<a href="http://www.game-advertising-online.com/" target=_blank>Game Advertising Online</a><br> banner requires iframes
TWC front Modding News
RTR VII: Fate of Empires
11-06-09 | by Aradan
Ages of darkness 2
11-04-09 | by jimkatalanos
Ages of darkness 2




Presents

a new preview about Britannia and its factions




LINK:
Click here to see our new preview






AoD2 - a mod based on RTW/BI
We will offer a complete new map, new customized settlement plans, new "high quality" historical units, new 3D buildings, new music tracks, new coding, a new interface.



FOE Countdown to release
11-02-09 | by Aradan
Deus lo Vult 6.2 Released
10-31-09 | by Aradan


The Mod Team of DLV presents



Deus lo Vult 6.2 (DLV 6.2)
is the newest release of the Supermod DLV for Medieval Total War Kingdoms 1.5, known as the medieval "Hearts of Iron".
In this patch expect new graphics (Units,..), new battle enhancements, a complex interactive economical system (investing, loans, crown duty, inflation, boom and crises,...)
To join the party, go here:
http://www.twcenter.net/forums/showthread.php?t=219295
The Frontier Unit Preview: Miskito
10-28-09 | by Aradan
The mod team of


The American Revolution Mod
10-27-09 | by Aradan

Here it is! The all-in-one American Revolution War mod for Empire: Total War,with Retexture and New units added to the United States, Britain, Spain, Hessian, France and Indian factions and a number of other game enhanced mods that have been added to make it an all in one realistic experience.

You have the choice of 5 different scenarios, including custom battle and the choice of each game enhanced mod you wish to activate in game.
Road to Independence Episode 3: 1775 - Play as the U.S. from 1775 to 1783
Road to Independence Episode 4: 1783 - Play as the U.S. from 1783 to 1825
The Revolution Campaign starting 1775 - Play as one of nine factions starting 1775
The Grand Campaign starting 1783 - Play as any major factions starting in 1783
Warpath Campaign - Available for Warpath purchased members only

Go to this link for Mod details: http://www.twcenter.net/forums/forumdisplay.php?f=1340
EB II: Getai Preview
10-25-09 | by Aradan




Greetings, Europa Barbarorum fans.

Today we are proud to present the Getai , who shall appear once again in Europa Barbarorum II. The Hellenes have long feared the "barbaroi" that live beyond the mountains. And with good reason, for their distant cousins are steadfast and resolute warriors, with an unmatched military ethos and a fervent devotion to their faith.

An old enemy of the "civilized" peoples has returned.

Click here to read the full preview.
Battle for Machu Picchu 1.0
10-25-09 | by Aradan


BATTLE FOR MACHU PICCHU


Machu Picchu's a new historical map for Medieval II TW, in which you you have to siege and take the town fortress of Machu Picchu, defeating the Mayan last stand. But conquest's not so easy at it seems to be...



The map is created by davide.cool, screenshots and file can be downloaded here.

Rome Expansion v1.0
10-23-09 | by jimkatalanos


Rome Expansion v 1.0 is global modification for game Rome Total War.

Features:
45 New loading screen.
Zero recruitement time for 75 % of all units.
Included modified skymod 1.32 (Archer).
Horse reskin by Pinarius.
Included Riczus ship models ,and strat map units models.
Included nightbattles in campaigns for all generals.
SigniferOne Animations v0.8
Warcrymod from NorthHammer with my update.
Siege mod: no boiling oil + more rams+...from fatsheap.
All Barbarian Buildings from BI included (in strategic and battle map).
Dynamic overshoulder phalanx for most of the greek units...
New interfaces for romans, greek, eastern, egypt, barbarian (Snake_IV).
Adapted beliefsystem as in BI : mithraism, paganism, zoroiastrism.
New music mod by Viking , with my small update.
Some greek units by King Louise Assurbanipal , with my small update.
New landscape , terrian ,long grass.
New names for slavs , and new barbarian temples for slavs.
New traits .
Long and very hard battles on battlefield.
New very agressive AI on strategy map !!
More than 200 new units !
And many many others...

