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Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of the game, from editing unit stats to changing the AI and editing scripted events.

    • Replies: 1
    • Views: 438
    June 16, 2011, 01:04 PM Go to last post
    • Replies: 1
    • Views: 475
    June 14, 2011, 03:37 AM Go to last post
  1. What is the effect of a class?

    Started by Steph, May 14, 2011 12:16 PM
    • Replies: 1
    • Views: 648
    June 10, 2011, 10:02 AM Go to last post
  2. Adding a unit class

    Started by Steph, May 14, 2011 01:51 AM
    • Replies: 5
    • Views: 590
    June 10, 2011, 10:01 AM Go to last post
  3. Groupformations.bin?

    Started by B-DizL, June 05, 2011 02:02 AM
    • Replies: 6
    • Views: 2,641
    June 08, 2011, 03:26 PM Go to last post
  4. Deleting units and armies

    Started by Gigan, June 04, 2011 11:38 PM
    • Replies: 1
    • Views: 626
    June 07, 2011, 02:59 AM Go to last post
  5. Effects for building

    Started by Steph, June 04, 2011 08:02 AM
    • Replies: 0
    • Views: 429
    June 04, 2011, 08:02 AM Go to last post
  6. building_units_allowed files in compilations

    Started by Gorrrrrn, May 29, 2011 11:07 AM
    • Replies: 2
    • Views: 500
    May 29, 2011, 05:01 PM Go to last post
  7. effect of bankruptcy moddable?

    Started by Gorrrrrn, May 28, 2011 10:38 AM
    • Replies: 0
    • Views: 473
    May 28, 2011, 10:38 AM Go to last post
  8. Trying to mod projectiles table musket ranges

    Started by Post Hoc, April 26, 2011 02:31 AM
    • Replies: 4
    • Views: 862
    May 22, 2011, 09:35 PM Go to last post
  9. Scripting help to simulate 1808 Prussian reforms

    Started by connor1900, May 20, 2011 05:58 PM
    • Replies: 0
    • Views: 495
    May 20, 2011, 05:58 PM Go to last post
  10. Carronade Technology

    Started by connor1900, May 19, 2011 03:30 PM
    • Replies: 6
    • Views: 689
    May 20, 2011, 05:35 PM Go to last post
  11. Name of regiment

    Started by Steph, May 11, 2011 04:38 PM
    • Replies: 2
    • Views: 656
    May 20, 2011, 06:24 AM Go to last post
  12. Adding A unit Class

    Started by lord Clifford, August 14, 2010 04:37 AM
    • Replies: 8
    • Views: 1,142
    May 14, 2011, 02:18 AM Go to last post
  13. names_ in faction

    Started by Steph, May 14, 2011 01:10 AM
    • Replies: 0
    • Views: 410
    May 14, 2011, 01:10 AM Go to last post
  14. Question about localization

    Started by Steph, May 11, 2011 02:08 AM
    • Replies: 0
    • Views: 458
    May 11, 2011, 02:08 AM Go to last post
  15. how to reduce clamour for reform effect

    Started by Post Hoc, May 07, 2011 08:38 PM
    • Replies: 0
    • Views: 1,144
    May 07, 2011, 08:38 PM Go to last post
  16. New firing doctrine

    Started by General George S. Patton, April 21, 2011 01:53 PM
    • Replies: 3
    • Views: 854
    May 07, 2011, 02:15 PM Go to last post
  17. Replenishment cost

    Started by Rougegarde, May 05, 2011 04:49 PM
    • Replies: 0
    • Views: 399
    May 05, 2011, 04:49 PM Go to last post
  18. Increasing unit costs = AI problems?

    Started by MiniSmith, April 30, 2011 12:07 PM
    • Replies: 7
    • Views: 652
    May 03, 2011, 10:37 PM Go to last post

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