1. January 19, 2021
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Forum: Skins, Models, and Animations

All tutorials about skinning, modeling, and animations for units, editing building models, and all 2d graphical editing.

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  1. The IWTE Project supports Blender/3dsMax via Collada (plus Milkshape for most functions), modelling of buildings, terrain, vegetation and battle/strat-map units. Animation and skeleton editing included. Plus conversion of dds/tga/texture files and miscellaneous functions.

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    Forum Statistics:

    • Threads: 60
    • Posts: 3,877
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tool] M2TW Modeler's Toolbox - Version 0.6 Beta Released On 06/06/2015

    Started by Zarathos, April 04, 2014 01:46 PM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 141
    • Views: 44,199
    April 04, 2020, 07:42 PM Go to last post
  3. Sticky Thread Sticky: [Tool] CA .cas exporter released

    Started by Lusted, December 15, 2006 04:51 PM
    3 Pages
    1 2 3
    • Replies: 45
    • Views: 29,688
    March 26, 2019, 04:25 PM Go to last post
  4. Sticky Thread Sticky: [Tutorial] Creating a World - Unit Sprite Generating

    Started by Gigantus, August 18, 2014 08:42 AM
    2 Pages
    1 2
    • Replies: 24
    • Views: 10,151
    March 14, 2019, 08:59 AM Go to last post
  5. Sticky Thread Sticky: [Resource] M2TW Animations Released

    Started by Caliban, May 03, 2007 07:00 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 33,756
    July 30, 2017, 10:35 PM Go to last post
  6. Sticky Thread Sticky: [Resource] B. Ward's Modder's Resources

    Started by B. Ward, October 01, 2008 05:21 AM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 17,592
    June 30, 2017, 04:39 PM Go to last post
  7. Sticky Thread Sticky: [Tool] .texture to dds converter released!(updated with another converter)

    Started by HorseArcher, December 19, 2006 08:16 PM
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 39,924
    June 08, 2012, 06:05 AM Go to last post
  8.   Normal Threads  

  1. Icon1 [Tutorial] Making a unit card - easy and fast method

    Started by Rafkos, May 20, 2016 08:47 PM
    2 Pages
    1 2
    • Replies: 29
    • Views: 8,896
    April 25, 2021, 03:45 PM Go to last post
    • Replies: 0
    • Views: 47
    April 19, 2021, 05:47 PM Go to last post
  2. Icon4 I need Graphic Designer for Old Georgian Units

    Started by Khevsur, April 06, 2021 10:51 AM
    • Replies: 0
    • Views: 61
    April 06, 2021, 10:51 AM Go to last post
  3. [Tutorial] Be a Modder: Doctoring of Medieval 2 units.

    Started by Ishan, December 21, 2010 08:03 AM
    45 Pages
    1 2 3 4 5 6 7 8 9 10 ... 45
    • Replies: 887
    • Views: 147,317
    March 21, 2021, 11:04 AM Go to last post
  4. [Tutorial] Converting Battle Models to Strat

    Started by Callistonian, June 20, 2020 04:30 AM
    • Replies: 1
    • Views: 399
    February 25, 2021, 10:25 AM Go to last post
  5. [Tool] Alpaca's Texture to DDS Converter 0.2 (Python 3.8.5)

    Started by Lucium_Rennat, January 25, 2021 02:19 PM
    • Replies: 0
    • Views: 169
    January 25, 2021, 02:19 PM Go to last post
  6. [Tutorial] Creating / editing strat map character models.

    Started by leo.civil.uefs, January 05, 2019 01:29 PM
    .cas, captain, general, model, strat
    • Replies: 5
    • Views: 1,483
    January 12, 2021, 10:04 AM Go to last post
  7. [Tutorial] How to merge animations from 2 different mods

    Started by Lifthrasir, March 05, 2015 08:42 AM
    3 Pages
    1 2 3
    • Replies: 45
    • Views: 10,907
    December 09, 2020, 06:19 AM Go to last post
  8. [Tutorial] A friendly tutorial to mod animations. A step by step

    Started by leo.civil.uefs, November 30, 2019 05:48 AM
    • Replies: 16
    • Views: 2,095
    November 28, 2020, 02:17 PM Go to last post
  9. [Tool] GOAT version 1_1, bug fix release

    Started by KnightErrant, December 23, 2008 02:54 PM
    3 Pages
    1 2 3
    • Replies: 53
    • Views: 10,463
    October 29, 2020, 09:07 AM Go to last post
  10. [Resource] Portraitfolio of TAKEDA ⬤ SHINGEN

    Started by TAKEDA ⬤ SHINGEN, April 21, 2020 05:58 PM
    • Replies: 14
    • Views: 996
    October 15, 2020, 01:29 AM Go to last post
  11. [Tutorial] Creating a World - Developer's Setup Kit for Animation Editing

    Started by Gigantus, December 02, 2019 10:17 PM
    creating a world
    • Replies: 9
    • Views: 1,932
    October 07, 2020, 12:16 PM Go to last post
    • Replies: 0
    • Views: 196
    September 15, 2020, 08:50 AM Go to last post
  12. [Resource] Siege Engines, Ladders/Towers etc

    Started by makanyane, August 14, 2020 01:22 PM
    • Replies: 0
    • Views: 173
    August 14, 2020, 01:22 PM Go to last post
  13. [Resource] Banners

    Started by makanyane, August 12, 2020 05:04 AM
    • Replies: 0
    • Views: 196
    August 12, 2020, 05:04 AM Go to last post
  14. [Resource] Creating a World - Fixing square projectile trails

    Started by Gigantus, November 07, 2013 10:00 PM
    creating a world
    • Replies: 8
    • Views: 4,873
    August 11, 2020, 11:41 PM Go to last post
  15. [Tutorial] Animation packs

    Started by Briarius, June 13, 2011 05:25 AM
    4 Pages
    1 2 3 4
    • Replies: 77
    • Views: 27,924
    July 31, 2020, 05:57 PM Go to last post
  16. [Tutorial] Creating / editing strat map settlement models.

    Started by leo.civil.uefs, January 07, 2019 05:51 PM
    • Replies: 5
    • Views: 1,546
    July 06, 2020, 11:11 AM Go to last post
  17. [Tutorial] Making unit cards for M2TW using Milkshape and Photoshop

    Started by Marcus Orentius, September 15, 2007 09:30 AM
    2 Pages
    1 2
    • Replies: 34
    • Views: 26,004
    July 04, 2020, 04:37 AM Go to last post
  18. [Resource] Resource Works by paleologos

    Started by paleologos, December 11, 2013 02:51 AM
    29 Pages
    1 2 3 4 5 6 7 8 9 10 ... 29
    • Replies: 567
    • Views: 105,079
    June 24, 2020, 07:24 AM Go to last post

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