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    Dismounted Feudal Knight (my horse for a unicode)
    April 22, 2024
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    New blood for TWC? You, perhaps?
    Dismounted Feudal Knight (my horse for a unicode)
    February 16, 2024
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Threads 201 to 220 of 791

Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of the game, from editing unit stats to changing the AI and editing scripted events.

  1. Question about civ specific building

    Started by Steph, February 17, 2013 02:38 AM
    • Replies: 0
    • Views: 337
    February 17, 2013, 02:38 AM Go to last post
  2. Tutorials for Lua scripting language

    Started by Lord Davn, January 05, 2013 02:17 PM
    • Replies: 1
    • Views: 1,138
    February 07, 2013, 08:29 AM Go to last post
  3. Help with city slots and adding units.

    Started by Segador, January 27, 2013 01:34 PM
    • Replies: 6
    • Views: 722
    January 29, 2013, 03:05 PM Go to last post
  4. Modding naval stats.

    Started by Lithuex, January 20, 2013 04:27 AM
    • Replies: 10
    • Views: 1,083
    January 22, 2013, 11:37 AM Go to last post
  5. Edit units stats not working

    Started by Noif de Bodemloze, January 15, 2013 11:36 AM
    • Replies: 10
    • Views: 1,149
    January 19, 2013, 06:52 AM Go to last post
  6. dual requirement bug

    Started by Vercynogetorix, January 05, 2013 05:43 PM
    • Replies: 1
    • Views: 569
    January 07, 2013, 07:04 AM Go to last post
  7. How to play as minor nations in battles mode?

    Started by TWlover, November 12, 2012 11:49 AM
    • Replies: 6
    • Views: 824
    November 13, 2012, 09:10 AM Go to last post
  8. a pack to override unit settings from more multiple packs

    Started by torongill, November 10, 2012 01:14 PM
    • Replies: 7
    • Views: 958
    November 11, 2012, 03:48 PM Go to last post
  9. Get Imperial Guard Pack Units

    Started by NoAllies, November 06, 2012 06:21 AM
    2 Pages
    1 2
    • Replies: 32
    • Views: 3,740
    November 11, 2012, 03:43 AM Go to last post
  10. Absolutely Perplexed

    Started by ScottishClansmen, November 07, 2012 07:49 AM
    • Replies: 3
    • Views: 731
    November 09, 2012, 02:10 AM Go to last post
  11. Error while opening unit_stat_land

    Started by Viriathu, October 14, 2012 11:06 AM
    • Replies: 5
    • Views: 836
    October 20, 2012, 02:35 AM Go to last post
  12. Ship Health/Hull Strength

    Started by rm2twf, December 29, 2010 02:43 PM
    damage, health, hull, ship, ship hull strength
    • Replies: 5
    • Views: 3,805
    October 18, 2012, 08:58 AM Go to last post
    • Replies: 0
    • Views: 565
    October 16, 2012, 04:59 AM Go to last post
  13. edit unit stats?

    Started by nightgt, October 14, 2012 02:45 AM
    • Replies: 10
    • Views: 1,114
    October 16, 2012, 04:11 AM Go to last post
  14. Icon5 Creating my own unit, Canadian foot

    Started by AFC98, October 14, 2012 09:27 AM
    • Replies: 0
    • Views: 555
    October 14, 2012, 09:27 AM Go to last post
  15. How to mod building slots and building levels

    Started by Viriathu, October 06, 2012 07:35 AM
    • Replies: 7
    • Views: 1,956
    October 11, 2012, 11:05 AM Go to last post
  16. I would like to fully edit all units...

    Started by Fat Guy in a Box, October 03, 2012 07:21 AM
    • Replies: 3
    • Views: 929
    October 09, 2012, 01:29 AM Go to last post
  17. Parameters in unit_stats_land: are they working?

    Started by Steph, October 05, 2012 11:45 AM
    • Replies: 1
    • Views: 721
    October 05, 2012, 01:04 PM Go to last post
  18. French line grenadiers

    Started by Carabinier, September 15, 2012 12:16 PM
    • Replies: 1
    • Views: 2,491
    September 29, 2012, 04:18 AM Go to last post
  19. Neutrality between all countries in the start game

    Started by Serpico, September 27, 2012 01:53 AM
    • Replies: 0
    • Views: 560
    September 27, 2012, 01:53 AM Go to last post

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