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Forum: Lusted's "Terrae Expugnandae"

This mod aim first and foremost to enhance the gameplay and look of RTW without radically changing the underlying system. Featuring work by myself and artists such as Webbird and Warpsite, it also features night battles for the campaign

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  1. Forum Actions:

    Forum Statistics:

    • Threads: 7
    • Posts: 195
  1.   Sticky Threads  

  2. Icon2 Sticky Thread Sticky: Terrae Expugnandae 5.0/Patch 5.1 Download Information

    Started by Lusted, June 09, 2006 01:22 PM
    • Replies: 10
    • Views: 79,452
    September 17, 2022, 01:59 PM Go to last post
  3. Sticky Thread Sticky: Candelarius Addon Mod for TE 5.1

    Started by Candelarius, May 19, 2007 10:06 PM
    • Replies: 143
    • Views: 60,241
    April 17, 2019, 11:48 AM Go to last post
  4. Icon2 Sticky Thread Sticky: TE 5.1 + BI Features: Solvo Populus Add-On

    Started by Archaon, November 10, 2007 11:58 PM
    • Replies: 98
    • Views: 58,020
    April 17, 2019, 09:57 AM Go to last post
  5. Sticky Thread Sticky: Terrae Expugnandae Gold: Open Beta 0.7 Download and Installation

    Started by Lusted, May 20, 2008 04:00 PM
    • Replies: 50
    • Views: 79,692
    November 07, 2018, 07:57 PM Go to last post
  6. Sticky Thread Sticky: 5.0/5.1 Feedback thread

    Started by Lusted, June 09, 2006 01:37 PM
    • Replies: 185
    • Views: 51,426
    August 18, 2011, 03:26 PM Go to last post
  7. Sticky Thread Sticky: "Terrae Expugnandae Extreme Modification"

    Started by Finch, April 13, 2009 07:29 PM
    • Replies: 70
    • Views: 39,413
    May 04, 2011, 10:51 AM Go to last post
  8. Sticky Thread Sticky: 5.1 Bugs/Issues

    Started by Lusted, June 22, 2006 09:11 AM
    • Replies: 232
    • Views: 60,658
    June 24, 2010, 01:37 PM Go to last post
  9. Sticky Thread Sticky: Change Brittania Generals bodyguard to Chieftain cavalry

    Started by Gaius Baltar, May 15, 2007 05:37 PM
    • Replies: 7
    • Views: 6,916
    January 18, 2009, 02:41 PM Go to last post
  10. Icon1 Sticky Thread Sticky: Terra Expugnandae AAR Library

    Started by Aldgarkalaughskel, October 11, 2008 04:28 AM
    • Replies: 9
    • Views: 11,164
    October 31, 2008, 05:08 PM Go to last post
  11. Sticky Thread Sticky: What i'd do differently if i did TE again

    Started by Lusted, January 08, 2008 11:18 AM
    • Replies: 18
    • Views: 2,971
    January 14, 2008, 04:53 AM Go to last post
  12.   Normal Threads  

  1. Funny Name

    Started by communisto, July 28, 2006 11:14 AM
    • Replies: 14
    • Views: 1,107
    July 29, 2006, 10:12 AM Go to last post
  2. Can i play this mod?

    Started by Foxoq, July 28, 2006 10:53 PM
    • Replies: 1
    • Views: 621
    July 29, 2006, 12:04 AM Go to last post
  3. Unit Speed Question...

    Started by Miraj, July 27, 2006 01:28 PM
    • Replies: 2
    • Views: 748
    July 27, 2006, 05:44 PM Go to last post
  4. Faction buttons

    Started by Manslaughter the Great, July 27, 2006 12:09 PM
    • Replies: 2
    • Views: 858
    July 27, 2006, 05:30 PM Go to last post
  5. TE Multiplayer campaign Diplomacy/Discussion thread

    Started by Hader, July 24, 2006 02:37 PM
    • Replies: 24
    • Views: 2,118
    July 27, 2006, 06:31 AM Go to last post
  6. "Pax Romana" like period

    Started by rawghi, July 27, 2006 02:21 AM
    • Replies: 8
    • Views: 1,186
    July 27, 2006, 05:52 AM Go to last post
  7. EXPERIENCE OF "HARD" CAMPAIGN

    Started by toons, July 27, 2006 04:33 AM
    • Replies: 7
    • Views: 934
    July 27, 2006, 05:50 AM Go to last post
  8. Guess something went wrong...?

    Started by felcon, July 21, 2006 05:10 PM
    • Replies: 11
    • Views: 1,136
    July 26, 2006, 01:05 PM Go to last post
  9. Announcing Terra Expugnandae: Warring States

    Started by King Edward I, July 20, 2006 04:32 AM
    • Replies: 19
    • Views: 2,005
    July 26, 2006, 12:36 PM Go to last post
  10. Terrae Expugnandae Sigs

    Started by Hader, May 22, 2006 09:37 PM
    • Replies: 48
    • Views: 3,137
    July 25, 2006, 09:56 PM Go to last post
  11. multiplayer is complicated

    Started by Hells Bells, July 25, 2006 06:47 PM
    • Replies: 4
    • Views: 668
    July 25, 2006, 07:32 PM Go to last post
  12. is it worth it?

    Started by philip augustus, July 20, 2006 10:12 AM
    • Replies: 35
    • Views: 2,438
    July 25, 2006, 04:16 PM Go to last post
  13. Gloss files

    Started by KillingJoke, July 25, 2006 02:35 PM
    • Replies: 0
    • Views: 552
    July 25, 2006, 02:35 PM Go to last post
  14. TE Multiplayer campaign!

    Started by Hader, July 11, 2006 12:51 PM
    • Replies: 35
    • Views: 2,874
    July 24, 2006, 02:43 PM Go to last post
  15. "Ferres Romans" for TE 5.1?

    Started by Candelarius, July 18, 2006 09:18 PM
    • Replies: 13
    • Views: 1,921
    July 20, 2006, 03:42 PM Go to last post
  16. 0 turn recruitment

    Started by jw1089, July 19, 2006 10:55 PM
    • Replies: 5
    • Views: 956
    July 20, 2006, 10:22 AM Go to last post
  17. Gold Suggestions Thread

    Started by Lusted, June 22, 2006 04:59 PM
    • Replies: 107
    • Views: 7,758
    July 18, 2006, 01:01 PM Go to last post
  18. Hoplites in TE

    Started by roman_crusader, July 11, 2006 05:37 AM
    • Replies: 3
    • Views: 1,089
    July 17, 2006, 03:00 AM Go to last post
  19. Is 4.0 needed before 5.0?

    Started by TheBlackPrince, July 06, 2006 05:54 PM
    • Replies: 16
    • Views: 1,336
    July 14, 2006, 08:09 AM Go to last post
  20. Adding music to TE...

    Started by Crimson Scythe, July 11, 2006 01:08 AM
    • Replies: 8
    • Views: 1,089
    July 11, 2006, 11:39 PM Go to last post

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