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Forum: Campaign Map Modifications

Here you can find all possible modifications that you can see on Attila's strategic campaign map, from simple tweaks with turn or build times to character modification of their traits and any strat map related visual or mechanics.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Announcements from Mods & Hosted Mods (Attila CMM)

    Started by Frunk, June 10, 2017 09:36 AM
    • Replies: 26
    • Views: 8,548
    June 06, 2020, 09:04 AM Go to last post
  3.   Normal Threads  

  1. Unit Range in stat box

    Started by Viking1978, February 27, 2015 01:22 PM
    • Replies: 12
    • Views: 18,387
    April 07, 2015, 02:10 AM Go to last post
  2. sadisticplatypi's better vassal leve

    Started by SadisticPlatypi, April 03, 2015 05:51 PM
    • Replies: 1
    • Views: 1,281
    April 04, 2015, 04:26 PM Go to last post
  3. [MOD] Ridonk's Mods

    Started by M3GA.Ridonk, March 15, 2015 02:41 PM
    • Replies: 18
    • Views: 4,383
    April 01, 2015, 09:43 AM Go to last post
    • Replies: 8
    • Views: 3,391
    March 30, 2015, 10:44 AM Go to last post
  4. Icon6 Convert religion with only 15%

    Started by aehim_salim, March 24, 2015 11:05 PM
    • Replies: 2
    • Views: 1,573
    March 30, 2015, 06:11 AM Go to last post
  5. Bad traits reduction

    Started by Murderin, March 28, 2015 12:43 AM
    • Replies: 3
    • Views: 1,931
    March 29, 2015, 12:27 AM Go to last post
  6. (Submod) Incressed Governor Limit

    Started by Grizwald714, February 19, 2015 05:35 PM
    • Replies: 16
    • Views: 5,187
    March 28, 2015, 10:16 PM Go to last post
  7. Atilla - Halved Barbarian Research Times

    Started by TehBrillfighter, March 27, 2015 10:59 AM
    • Replies: 3
    • Views: 1,108
    March 28, 2015, 06:45 PM Go to last post
  8. Francisca Heerbann recruitment bugfix

    Started by Armageddonn, February 25, 2015 02:36 PM
    • Replies: 7
    • Views: 2,310
    March 28, 2015, 04:37 AM Go to last post
  9. No more razing

    Started by Murderin, March 27, 2015 11:29 PM
    • Replies: 0
    • Views: 898
    March 27, 2015, 11:29 PM Go to last post
  10. More Sebidee Mods for Attilla (6 Mods)

    Started by Sebidee, March 22, 2015 11:59 AM
    • Replies: 7
    • Views: 5,490
    March 26, 2015, 11:25 PM Go to last post
  11. SadisticPlatypi's Improved AI Recruitment

    Started by SadisticPlatypi, March 25, 2015 08:15 AM
    • Replies: 3
    • Views: 906
    March 26, 2015, 11:24 PM Go to last post
  12. Additional Hun Traits/Raiding

    Started by Murderin, March 25, 2015 06:44 PM
    • Replies: 0
    • Views: 816
    March 25, 2015, 06:44 PM Go to last post
  13. SadisticPlatypi's City Recruitment

    Started by SadisticPlatypi, March 25, 2015 08:11 AM
    • Replies: 0
    • Views: 557
    March 25, 2015, 08:11 AM Go to last post
    • Replies: 2
    • Views: 2,451
    March 24, 2015, 08:35 PM Go to last post
  14. [MOD] One turn/free technology - Huns

    Started by Croue, March 14, 2015 12:31 AM
    • Replies: 1
    • Views: 1,946
    March 24, 2015, 04:21 PM Go to last post
  15. Recolonise made cheaper!

    Started by Karnil Vark Khaitan, March 19, 2015 06:01 PM
    • Replies: 4
    • Views: 2,152
    March 23, 2015, 03:57 PM Go to last post
  16. Icon1 Less Great Power Debuffs - A Green Modifcation

    Started by Greenpatriot, February 23, 2015 05:24 AM
    • Replies: 23
    • Views: 7,913
    March 22, 2015, 04:45 AM Go to last post
  17. More powerfull Huns through traits.

    Started by Kraut and Tea, March 15, 2015 10:27 PM
    • Replies: 4
    • Views: 2,676
    March 17, 2015, 04:01 AM Go to last post

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