Empire: Total War Portal

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Welcome to Empire: Total War on the TWC Wiki


Empire: Total War

Empire: Total War is the fifth game in the esteemed and critically acclaimed Total War Series. Developed by the Creative Assembly, the Total War Series brings together elements of real time strategy and turn based game play. This incarnation is set in the 18th century and for the first time includes Naval Battles.

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Main Article

Technical Information

Game Overview

Main Articles:

Strategy Guides



The Warpath Campaign

The Warpath Campaign is an expansion to the main game and places more emphasis on the Americas and the Native Americans, with a new campaign, units, technologies and more.

Additional Content

Empire: Total War has a number of additional packs available as DLC in addition to the main expansion:

ETW on the Wiki

Help improve this project!

  • Many of the unit pages require more entries in the information tables, and other articles such as the faction pages also need to have information added.

ETW articles needing clean up

Short articles in need of expansion:

Areas of work in progress

TWC Wiki Project

Empire: Total War Mods

Released E:TW Mod Spotlight:

Imperial Splendour

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Picking up where the original mod team finished, Imperial Splendour aims to bring the best Empire Total War experience to you while maintaining the essence of the game, and adding evolutions throughout the period (Early Middle Late) making the units change their appearance according to the years. The Factions have been changed to make each faction have their own unique abilities, with reworked battle mechanics, naval mechanics and the recruitment system and more. With the work Imperial Splendour Rise of the Republic, it will cover the whole of the 18th century. It's current version is 2.2.1, more information can be found here

Colonialism 1600 A.D.

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The Empire: Total War mod Colonialism 1600 AD takes the Empire: Total War clocks back a century. This mod attempts to, as best as possible, change the units and battle mechanics of Empire: Total War to 1600 AD. Beyond the aesthetic changes to unit appearances, Colonialism 1600 AD also changes the musket loading time and gives more availability (as well as a higher price) for armored units, and more. Find out more on the Colonialism 1600 AD forum here.

Recent Mod Releases/Updates

Recent Mod Page Updates

  • Coming

Other Mods:

Empire: Total War - Modding Information

ETW Modding Categories on the Wiki:

Recent Modding Information / Tools:

Released Unit Skins for ETW
TWC community ETW retexture compilation
The official ETW modding guidelines

Tools: Check the Index under Modding Tools and Modding Resources, miscellaneous

Essential Tools:

Other Sources of Information

Personal tools