Iroquois Confederacy (ETW Faction)

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Iroquois Confederacy (ETW Faction)
Iroquois flag.jpg
Name: Iroquois Confederacy
From Game: Empire: Total War
Religion: Animist
Culture: Native American


Contents

[edit] Starting Position

[edit] Overview

The Iroquois Confederacy is situated next to the Thirteen Colonies and almost always declares war on them from the beginning. Britain will have to come to the aid of the Thirteen Colonies should they wish to maintain authority over the area. As with all other Native American factions, the Iroquois tends to form large, powerful armies very quickly, so taking them out early is often a good idea.

[edit] Basics at start

  • Protectorates – None
  • Allies – None
  • Trade Partners – Cherokee Nations
  • Enemies – Pirates
  • Religion – Animism
  • Government – Absolute Monarchy
  • Ruler – Tokose Mathla I (Chieftan)
  • Population – 14,856
  • Prosperity - Destitute
  • Prestige – Feeble
  • Treasury – 8000
  • Technology – None
  • Gentlemen – None
  • Rakes – None

[edit] America Theatre

[edit] Cayuga, Iroquois Territory
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 5,134
  • Wealth – 450
  • Religion – Animism 60.0%, Protestantism 30.0%, Catholicism 10.0%
  • Starting Towns/Ports – Magog Trapper Post (Not Developed), Adirondack Farmland (Subsistence Farms), Oneida (Craft Workshops Weavers)
  • Later Villages/Ports – Mohawk (Village), Cartwright (Port), Catucto (Port)

[edit] Niagara, Algonquin Territory
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 3,773
  • Wealth – 177
  • Religion – Animism 90.0%, Protestantism 10.0%
  • Starting Towns/Ports – Allegany Trapper Post (Fur Trader), Cuyahoga Farmland (Subsistence Farms)
  • Later Villages/Ports – Fort Presque Isle (Village), Fort Duquesne (Village)

[edit] Fort Pontchartrain du Detroit, Michigan Territory
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 5,949
  • Wealth – 175
  • Religion – Animism 100.0%
  • Starting Towns/Ports – Saginaw Farmland (Not Developed), Wapakoneta Farmland (Subsistence Farms)
  • Later Villages/Ports – Kekionga (Village), Fort St. Joseph (Village)
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