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Threads 201 to 220 of 483

Forum: Gameplay Tweaks

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Announcements from Mods & Hosted Mods (Shogun 2 GT)

    Started by Frunk, July 11, 2017 09:12 AM
    • Replies: 18
    • Views: 5,583
    June 06, 2020, 09:04 AM Go to last post
  3.   Normal Threads  

  1. [Proposal] AI keeping its allegiance FOTS

    Started by Galvain, July 18, 2012 01:30 PM
    • Replies: 0
    • Views: 727
    July 18, 2012, 01:30 PM Go to last post
  2. [Released] [FOTS] Port Defense mod (Range + damage thresh hold increase)

    Started by Lokgar, April 09, 2012 09:36 PM
    • Replies: 16
    • Views: 7,231
    July 09, 2012, 01:48 AM Go to last post
  3. Icon10 [Released] U-shaped Attacking Side Deployment Zone mod for Shogun 2 and Rots

    Started by ScarletFrog, July 08, 2012 02:42 AM
    • Replies: 0
    • Views: 1,315
    July 08, 2012, 02:42 AM Go to last post
  4. [Proposal] General's bodyguard weapons

    Started by xiantom, March 25, 2012 06:56 PM
    • Replies: 7
    • Views: 2,553
    July 07, 2012, 06:27 PM Go to last post
  5. [Released] Moon's Imported Matchlock Resource 1.3 and Oda-Tokugawa Peace 1.1

    Started by Moonhoplite, June 24, 2012 05:37 AM
    • Replies: 10
    • Views: 2,650
    July 01, 2012, 05:37 PM Go to last post
  6. [Proposal] Blood and Gore mod for german Players

    Started by boron92, June 24, 2012 08:26 AM
    • Replies: 12
    • Views: 1,733
    June 25, 2012, 04:25 PM Go to last post
  7. Icon6 [Released] Realistic "An Eye for the Ladies" trait

    Started by ScarletFrog, May 23, 2012 04:14 AM
    • Replies: 5
    • Views: 5,089
    June 20, 2012, 08:43 PM Go to last post
  8. Icon3 [Released] GallusMod - Import Matchlocks From Trade Nodes [Update V1.2 w/1640 version]

    Started by Gallus Domesticus, June 25, 2011 05:56 AM
    2 Pages
    1 2
    • Replies: 34
    • Views: 10,769
    June 16, 2012, 12:42 AM Go to last post
  9. Icon2 [Released] Selahedīns Limited Samurai (v1.0 for Patch 5)

    Started by Selahedīn, April 06, 2011 02:28 PM
    3 Pages
    1 2 3
    limited, mod, samurai, selahedīn, special units
    • Replies: 51
    • Views: 26,355
    June 14, 2012, 11:37 AM Go to last post
  10. [Released] [RotS] Monthly Turn Mod

    Started by Charsi, September 30, 2011 04:44 PM
    • Replies: 12
    • Views: 6,352
    June 13, 2012, 05:02 PM Go to last post
  11. [Proposal] money mod

    Started by major_payne, April 29, 2012 06:23 AM
    • Replies: 1
    • Views: 1,704
    June 13, 2012, 03:48 PM Go to last post
  12. [Released] Heavy Garrison Mod for DarthMod 3.30

    Started by ScarletFrog, February 25, 2012 04:15 AM
    • Replies: 2
    • Views: 3,567
    June 03, 2012, 03:53 AM Go to last post
  13. [Released] Buildings are build in 1 turn

    Started by vadik_1st, April 05, 2011 09:05 AM
    • Replies: 11
    • Views: 9,872
    June 02, 2012, 07:48 AM Go to last post
    • Replies: 3
    • Views: 2,178
    June 01, 2012, 03:10 PM Go to last post
  14. Poll Poll: [Released] [FOTS] The super mod version 1.1 last updated 18/4 -12

    Started by Fonsy, April 06, 2012 07:38 AM
    • Replies: 5
    • Views: 8,245
    June 01, 2012, 07:43 AM Go to last post
  15. [Proposal] New Campaign Retainers/Traits

    Started by Civilopedian, May 29, 2012 10:08 PM
    • Replies: 0
    • Views: 943
    May 29, 2012, 10:08 PM Go to last post
  16. [Proposal] Faction instills "hesitance"?

    Started by Sodan, May 29, 2012 07:05 PM
    • Replies: 0
    • Views: 544
    May 29, 2012, 07:05 PM Go to last post
  17. [Proposal] Tech tree tweak.

    Started by W4lt3r, May 23, 2012 06:16 AM
    • Replies: 0
    • Views: 927
    May 23, 2012, 06:16 AM Go to last post
  18. [Proposal] chosokabe artisans mod

    Started by Volound, April 22, 2012 06:47 AM
    archers, artisans, chosokabe, crafts, fletchers
    • Replies: 5
    • Views: 1,993
    May 22, 2012, 07:04 PM Go to last post
  19. [Proposal] Better Auto-Resolve Battles

    Started by Amaranth, May 20, 2012 10:02 AM
    • Replies: 3
    • Views: 1,947
    May 22, 2012, 10:01 AM Go to last post

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