013 11:01 PM
    • Replies: 0
    • Views: 2,986
    July 18, 2013, 11:01 PM Go to last post
  11.   Normal Threads  

  1. Reinforcements when being sieged

    Started by Comrade Roboto, November 20, 2014 03:28 PM
    • Replies: 12
    • Views: 2,119
    April 17, 2015, 03:36 AM Go to last post
  2. Squalor and Population

    Started by Dragour, April 14, 2015 07:23 AM
    • Replies: 0
    • Views: 891
    April 14, 2015, 07:23 AM Go to last post
  3. campaign map

    Started by Vilica, January 04, 2015 11:47 AM
    • Replies: 6
    • Views: 1,592
    April 09, 2015, 04:48 AM Go to last post
    • Replies: 19
    • Views: 6,159
    April 03, 2015, 01:44 PM Go to last post
  4. Faction Portraits

    Started by Nikiforos XMike, March 30, 2015 08:22 AM
    • Replies: 2
    • Views: 1,009
    April 02, 2015, 04:41 PM Go to last post
  5. PATCH 1.1 LOG

    Started by Rhaymo, September 15, 2013 08:25 AM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 263
    • Views: 61,870
    April 02, 2015, 04:33 AM Go to last post
  6. FRUSTRATING CRUSH WHEN ITS AI TURN

    Started by Napoli23, March 30, 2015 09:17 PM
    • Replies: 4
    • Views: 865
    April 01, 2015, 10:50 AM Go to last post
  7. Ideas about improving battle map town and city models

    Started by Roma_Victrix, January 24, 2015 02:37 AM
    • Replies: 13
    • Views: 3,420
    March 23, 2015, 05:50 AM Go to last post
  8. Unresolved error.

    Started by tiepilot98, March 15, 2015 04:48 AM
    • Replies: 2
    • Views: 899
    March 16, 2015, 04:00 AM Go to last post
  9. Performance Tip

    Started by Goth, March 08, 2015 03:46 AM
    • Replies: 3
    • Views: 991
    March 10, 2015, 02:55 AM Go to last post
  10. Video collection of De Bello Mundi

    Started by naxzul666, July 21, 2013 09:14 AM
    • Replies: 14
    • Views: 3,978
    February 26, 2015, 09:36 AM Go to last post
  11. Financial problem (patch 1.1).

    Started by Makakula, December 30, 2014 12:06 PM
    • Replies: 2
    • Views: 1,008
    February 25, 2015, 05:54 AM Go to last post
  12. A request regarding Auxiliaries and missile weapons.

    Started by kahnage, February 01, 2015 10:09 AM
    • Replies: 0
    • Views: 687
    February 01, 2015, 10:09 AM Go to last post
  13. Game Review, comments, questions, etc...

    Started by Sar1n, July 19, 2013 07:06 AM
    2 Pages
    1 2
    • Replies: 30
    • Views: 4,891
    January 05, 2015, 07:11 AM Go to last post
  14. DBM & Geomod

    Started by KEA, December 24, 2014 01:48 AM
    • Replies: 2
    • Views: 1,990
    December 29, 2014, 04:49 PM Go to last post
  15. Icon9 De Bello Mundi start up issue, please help!

    Started by Lbren, December 12, 2014 06:38 AM
    • Replies: 11
    • Views: 3,618
    December 24, 2014, 11:52 PM Go to last post
  16. Campaign ai and comments

    Started by JWoods, December 19, 2014 06:26 PM
    • Replies: 0
    • Views: 880
    December 19, 2014, 06:26 PM Go to last post
  17. Icon5 CTD on Campaign Loading

    Started by 2d4te, October 23, 2014 12:28 PM
    • Replies: 7
    • Views: 1,528
    November 29, 2014, 04:03 AM Go to last post
  18. Is This Mod Worth Trying? How Well Balanced Are The Units?

    Started by ooji, November 18, 2014 11:06 AM
    • Replies: 11
    • Views: 2,679
    November 26, 2014, 02:24 PM Go to last post
  19. Icon3 Post your empires.

    Started by dlcatalin, November 22, 2014 06:29 AM
    post empire, story
    • Replies: 0
    • Views: 1,328
    November 22, 2014, 06:29 AM Go to last post

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