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Forum: Text Editing & Scripting

All tutorials about text editing and scripting aspects of modding.

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  1. The M2TW Engine Overhaul Project is designed to expand the capabilities of the Medieval 2: Total War engine through memory editing. Designed for modders and ordinary players.

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    Forum Statistics:

    • Threads: 12
    • Posts: 1,314
  2. Tutorials, resources and discussions involving the development options for the Battle and Campaign AI

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    Forum Statistics:

    • Threads: 34
    • Posts: 1,003
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Resource] List of non or mal functioning script terms (events, conditions and commands)

    Started by Gigantus, September 16, 2016 09:04 AM
    8 Pages
    1 2 3 4 5 6 7 8
    gig's stuff
    • Replies: 149
    • Views: 35,049
    September 04, 2023, 04:03 PM Go to last post
  3. Sticky Thread Sticky: [Tutorial] Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    9 Pages
    1 2 3 4 5 6 7 8 9
    • Replies: 164
    • Views: 52,220
    December 10, 2022, 11:15 AM Go to last post
  4. Sticky Thread Sticky: [Resource] M2TW Ultimate Docudemons 4.0

    Started by GrnEyedDvl, August 29, 2007 02:16 PM
    4 Pages
    1 2 3 4
    m2tw scripting
    • Replies: 63
    • Views: 43,933
    April 21, 2016, 04:33 AM Go to last post
  5.   Normal Threads  

  1. [Tool] Bovine M2TW Checker

    Started by bovi, August 31, 2018 08:19 AM
    29 Pages
    1 2 3 4 5 6 7 8 9 10 ... 29
    • Replies: 564
    • Views: 47,610
    September 02, 2023, 04:17 PM Go to last post
  2. Icon1 [Tool] Silver Surfer Checker

    Started by Fynn Total War, December 08, 2021 10:00 AM
    • Replies: 6
    • Views: 858
    September 02, 2023, 03:05 PM Go to last post
  3. [Tutorial] How to add an existing unit to another faction

    Started by Stephan, April 01, 2010 03:38 AM
    13 Pages
    1 2 3 4 5 6 7 8 9 10 ... 13
    • Replies: 257
    • Views: 94,904
    August 06, 2023, 01:27 AM Go to last post
    • Replies: 32
    • Views: 3,165
    July 29, 2023, 04:48 PM Go to last post
  4. [Tutorial] A Guide To settlement_mechanics.xml

    Started by Tsarsies, April 25, 2009 05:50 AM
    4 Pages
    1 2 3 4
    • Replies: 69
    • Views: 37,916
    July 02, 2023, 10:46 PM Go to last post
  5. [Tutorial] Garrison Script

    Started by weissnicht, January 05, 2010 02:46 PM
    4 Pages
    1 2 3 4
    • Replies: 63
    • Views: 23,751
    June 20, 2023, 11:48 AM Go to last post
  6. [Tutorial] How to spawn family members via script.

    Started by OfficerJohn, July 21, 2010 07:08 AM
    2 Pages
    1 2
    • Replies: 29
    • Views: 16,605
    June 14, 2023, 10:16 AM Go to last post
  7. [Tutorial] arrow towers that fire all around 360 degrees

    Started by Valiant Champion, June 03, 2023 07:07 PM
    • Replies: 0
    • Views: 149
    June 03, 2023, 07:07 PM Go to last post
  8. [Tutorial] pike unit spacing 0.8, 1.8

    Started by Valiant Champion, May 25, 2023 01:49 AM
    • Replies: 2
    • Views: 372
    June 03, 2023, 04:05 PM Go to last post
  9. [Resource] 12 turns per year with proper aging

    Started by GrnEyedDvl, July 03, 2008 01:10 AM
    33 Pages
    1 2 3 4 5 6 7 8 9 10 ... 33
    • Replies: 652
    • Views: 246,463
    June 03, 2023, 03:41 PM Go to last post
  10. Icon3 [Tutorial] How to make arrows stay in the ground longer (very easy)

    Started by AleksiMizaro, August 28, 2017 08:50 AM
    arrow, arrows, ground, sticking, stuck
    • Replies: 10
    • Views: 3,218
    June 02, 2023, 12:52 AM Go to last post
  11. [Tutorial] The placement of units, Coded and Scripted - using various commands

    Started by Archaon, September 13, 2009 11:12 PM
    6 Pages
    1 2 3 4 5 6
    • Replies: 113
    • Views: 23,889
    June 01, 2023, 10:14 PM Go to last post
  12. [Tutorial] A Beginner's Guide to the Export_Descr_Unit

    Started by Mythic_Commodore, January 26, 2009 03:47 PM
    12 Pages
    1 2 3 4 5 6 7 8 9 10 ... 12
    • Replies: 220
    • Views: 112,818
    June 01, 2023, 12:29 AM Go to last post
  13. [Tutorial] How to create a dismounted unit

    Started by Zorgrath, January 14, 2007 02:00 AM
    6 Pages
    1 2 3 4 5 6
    • Replies: 103
    • Views: 45,655
    April 16, 2023, 09:20 AM Go to last post
  14. [Tutorial] A Guide for Guilds

    Started by DarkKnight, January 09, 2007 06:55 PM
    12 Pages
    1 2 3 4 5 6 7 8 9 10 ... 12
    • Replies: 225
    • Views: 491,854
    April 11, 2023, 04:26 PM Go to last post
  15. [Tutorial] faster attack delay than default which is 25

    Started by Valiant Champion, April 06, 2023 12:53 PM
    • Replies: 2
    • Views: 264
    April 06, 2023, 10:46 PM Go to last post
  16. Icon9 script question

    Started by yxyxy123, March 22, 2023 10:51 AM
    • Replies: 5
    • Views: 470
    March 23, 2023, 07:22 AM Go to last post
  17. [Tutorial] How to add an animal handler unit (Wardogs)

    Started by Eothese, September 14, 2008 02:00 PM
    3 Pages
    1 2 3
    • Replies: 55
    • Views: 13,871
    March 09, 2023, 04:15 PM Go to last post
  18. [Tutorial] How To: Change Faction Religion and Church

    Started by Dragon Tex, July 25, 2007 04:35 PM
    5 Pages
    1 2 3 4 5
    • Replies: 83
    • Views: 52,515
    February 19, 2023, 03:00 AM Go to last post

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