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New Activity (
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Today,
03:03 PM
Papay
replied to a poll
Russia, US, Ukraine, and the Future
in
Political Mudpit
There are signs that western support has started wavering. Biden finds it more and more tough to fund Ukraine while some of the EU countries that...
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10405 replies | 690049 view(s)
Today,
02:54 PM
Mr_Nygren
replied to a thread
Hyrule Total War: Classic Ultimate - Updated 2023/08/28
in
Hyrule: Total War (HTW)
Discord-link added with WIP-release at the discord. Join the Discord at (new link): https://discord.gg/NW2NZddfNq M2TWEOP-TOOL and...
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186 replies | 87036 view(s)
Today,
02:35 PM
BagaturSasha
commented on blog entry
My new book "Fly" about my fantasy universe is fully ready
in
BagaturSasha
Sad, that the presentation was without a lot of people But thanks to those who were there!
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3 replies | 995 view(s)
Today,
02:24 PM
PointOfViewGun
replied to a thread
Armenia - Azerbaijan
in
Political Mudpit
You might want to Google Varoujan Garabedian. It's a prime example of the kind of forced narrative we deal with.
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48 replies | 942 view(s)
Today,
02:18 PM
Nordlaender
replied to a thread
[Tutorial]
Creating a World - Disasters and the add_events command
in
Text Editing & Scripting
Hey, I've been using this thread to help me script some disasters, and I finally got the volcano to work near Naples. Here is the script I used:...
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48 replies | 12240 view(s)
Today,
01:58 PM
eyelurker
replied to a thread
AI during sieges
in
Stainless Steel Historical Improvement Project (SSHIP)
Yeah not being able to sally out is kinda silly when you have an entire army in the city. What are you supposed to do if your full army are just...
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14 replies | 1128 view(s)
Today,
01:11 PM
TheScouseSicario
replied to a thread
Pkh bowstring help SOLVED
in
Skins, Models, and Animations
Thank you!!
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3 replies | 102 view(s)
Today,
01:07 PM
John Doe
replied to a thread
Guess the movie title
in
The Arts
No but getting closer
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445 replies | 28897 view(s)
Today,
12:39 PM
Welsh Dragon
replied to a thread
Concern Over TW's Growing Lack of Interest in Historical Accuracy And Bad Battle Animations
in
Total War: Pharaoh General Discussion
Indeed. I got to play a little of Pharaoh over the weekend as they were doing an Early Access Weekend for preorders and this game is huge. The...
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51 replies | 4802 view(s)
Today,
11:59 AM
PointOfViewGun
replied to a thread
Concern Over TW's Growing Lack of Interest in Historical Accuracy And Bad Battle Animations
in
Total War: Pharaoh General Discussion
What defines a size? Number of provinces? Size of the real world area? Size of the in-game provinces?
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51 replies | 4802 view(s)
Today,
11:43 AM
Basileos Leandros I
replied to a thread
Medieval Kingdoms Total War: Campaign Map Master Thread
in
Medieval Kingdoms Total War (MKTW)
I've been playing a bit of Attila TW, and afterwards I decided to install the mod, and what a gem! Spectacular work MK team. :bow: Probably asked...
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1309 replies | 635729 view(s)
Today,
11:40 AM
Basileos Leandros I
replied to a thread
Medieval Total War - Redux (Beta)
in
Medieval: Total War
Bit late to the party, but congratulations Axalon on all of the work you've done. MTW is a legendary game and your work is appreciated. :bow:
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693 replies | 684033 view(s)
Today,
11:36 AM
Basileos Leandros I
replied to a thread
Concern Over TW's Growing Lack of Interest in Historical Accuracy And Bad Battle Animations
in
Total War: Pharaoh General Discussion
O1vkynxQzhs It's not bad, and the artwork is stunning, but it feels way too small. Why? I mean, why is it so small, it's so frustrating. You want...
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51 replies | 4802 view(s)
Today,
11:27 AM
Basileos Leandros I
replied to a thread
STEAM wont be supported by Windows 7 after 6 months. Do we lose our games?
in
General TW Discussion
Just for information, MTW works reasonably well with Windows 10. No major issues but it's not ideal.
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12 replies | 1155 view(s)
Today,
10:45 AM
PikeStance
replied to a thread
Townhall - Curial Commentary and Chat
in
CVRIA
Sorry guys, I am still waiting on LM permission to add the poll citizens application. When I have it i will add the poll ASAP. In the meantime,...
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8247 replies | 1560474 view(s)
Today,
10:39 AM
Summary
replied to a thread
[SUBMOD] Trade regions (acquire them with dignitary)
in
Sub Mods for Divide et Impera
Can you make this mod compatible with other DLC's like Empire Divided, Caesar in Gaul, Hannibal at the Gates, Wrath of Sparta and Rise of the...
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119 replies | 27115 view(s)
Today,
10:39 AM
kostic
replied to a thread
AI during sieges
in
Stainless Steel Historical Improvement Project (SSHIP)
All these questions are fascinating and we would dream of an AI that does not destabilize when an exit stops its ram, a tower or a ladder......
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14 replies | 1128 view(s)
Today,
10:19 AM
kostic
replied to a thread
098 teaser: REGIONAL BUILDINGS by JoC
in
Stainless Steel Historical Improvement Project (SSHIP)
good work ! Immersion in the Middle East will be further enriched :thumbsup2
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74 replies | 6931 view(s)
Today,
09:44 AM
eyelurker
replied to a thread
098 teaser: REGIONAL BUILDINGS by JoC
in
Stainless Steel Historical Improvement Project (SSHIP)
It looks... okaay. Nice building to have but not integral building to have, basicly an excuse to waste money. But to be fair many regional...
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74 replies | 6931 view(s)
Today,
09:30 AM
KAM 2150
replied to a thread
[Request] 2TPY, 4 seasons mod
in
Sub Mods for Divide et Impera
In other mods as in on Rome 2 or other games? Scripting could potentially by the way as by default it just cycles 2 seasons with less TPY. If...
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3 replies | 90 view(s)
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