The Apachean Tribes (M2TW Kingdoms)

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M2TW Kingoms:

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Contents

[edit] Starting Postion

Northern part of the map in Apachean Camp.


[edit] Units

[edit] Starting Units

[edit] Units gained through battle

Dog soldiers

Recruit 20 missile units and capture 5 settlements

Kenyenkos

Recruit 50 missile units and capture 10 settlements

Scouts

Recruit 20 melee units and capture 5 settlements

Ondes men

Recruit 50 melee units and capture 10 settlements

Mounted Apaches

Defeat an army with cavalry in it 10 times

Mounted thunder braves

Defeat an army with cavalry in it 20 times

Thunder braves

Defeat an army with gunpowder units in it 10 times

[edit] Strategies

A good strategy with the Apache is to immediately call a warpath on one of the furthermost eastern settlements (such as Alibamu or those in Florida). While on the warpath you should conquer every rebel settlement you pass. By the end of the Warpath, you should have most of north America under your leadership. Following the warpath (or during it) you should capture all the rebel settlements between you and the Chichimeca. Once this is done, you should prepare some warriors on your borders and invade the Chichimec tribes. Meanwhile you should send a diplomat down into the heart of Mexico and get as much map information as you can from other factions in exchange for alliances and trade rights. In the east of your domain you should build some hefty armies as a defense against the inevitable French invasions. Once you defeat the French, you can train Cavalry and gunpowder units, and after conquering the Chichimeca you may start attacking some of the mesoamerican tribes with your armies. Be sure to bring some cavalry and gunners in the assault.

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