forum :
http://www.twcenter.net/forums/showthread.php?p=6178294#post6178294
http://www.twcenter.net/forums/forumdisplay.php?f=100

download link :
http://depositfiles.com/files/j92j9iovi
Imperial Splendour 2.2 First Preview
10-22-09 | by jimkatalanos



The first Preview of Imperial Splendour 2.2 gives an overview of the things that are currently being worked on.
We're contuniung to revamp every faction in the game along with extending colonial options for a fun and realitiy inspired Empire Total War game.
Features
  • Complete Rework of Great Britain
  • Rework of the Indian theatre
  • Installation of unique Bavaria, Saxony and Hannover Faction
  • Many changes in Starting Diplomacy

Visit us in our Subforum!

Whole preview
Overview of the current version
Forum

Roma Surrectum 1.6 Released
10-17-09 | by jimkatalanos


The Roma Surrectum team is pleased to announce the release of Roma Surrectum 1.6, a radical improvement of the Rome: Total War engine. RS 1.6 is based on the popular RS 1.5 mod that thousands of players have enjoyed over the past two years, and features a total overhaul of the game's battlefield environments.

RS 1.6 provides a more immersive, atmospheric and realistic battle experience, with new ground textures, trees, grasses, and a revised geography generator that produces more varied and realistic topography.

This realistic terrain makes each battle a unique experience. No longer does battle after battle take place on a flat plain -- now the player will have to use the terrain carefully to gain advantage over the enemy.

For more information, screenshots, and download links, visit the release thread here:

http://www.twcenter.net/forums/showthread.php?t=304315

Norman Invasion Released
10-14-09 | by Aradan



It was at 9 AM on October fourteenth, AD 1066, that an ambitious Duke from Normandy took his land-hungry forces and hurled them against arguably the best warriors in Western Europe - the feared English Housecarls of Harold Godwinson, King of England...

The result of that battle is well known. It signalled the demise of the Anglo-Danish rule over England and the beginning of the Norman yoke that was to be borne by many Englishmen for many generations....

But perhaps you can change that history?

Perhaps you can stand against the Norman Invasion...

CLICK HERE NOW TO FIND OUT MORE

OR CLICK HERE TO READ THE PDF GUIDE

DarthMod Empire 3.2 released
10-13-09 | by jimkatalanos
The popular mod for Empire Total War is now fully adapted for the patch 1.5 and WarPath Campaign.

DarthMod Empire includes:

-Optimized Land battle system (Musket lethal in short range but not in long range, extra balance for all units per faction, more difficult AI by indirect methods etc.)
-Optimized Naval battle system (Ships turn and handle realistically, each faction has a special battle character, realistic tactical battle AI from indirect methods etc.)
-Better Campaign AI (More reasonable diplomacy, energetic usage of armies and fleets and generally more challenge)

For more information visit the download section of the forum.
Imperial Splendour 2.1 Release
10-12-09 | by jimkatalanos



Imperial Splendour 2.1 adds many features to IS 2.0. Imperial Splendour is a complete Empire Total War rework, giving each faction new and unique rosters.


Main 2.1 Features
  • Reskinned and Reworked UP (Skins by Jarnomiedema)
  • Reskinned and Reworked Spain (Skins largely by HellFell)
  • Reskinned and Reworked Native Americans (Skins by CA)
  • Reskinned and Reworked Morocco (Skins by Sir Digby Chicken Caesar #)
  • Reskinned and Reworked Russia (Skins by HellFell)
  • Reworked Italy
  • Reworked Prussia
  • Minor rework and reskin of Persia (skins by Sir Digby Chicken Caesar #)
  • Naval combat completely overhauled
  • Reworked Artillery for the United Provinces, Sweden, Denmark and Norway.
  • Many campaign map changes (buildings changed / added / removed)
  • Included cavalry standard bearers


Be sure to visit our Subforum for a complete changelog and download.

Wrath of the Norsemen Unused Units
10-06-09 | by Amroth
Wrath of the Norsemen

The guys from ‘Wrath of the Norsemen’ have done something that unfortunately too few mod teams and modders do: they’ve released the old units that will not make it into the mod to the public so that other modders and teams can use them. Fifteen units can currently be downloaded, including Jómsvíkingar, Húskarlar and Hirðmenn. Go here to find the download links and see screenshots of all the units.


