Berbers (BI Faction)

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Berbers (BI Faction)
The Berbers' faction symbol
Name: Berbers
From Game: Barbarian Invasion
Religion:Christian
Culture: Carthaginian


The Berbers are one of the non-playable factions in the Barbarian Invasion expansion for Rome: Total War. They can be made playable through very simple modding. They are in the Carthaginian culture group.

Contents

[edit] Game Play

[edit] Starting Position

  • Tingi (Maurentania)
  • Dimmidi (Sahara)

[edit] Win Conditions

Take 10 settlements, including Alexandria and Carthage

[edit] Units

Tough, desert-oriented infantry and light, powerful cavalry. They have no siege weapons and very few heavy units.

[edit] Unique Units

Hillmen- Tough, dependable infantry that can hurl javelins before charging; they have a moderate defense, and dug in on a hill they can hold an enemy for a long time.

Berber Axemen- These guys mostly suck. They have terrible morale, will get cut to pieces under missile fire, and only gain a minimal bonus from fighting in the desert. They are, however, useful against heavily armored enemies, and if properly positioned they can maul a unit of Comitatenses.

Mountain Men- Very tough, good morale, and can be absolute beasts in the desert. MM's make a great garrison for your home cities, and they should generally be stationed somewhere important(Alexandra/Carthage/possibly Tingi)

Desert Archers- Basic archers, nothing special

Moorish Raiders/Camel Raiders/Berber Lancers-Good, fast cavalry all, Moors are the best

[edit] Strategy guides

[edit] AAR's

[edit] History

[edit] See Also

Barbarian Invasion Factions
Eastern Roman Empire Western Roman Empire Huns Goths Sarmatians Vandals Franks
Saxons Alemanni Sassanids Celts Burgundii Lombardi Roxolani
Berbers Slavs Romano British Ostrogoths Eastern Roman Rebels Western Roman Rebels Rebels
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