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Threads 141 to 160 of 186

Forum: Skins, Models, and Animations

All tutorials about skinning, modeling, and animations for units, editing building models, and all 2d graphical editing.

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  1. The IWTE Project supports Blender/3dsMax via Collada (plus Milkshape for most functions), modelling of buildings, terrain, vegetation and battle/strat-map units. Animation and skeleton editing included. Plus conversion of dds/tga/texture files and miscellaneous functions.

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    Forum Statistics:

    • Threads: 76
    • Posts: 4,097
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tool] M2TW Modeler's Toolbox - Version 0.6 Beta Released On 06/06/2015

    Started by Zarathos, April 04, 2014 01:46 PM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 142
    • Views: 72,539
    June 19, 2023, 12:17 PM Go to last post
  3. Sticky Thread Sticky: [Tutorial] Creating a World - Unit Sprite Generating

    Started by Gigantus, August 18, 2014 08:42 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 17,071
    December 19, 2022, 12:19 PM Go to last post
  4. Sticky Thread Sticky: [Tool] .texture to dds converter released!(updated with another converter)

    Started by HorseArcher, December 19, 2006 08:16 PM
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 48,205
    December 13, 2022, 01:55 PM Go to last post
  5. Sticky Thread Sticky: [Tool] CA .cas exporter released

    Started by Lusted, December 15, 2006 04:51 PM
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 35,210
    December 03, 2022, 02:49 AM Go to last post
  6. Sticky Thread Sticky: [Resource] M2TW Animations Released

    Started by Caliban, May 03, 2007 07:00 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 42,000
    July 30, 2017, 10:35 PM Go to last post
  7. Sticky Thread Sticky: [Resource] B. Ward's Modder's Resources

    Started by B. Ward, October 01, 2008 05:21 AM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 21,200
    June 30, 2017, 04:39 PM Go to last post
  8.   Normal Threads  

  1. [Resource] Akthross anims released

    Started by Eothese, October 29, 2011 04:01 PM
    • Replies: 0
    • Views: 1,221
    October 29, 2011, 04:01 PM Go to last post
  2. [Resource] templates

    Started by hyretic, October 17, 2011 02:43 PM
    • Replies: 0
    • Views: 1,713
    October 17, 2011, 02:43 PM Go to last post
  3. [Tool] DXTBmp 4.00.96-texture converter

    Started by T&D, August 07, 2011 03:10 PM
    • Replies: 4
    • Views: 5,049
    October 13, 2011, 01:25 PM Go to last post
  4. [Tutorial] Creating High-Res Normal Maps

    Started by Killerbee, December 22, 2010 06:15 AM
    • Replies: 11
    • Views: 9,339
    October 09, 2011, 04:54 AM Go to last post
  5. [Resource] Face collection:European,African,Far Eastern

    Started by The Spartan Warlord, August 28, 2011 08:18 PM
    • Replies: 0
    • Views: 1,664
    August 28, 2011, 08:18 PM Go to last post
  6. [Resource] Base 3d model

    Started by Killerbee, December 04, 2010 03:29 PM
    • Replies: 6
    • Views: 3,281
    July 21, 2011, 06:48 AM Go to last post
  7. [Tutorial] Easy Way of Creating Blank Texture

    Started by _Capper_, June 08, 2011 12:18 PM
    • Replies: 3
    • Views: 1,555
    June 22, 2011, 08:19 PM Go to last post
  8. [Resource] Head references

    Started by Nesimî, September 10, 2010 02:57 PM
    • Replies: 4
    • Views: 2,286
    May 24, 2011, 08:04 AM Go to last post
  9. [Tutorial] Getting your own [made from scratch] models into the game

    Started by PartyElite, April 17, 2007 10:05 AM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 29,226
    May 16, 2011, 04:29 PM Go to last post
  10. [Tutorial] Breaking News: I HAVE unpacked animation files!

    Started by zxiang1983, December 17, 2006 10:02 PM
    2 Pages
    1 2
    • Replies: 30
    • Views: 19,316
    May 08, 2011, 09:01 PM Go to last post
  11. [Tool] Utility for writing UV map templates in dds format

    Started by KnightErrant, March 23, 2008 02:21 PM
    • Replies: 13
    • Views: 6,509
    April 30, 2011, 02:10 PM Go to last post
    • Replies: 5
    • Views: 6,402
    April 25, 2011, 11:10 AM Go to last post
  12. [Tutorial] Basic through Intermediate Practical Application Modeling Course

    Started by alreadyded, November 04, 2010 12:52 PM
    2 Pages
    1 2
    • Replies: 24
    • Views: 4,868
    April 22, 2011, 05:13 AM Go to last post
  13. [Tutorial] Unit Info Card in photoshop

    Started by abbews, August 24, 2009 01:59 PM
    • Replies: 1
    • Views: 3,161
    April 13, 2011, 11:59 AM Go to last post
  14. [Resource] Coat of Arms Library

    Started by warman222, April 01, 2011 07:57 PM
    • Replies: 0
    • Views: 2,768
    April 01, 2011, 07:57 PM Go to last post
  15. [Tool] Milkshape ms3d Importer/Exporter for 3ds Max and Gmax

    Started by KnightErrant, November 17, 2007 09:57 PM
    • Replies: 8
    • Views: 24,781
    March 13, 2011, 01:48 PM Go to last post
  16. [Tutorial] How to make Faction Symbols ala Stephan

    Started by Stephan, May 23, 2009 05:50 AM
    • Replies: 13
    • Views: 7,543
    March 07, 2011, 10:14 AM Go to last post
  17. [Resource] Free texture source

    Started by Killerbee, February 13, 2011 06:16 AM
    • Replies: 4
    • Views: 2,436
    February 19, 2011, 09:55 AM Go to last post
  18. [Tool] Do any of you use SketchUp?

    Started by Dave Strider, January 04, 2011 05:41 PM
    • Replies: 2
    • Views: 921
    January 05, 2011, 02:37 PM Go to last post
  19. [Tool] 3DS Max animation export/import

    Started by Tchouk, November 06, 2008 12:11 AM
    • Replies: 14
    • Views: 13,748
    December 01, 2010, 06:46 AM Go to last post

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