Source:


A Proper Empire: Terra Incognita v1.0.8



Changelog v1.0.8

-- Completely Empire v1.5 compatible!
- Compatible with ALL DLC!
- Warpath works through vanilla Empire!

-- Using Matte's AI fixed for the startpos.esf; all minors now have full AI

-- APE: TI is now properly mod-foldered;
- Start vanilla Empire with the 'Empire.exe'.
- Start APE: TI with the 'start_apeti.bat' or the desktop shortcut for APE:TI.

Visit our sub-forum here!

Empire Realism Georgian Units
09-30-09 | by Amroth
Empire Realism

Eighteen new historically accurate units for Georgia has been previewed (and released) for ‘Empire Realism’, a mod that aims to give ‘Empire: Total War’ a more realistic and challenging campaign. The units are made by vonPeretz and are available right now as a separate add-on for ER v0.70. Screenshots for all the new units, as well as a download link, can be found here. The full mod can be downloaded here.


Source:
TA:TW Unit Preview - Dale
09-29-09 | by Aradan
Third Age: Total War has released a new preview, Dale.



For more information and screenshots follow the link!
http://www.twcenter.net/forums/showthread.php?t=299238

Imperial Splendour 2.1b Release
09-26-09 | by jimkatalanos

Version 2.1b


Imperial Splendour 2.1b contains adds many features to Imperial Splendour 2.0. We are continuing to rework all the factions. A complete overhaul has been given to Morocco, Italy and the Native Americans. Large revamps have met Prussia, the United Provinces, and Russia. Along with this, we are this time first including Reskins in the mod. As starters, we have Morocco, Russia and Denmark reskinned

Download and more Details in our Forum


A Proper Empire: Terra Incognita v1.0.7



Changelog v1.0.7

Big thanks to HusslerTW for his startpos.esf tutorial and LOS fixes for v1.4!

-- Completely Empire v1.4 compatible!

-- APE: TI is now properly mod-foldered;
- Start vanilla Empire with the 'Empire.exe'.
- Start APE: TI with the 'start_apeti.bat' or the desktop shortcut for APE:TI.

-- City information bar now shows actual income instead of region wealth.

-- Removed Steam Advertisement window from the main menu.

-- Added APE: TI version text to main menu.

-- Replaced the Native American Menu with the default menu; movie left out for background TGA.

Visit our sub-forum here!

Vacuus Lux Lucis Overview
09-20-09 | by jimkatalanos


~ VACUUS LUX LUCIS OVERVIEW~
The Vacuus Lux Lucis TW Team presents a round up preview
  • Strat Map settlements
  • Map
  • Symbols
  • Regions
  • and some of the latest units




The Reconquista: Total War Team are proud to present you the NEW and exclusive map of Reconquista: Total War. Two times bigger than the previous, and more realistic.

http://www.twcenter.net/forums/showthread.php?t=257919





The campaign addon is now released in a self-installator and featuring too some corrections and adding, all made by BoA players.
Thanks to Alex1987, Hayami Kagemusha, Helloween, hip63.

Features:
Full campaign for the 9 Japanese Clans
IA / Gameplay corrections
Bug corrections
New units
Units info card, and some other stuff.

Please note that you must have BoA v2.0 installed first.
The mod is fully modfoldered


Download Thread

Wrath of the Norsemen: Norðvegr
09-17-09 | by Amroth
Wrath of the Norsemen

In the Norðvegr (Norway) preview from ‘Wrath of the Norsemen’ we become more acquainted with this northern faction and its history. We also get a look at two unique units, the Úlfhéðnar & Atgeirmenn; Norway’s two starting regions and settlements of Borre, Vestfold and Eiðangr, Þelamörk (Telemark); and the family tree, with king Hálfdan hinn mildi (Halfdan the Mild) at its head. As a bonus there is also a small update on the work that is going on with historical events that will pop up in the mod, with the events of «Ad 814: Charlemagne Dies» and «Ad 850: The Rus are Born» being previewed. It can all be found here!


