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Today,
09:05 PM
ErichVonRaeder
replied to a thread
[Tool]
v1.3 - NTW Model Converter Now Released!
in
Tools, Tutorials and Resources
My problem mainly lies with trying to convert .unit_variant and variant_part_mesh's, I haven't found anything to convert them.
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404 replies | 103786 view(s)
Today,
08:49 PM
Spartan198
started a thread
Changing unit card
in
Miscellaneous
Hey, all. Been a while since I posted any modding questions, so please forgive me if this is the wrong place. I want to swap the unit card of the...
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0 replies | 17 view(s)
Today,
08:21 PM
LukeSkyrata
replied to a thread
Help with Text States 'Unset'
in
Miscellaneous
That worked, thank you!
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2 replies | 100 view(s)
Today,
06:53 PM
Ludicus
replied to a thread
Consumerism and endless expansion are necessities to our society?
in
Political and Scientific Academy
Bertrand Russel, ”
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4 replies | 472 view(s)
Today,
06:34 PM
Derc
replied to a thread
I'm currently listening to
in
The Arts
How do you know things have gone too far? You listen to this on Tuesday morning at 1:34 am 6HLPnq2lrgQ
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3588 replies | 813210 view(s)
Today,
05:38 PM
Legio_Italica
replied to a thread
Lock him up! Former PotUS Trump indicted
in
Political Mudpit
Top Democrat and former NY Attorney General confirms Bragg’s case would never have been brought if the defendant were not Trump/if Trump weren’t...
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333 replies | 24634 view(s)
Today,
04:41 PM
Morticia Iunia Bruti
replied to a thread
Help with Text States 'Unset'
in
Miscellaneous
You must mark every text field, where ! is and then click the first button left in the first row. Then its stated.
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2 replies | 100 view(s)
Today,
01:38 PM
White Wo1f
started a thread
An Invitation to Total War players
in
Other Games
Hey everyone! I don't know if this is the correct place to make this post, but I didn't know any other place I could post to deliver this message...
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0 replies | 70 view(s)
Today,
01:16 PM
LukeSkyrata
started a thread
Help with Text States 'Unset'
in
Miscellaneous
Hi, I'm brand new to modding and wanted to create a new faction. I've been following Magnar's tutorials on YouTube and thus far found them...
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2 replies | 100 view(s)
Today,
10:31 AM
meisdabosch
replied to a thread
Next 2 faction slots
in
Europa Barbarorum II
Any news on what the "new guys" may be? I couldn't find any info elsewhere:whistling
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113 replies | 19275 view(s)
Today,
09:47 AM
AnthoniusII
replied to a thread
Nearly 11 years later, Julian McKinlay finally explains WHY
in
Total War: Rome II General Discussion
That article proves that our critisism against CA/SEGA in general had a basis. We had pointed out all the key features the former developer reveals...
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3 replies | 421 view(s)
Today,
04:14 AM
Coughdrop addict
replied to a thread
Lock him up! Former PotUS Trump indicted
in
Political Mudpit
About that: https://www.newsweek.com/biden-crush-trump-young-voters-favor-democrats-2024-election-1916317 I mean did anyone really think younger...
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333 replies | 24634 view(s)
Today,
01:43 AM
Kilgore Trout
replied to a thread
SSHIP - General Discussion
in
Stainless Steel Historical Improvement Project (SSHIP)
How does the Garrison Script work? I see that there are garrison units in the edu, but they don't show up in battle. For example: I see that the...
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7217 replies | 1389651 view(s)
Today,
01:33 AM
Kilgore Trout
replied to a thread
Germanicu5 ReallyBadAI Hardcore addon - Help please?
in
Stainless Steel Historical Improvement Project (SSHIP)
Thank you, Macaras, but it didn’t work. I took the G5HardcoreScript and placed it in the Show_Me folder. I then deleted the G5Script2 and...
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5 replies | 279 view(s)
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