Downloads: Early Generals Mod v0.2

Early Generals Mod v0.2

Uploaded by plasticfigurine - January 14, 2007
Author Author plasticfigurine
File Size File Size 10.08 MB
Downloads Downloads 13,143
+ Download
This is a mod that replaces the current european captains and generals with the early era models (seen in the hastings historical battle).

Instructions:

1. Unzip/unrar (whatever you want to call it) the file to any location.

2. Choose to either change the captains, the generals, or both.

3. Copy the unit_models folder into your Medieval II Total War/data folder.

4. Enter the following line into your preferences.cfg file:
[io]
file_first = true

That should be it.

Post here if you have any problems.

Images

  • Early Generals Mod v0.2
  • Early Generals Mod v0.2
  • Early Generals Mod v0.2
  • Early Generals Mod v0.2
  • Early Generals Mod v0.2

Comments

hydra
January 14, 2007 at 04:32 AM
awesome! Thx
jaklei
January 14, 2007 at 01:49 PM
Fantastic! does the generals have the golden crown?
USTAS
January 15, 2007 at 01:07 AM
Good job!!!!
attyla
January 17, 2007 at 07:50 AM
i have some problems with running your mod. I've downloaded it and installed using your descrition (I've made unit_models folder in data folder, copied into this folder files for generals and capitans and edited my *.cfg file) but I can't see any changes. Generals and capitans look the same. Do you know what could be wrong?
Preatorian II
January 20, 2007 at 10:59 PM
Hey great mod, however to answer 'attyla's' query i believe that after u edited the cfg file u havent saved it, see the file will go back to its original (read only). I modified it in the basic 'works' program and it ok now, HOWEVER every time i want to play the game i have to go back in to cfg, retype the [oi] code etc and then start game immediately after. It appears that when i reboot my pc it deletes the added code.

So my question is, how do i get it to permanately stay there, except for that, the mod is great...it was my biggest pick with graphics. cheers
Madcow
January 21, 2007 at 12:41 AM
alkis6
January 28, 2007 at 09:08 AM
Hey, really great mod....
Can I use it in a mod like Lands to Conquer?
And if I can ,how?
alkis6
January 28, 2007 at 04:54 PM
Hey nobody has answered to my question but I found it my self.....typing the [io]
file_first = true
into the preferences of any other mod works perfectly...
Hex Khan
January 30, 2007 at 10:19 AM
Just what i wanted, cant stand the fullplate generals
hazzah for this goodwork mate
funky_kiwi
February 19, 2007 at 08:59 AM
nice job ! thx 2 your textures, I am creating a cavalry unit 4 many european factions with this model. The trouble is that they won't have lances, nore shields, & will all look the same -_-°, but i wanted 2 have norman helmeted units sooo much !!!
If any one interested in having this wack but at least norman helmeted unit, tell me so I can put it on downloads.
ssss
April 22, 2007 at 12:48 PM
where in cfg file?in summary?tiltle subject am lost lol
ssss
April 22, 2007 at 01:25 PM
someone can copy and send me this modified preferences.cfg file:
[io]file_first = truefile by msn pls seb_zeus@hotmail.com ty
ssss
April 24, 2007 at 04:30 PM
plsPLS
ssss
April 29, 2007 at 12:03 PM
ty plasticfigurine realy nice
oklahomasooners
June 18, 2007 at 09:39 AM
does this just change the skins of the generals or does it replace the bodyguards with william's mailed knights from the battle of hastings?