Source:
The EoR Team are proud to present the next preview featuring a analysis of the history of the Caliphate, the campaign details, the equipment and the units.



http://www.twcenter.net/forums/showthread.php?p=5953308#post5953308


Unit Add-On for SPQR v7.0
09-13-09 | by Aradan


UNIT ADDON FOR SPQR v7.0





The changes in SPQR encompass all areas of gameplay with added focus on the Roman military machine and the system of recruitment and training of both pre-Marian units and 28 numbered Legions. Special care has been given to the battlefield experience which features the longest battle times of probably any existing mod making tactics an essential component of the game. Definitely not for people accustomed to blitzkrieg tactics both on the battle map and the campaign map.

The Unit Addon for SPQR v 7.0 is is a submod, which adds 30 new units as well as other changes to one of the oldest, most reliable and challenging mods for Rome Total War. The unit addon focus on the Roman Auxiliaries, with a regional auxilia variety and many new mercenaries.

Units are a mixed selection from the great unit modelers/artists ferres, Hannibal Smith, King Louise Assurbanibal and Varangian & Neo.

Besides new units being added, further adjustments have been made on the AI army compositions and a new legate ancillary for each new legion has been added to the mod. There are further hidden surprises for the player to discover with improvements previously not released by LT1956.

Visit our subforum here:

http://www.twcenter.net/forums/forumdisplay.php?f=32


Direct link to the Unit Addon and download links:

http://www.twcenter.net/forums/showthread.php?p=4788044#post4788044
Imperial Splendour 2.1 Preview
09-08-09 | by Aradan


Imperial Splendour 2.1 Preview



Imperial Splendour 2.1 adds many new features to the popular Imperial Splendour Mod. This includes totally new Native Americans, reworked Prussia, United Provinces, Italy and Morocco. Along with the usual small improvements, we will also include Skins by the Empire Total War community.

Be sure to check the full Previews at our Forum!



Falcom Total War Dominatio Mundi Team would like to present the Mali Empire.
Link
Dominion of the Sword Interview
09-03-09 | by Amroth
Dominion of the Sword

Many of you have no doubt heard about the 'Dominion of the Sword' total conversion modification for 'Medieval II: Total War – Kingdoms'. Our «special envoy» Chosen One managed to lure one of the mod leaders, Hross, away from working on the mod long enough for him to answer our questions. Read on to find out what he had to say, and be sure to check out the MR exclusive screenshots he provided.

Read the entire interview on our website



Source:
Punic Total War Preview One
09-02-09 | by Aradan




PTW Preview One is Here

●●●●●1st Preview : Maps●●●●●

The Punic TW Team presents the Maps Preview



By God's Will, Sanctus Bellum Team Proudly Presents our Newest Preview


Quote:
The mod itself is on the last stages of the progress and a public beta will most likely be available in a couple of months


Here's a sneak preview of the map and the units

note that there are still make things that are requires tweaks, fixes and completation

Credits to the Whole Sanctus Bellum Team


For the Preview Click here
Empire Realism v0.70
08-31-09 | by Amroth
Empire Realism

‘Empire Realism’ is a mod which adds tweaks and changes that enhance the playing experience of ‘Empire: Total War’, giving the game a more realistic, historically accurate and challenging campaign. The team has just released ER v0.70, which you can get hold of here!


Source:
Hegemonia City States
«Hegemonia City States is a complete modification of Rome: Total War based on Barbarian Invasion. The mod is dedicated to Hellenic history and the wars of the Hellenic people from late 6th century to the Peloponnesian wars.»
Looks like the guys from the ‘Hegemonia City States’ team have been busy lately as they’ve released no less than four or five previews in the past week or so. Let’s get the music preview out of the way first so you can listen to that while you read about the rest. The song they’ve released is the Hegemonia main theme, which you can download here or stream directly on our website.

Next up are the units they’ve been showcasing for factions such as Athens, Macedon and Thebes. Two examples of these units are the Athenaioi Somatophylakes (Athenian Bodyguards) and the Makedones Hippeis Somatophylakes (Macedonian Cavalry Bodyguards). Go here to see all the units they’ve previewed so far (there’s a handy index to guide you included in the first post of the thread).

