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Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of the game, from editing unit stats to changing the AI and editing scripted events.

    • Replies: 1
    • Views: 546
    May 26, 2012, 01:43 AM Go to last post
  1. Original units

    Started by hochmeister devin, May 28, 2012 06:58 PM
    • Replies: 2
    • Views: 467
    May 29, 2012, 03:35 PM Go to last post
  2. "Gifting" units in MP and corresping code

    Started by GatorMarine1833, May 30, 2012 02:55 AM
    • Replies: 0
    • Views: 365
    May 30, 2012, 02:55 AM Go to last post
  3. A Couple Questions Regarding Variables

    Started by noodlezombie, June 02, 2012 03:28 PM
    • Replies: 0
    • Views: 343
    June 02, 2012, 03:28 PM Go to last post
  4. Faction ambition and reliability

    Started by rob-a-dogg, May 03, 2012 04:06 PM
    • Replies: 1
    • Views: 816
    June 03, 2012, 04:39 PM Go to last post
  5. Icon2 Unit Formations change--> How????

    Started by Superghostboy, June 04, 2012 05:24 PM
    • Replies: 0
    • Views: 436
    June 04, 2012, 05:24 PM Go to last post
  6. Naval Bombardment in Land Battles

    Started by William Walace, June 06, 2012 04:35 AM
    • Replies: 2
    • Views: 505
    June 08, 2012, 05:14 AM Go to last post
  7. Edit units problem

    Started by Attractive, June 01, 2012 02:59 AM
    • Replies: 2
    • Views: 716
    June 08, 2012, 02:53 PM Go to last post
    • Replies: 5
    • Views: 496
    June 20, 2012, 02:31 AM Go to last post
  8. Technology localisation

    Started by hochmeister devin, June 16, 2012 12:58 PM
    • Replies: 1
    • Views: 614
    June 20, 2012, 02:48 AM Go to last post
  9. Icon5 Editing settlements stats in ROTS ?

    Started by MarkusAntonius, June 16, 2012 06:47 AM
    • Replies: 1
    • Views: 440
    June 20, 2012, 03:00 AM Go to last post
  10. Please help! (editing diplomatic relations)

    Started by HomeAliveIn45, June 10, 2012 06:21 PM
    • Replies: 1
    • Views: 1,557
    June 20, 2012, 03:14 AM Go to last post
  11. Need help with getting rid of newly made units.

    Started by the_dude2, May 05, 2012 11:44 AM
    • Replies: 1
    • Views: 477
    June 20, 2012, 03:57 AM Go to last post
  12. Mod diplomacy on the trade of AI.

    Started by thohtdragon, May 25, 2012 02:45 PM
    • Replies: 2
    • Views: 645
    June 20, 2012, 04:03 AM Go to last post
    • Replies: 3
    • Views: 1,233
    June 20, 2012, 04:05 AM Go to last post
  13. Campaign Shroud

    Started by Moonhoplite, June 20, 2012 06:23 AM
    • Replies: 0
    • Views: 580
    June 20, 2012, 06:23 AM Go to last post
  14. updating mods to latest patch

    Started by AnimaMea, June 14, 2012 07:50 AM
    • Replies: 5
    • Views: 542
    June 25, 2012, 08:50 PM Go to last post
  15. Naval Mines

    Started by Shakul, July 02, 2012 05:38 AM
    • Replies: 0
    • Views: 484
    July 02, 2012, 05:38 AM Go to last post
  16. What is effected by entity_training_levels ?

    Started by Solanum, July 03, 2012 01:46 AM
    • Replies: 0
    • Views: 439
    July 03, 2012, 01:46 AM Go to last post
  17. Help out a rookie -first mod creation not working

    Started by Tarsus999, July 16, 2012 09:56 AM
    • Replies: 6
    • Views: 543
    July 17, 2012, 08:06 AM Go to last post

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