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New Activity (
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Please reload this page to view the 200+ new activity items that have been created.
Older Activity
Today,
01:07 AM
Shigawire
replied to a thread
[Submod] Strategikos
in
EB Unofficial Modding Projects
This is truly impressive Erken!
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252 replies | 54579 view(s)
Yesterday,
10:18 PM
phylosopher stoned
replied to a thread
LeeT's UI Cleanup Patch (for RTR VII)
in
RTR VII Sub mods
I found on old hard drive. Enjoy! LeeT's UI Cleanup Patch (RTRVII)
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5 replies | 5457 view(s)
Yesterday,
06:18 PM
Pinarius
replied to a thread
I'm currently listening to
in
The Arts
NP7iPsd8o2I
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3553 replies | 784593 view(s)
Yesterday,
04:58 PM
Araval
replied to a thread
The "I just saw" thread
in
The Arts
When you meet John Wick, he's a seasoned killer but Monkey Man gets beat up for money. Land of Bad (2024) It has a bit slow start but it...
see more
4506 replies | 954067 view(s)
Yesterday,
03:30 PM
olipro
replied to a thread
General discussion (use of already implemented functions, etc.)
in
M2TW Engine Overhaul Project
Hi, this tool is fantastic. It will allow a lot of ambitious mods to work correctly. Is there a way to change (or disable ?) the shortcuts...
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654 replies | 63038 view(s)
Yesterday,
02:36 PM
Rudes
replied to a thread
[Tutorial]
Forts as Minor Settlements - Recruitment Inside Forts - Income From Forts - Named Forts
in
Text Editing & Scripting
Skúsil som to, ale nefunguje to, takže sa chcem znova opýtať, ako by mal vyzerať scenár pre nepomenované pevnosti, ktoré by generovali zisk? A ako...
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29 replies | 4124 view(s)
Yesterday,
02:08 PM
Lostsoul
replied to a thread
[Submod] Strategikos
in
EB Unofficial Modding Projects
Hey man! Thanks for your kindness! Well yes...but it seems just too quickly lol...my bad. Great...thank you. Now i can enjoy the mod! edit: btw...
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252 replies | 54579 view(s)
Yesterday,
01:43 PM
Erken
replied to a thread
[Submod] Strategikos
in
EB Unofficial Modding Projects
Have you removed the files as required on the first page before to install it? The current version of Strategikos uses a very old version of eop. ...
see more
252 replies | 54579 view(s)
Yesterday,
01:38 PM
Stivanderen
replied to a thread
SSHIP ver. 0.98 - April 25th, 2024 - DOWNLOAD HERE
in
Stainless Steel Historical Improvement Project (SSHIP)
I beg to differ(in regards where they show up in code. This is from the current version in nearly all the sicily range buildings. Though this may...
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859 replies | 206427 view(s)
Yesterday,
01:13 PM
AqD
replied to a thread
Discussion and Debate Community Thread
in
Political Mudpit
Those are facts. Look at Hong Kong from 1840 to 1997. British colonialism at work. We all know what happened to the rest, ruled by their beloved...
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7206 replies | 1318583 view(s)
Yesterday,
01:10 PM
BagaturSasha
replied to a thread
Sci-fi world "New Universe". Development.
in
Creative Writing
Full list of the Ollus-Ectrai technology sources in the Elfurr and Coalition states Ollus-Ectrai race was probably fully annihilated by the Elfurr...
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204 replies | 46832 view(s)
Yesterday,
10:35 AM
Mr_Nygren
replied to a thread
Hyrule Total War: Classic Ultimate - Updated 2023/12/07
in
Hyrule: Total War (HTW)
Thanks, so this is my submod Hyrule Total war: Classic Ultimate - it's unofficial and is an update of the older release version 3.7.4 released in...
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188 replies | 98209 view(s)
Yesterday,
10:16 AM
Mr_Nygren
replied to a thread
Releases
in
Hyrule: Total War (HTW)
I agreed with your statements, and especially about the "some bug fixes"-part, while I did replace every vanilla settlement in my submod Hyrule Total...
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544 replies | 233981 view(s)
Yesterday,
09:40 AM
BagaturSasha
replied to a thread
Sci-fi world "New Universe". Development.
in
Creative Writing
Ollus-Ectrai modern position For now Ollus-Ectrai is just a name. Ollusi race is an annihilated life form. And all periods of wars between the...
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204 replies | 46832 view(s)
Yesterday,
07:30 AM
BagaturSasha
replied to a thread
Sci-fi world "New Universe". Development.
in
Creative Writing
Arah'nii haven't got names at all. Or these names are simply forbidden for other races language. As doctor Collinse said, Arah'nii language is so...
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204 replies | 46832 view(s)
Yesterday,
07:26 AM
kostic
replied to a thread
SSHIP - General Discussion
in
Stainless Steel Historical Improvement Project (SSHIP)
With a good thirty rounds played with the kingdom of jerusalem, I notice : 1 - No CTD for the moment 2 - Battle winnings are a real plus for the...
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7202 replies | 1359125 view(s)
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