The last couple of previews deal with strategy map agents, namely the diplomats for six factions, such as Corinth and Argos, and some new family member avatars which look absolutely awesome. Visit the ‘Hegemonia City States’ forum for more info regarding the mod.


Source:


A Proper Empire: Terra Incognita v1.0.6



Changelog v1.0.6

Fixed naval guns
- Ranges go from longer to shorter in this order; rifled, long range, standard.
- Ranges are then adjusted again in this order; Shot, chain, grapeshot.
- All naval guns should affect all portions of the ship; round shot no longer passes harmlessly through the sails, masts, and rigging.
- Base reload times based on projectile weight. Bigger guns take longer, smaller guns reduced; 12lbr is the middle mark and did not change.

Fixed field guns
- Sakers and Demi-Cannons will be the only obsoleted artillery units; you will now have a broader range of artillery with different reload, range, and movement speeds.
- Ranges are now more historically accurate AND appropriate for the field sizes.
- Base reload times based on projectile weight. Bigger guns take longer, smaller guns reduced; 12lbr is the middle mark and did not change.

Fixed Fatigue
- Gave small penalties to movement for very tired and exhausted; cavalry, dragoons, and infantry.

Additonal
-- Added Erasmus' backback removal.

-- Added Tiyafeh's animation changes.

-- Added Spanky's Militia re-skins.

-- Replaced all French bourbon skins with Waronmars' French red/white/blue skins when France becomes a republic.

-- Matte979's AI mod included; simply copy it from your 'Empire Total War/misc/' directory into your 'Empire Total War/data/' folder!

-- Tan Zhi Han's Bang! SFX included; simply copy it from your 'Empire Total War/misc/' directory into your 'Empire Total War/data/' folder!

Visit our sub-forum here!





Read the full preview here.
King Louise Assurbanipal's skinpack: Gold Pack 2



This is a preview of last KLA's ancient skinpack. King Louise Assurbanipal present only pictures. Description of the pictures for now remains a mystery. Next week will be released full skinpack. With the release he will post on the exact description of this skinpack. Now KLA has a riddle for you. What are the units?

GOLD PACK 2: Units preview



DotS - Unit Preview: Normanni
08-17-09 | by Aradan
Aristeia Hero Biography 5 - Nestor
08-16-09 | by Aradan



present...

Nestor




Nestor is a hero of great age and experience. He was a young boy back in the days when Heracles fought his way through the Peloponnese, and the direction of his life was greatly affected by his family's encounter with that hero. In fact, Heracles' war in Messenia did much to shape Nestor's character, and to an extent the rest of his life was sharply defined by this moment....




(3ds max renders)

For a full biography and more information on Aristeia or Troy Total War please visit our forums:-
http://www.twcenter.net/forums/forumdisplay.php?f=51



Happy day "Lithuania mod" Fans! "Baltic Crusades" Patch 1.2(Poland) is out!
B.A.L.T.S. team again presents new update for your beloved mod which gives you New Polish Faction, realistic ranged weapons, and more fun stuff!


Check out our thread for more info and screen shots...
http://www.twcenter.net/forums/showthread.php?t=284550

P.S. visit our web page...
http://www.lithuaniamod.puslapiai.lt/
EB II: Romani Preview
08-14-09 | by Aradan




Greetings Europa Barbarorum fans.

Today, we are proud to present the mighty Senatvs Popvlvsqve Romanvs. In our first preview of this faction, we will give you a taste of the revamped offices that your family members will aspire to, if they possess the required aptitudes and ambition to follow the Cursus Honorum. Secondly, we will show you the new coloniae system through which the Romani will recruit their mighty legions outside their homelands, and bring conquered populations under the Pax Romana. We will show you some strategy map models that will be used to represent the major population centres for this faction. And for the grand finale, you will see some of the actual equipment used by the Camillan unit roster. However, we won't tell you which unit uses what; you will have to guess as to which helmet or cuirass corresponds to which unit. Finally, we will display a signature banner through which you will be able to show your support for Europa Barbarorum II.

Click here for the full preview!






The WotN team have released the first preview of what will be the first release of The Wrath of the Norsemen.
This includes many of the new redone units.

Check it out HERE
Amazon: Total War 3.0 Released!
08-04-09 | by Aradan

Amazon Total War 3.0 is now out!



Go to the ATW Announcements page to learn more, or to the Download & Installation page for links to the download and installation instructions.



Dominion of the Sword for MIITW release the Interactive Map Guide

ACCESS THE I.M.G. HERE:
http://dots.axesgame.com/map/

The guide is an online tool made specially by the DOTS team, mainly Göteborgare, using the Google Earth map to represent the culmination of over 2 years research, bringing to life an historically accurate portrait of the Middle Ages covered by our campaign.

Being fully interactive, you can zoom in or out of the Map Guide, and drag movement to see the full range of the thriving medieval world, from Iceland to Aden, from the Steppe to the Sahara.

Stage One is now active, allowing potential players of DOTS a preview of the coming campaign map. The IMG shows the Dominion's 199 settlements as well as our map range. It also shows the faction that controls each settlement at the start date which can be easily and instantly seen via the faction icon. In the case of the 'rebel' or Minor States faction ownership we can distinguish between Muslim, Catholic, Orthodox or Pagan settlement.

For further Dominion of the Sword info and discussion see here: http://www.twcenter.net/forums/showthread.php?t=281400

Amazon Total War - The Bean Sidhe
08-03-09 | by jimkatalanos

Amazon Total War - Faction Preview: The Bean Sidhe



A topic previewing every aspect of the fourth and final Amazon faction in ATW - the Bean Sidhe.

Follow these links to the preview and the Amazon: Total War Forums

Imperial Splendour 2.0 Released
07-30-09 | by Trajan


The highly anticipated Imperial Splendour 2.0 mod for ETW is now available for download. Follow this link to be redirected to their download thread.
AqD's RTR Mod v2.5 Released!
07-29-09 | by Aradan


AqD's RTR Mod v2.5 has been released!

AqD's RTR Mod is based on Rome Total Realism Platinum Edition, with an improved battle system and over 80 new units, including expanded eastern AOR and remade unit rosters for Armenians, Bactrians, Parthians, Pontus, and Seleucid. The mod requires RTW-Alexander.
AoD2 New XXL Preview
07-28-09 | by Trajan





Ages of darkness 2
An unreleased second part of the AoD-series - based on RTW/BI, made a lot of progress in the last months.
We want share our work with you and let the community participate with this XXL Preview.
AoD2 will start in 527AD - the year when Justinian became emperor.
We offer a complete new developed unit pool for all factions, a new strat-map, new music-tracks, new 2D grafics, new 3D-building models for the tactical view, new interfaces, new textures, a new traits and ancillaries system ... and a lot of other stuff
AoD2 becomes a full convertion-mod!















Assyria Total War Video Preview
07-27-09 | by Aradan
Assyria Total War Video Preview

A preview video of the Hebrew soldiers in Assyria Total War, showing both the Kingdoms of Isra'el and Jehudah. Link to the thread and the Assyria forums.




Find more pics and info about it here!

The Frontier - The Miskito Tribes
07-26-09 | by Aradan



The mod team of The Frontier has released a new preview, this time of the Miskito tribes of Central America. Check it out here!







The PDER Team is pleased to present you with a preview of their all-new map campaign map for PRO DEO ET REGE II. Stretching from Lisbon to Samarkand, Nidaros to Mecca, the map is the product of many months of research and work. From the rugged shores of the British Isles to the vast Pontic steppe to the burning sands of Arabia to the wild mountainous terrain of Greece, the map covers an enormous range of territory. Prepare to wage battle in terrains both familiar and foreign.

See the preview here!




Empire Total War: EUROPEAN WARS

RELEASE PATCH (and new units added)



Empire: Total War mod - ''European Wars 2'' is a continuation to a R:TW mod - EW1. The creators (KLA & Salvo) have put emphasis mainly on realism and historical accuracy. The full version will include complete reskin of all units, division of units into early stage ones and those from the period of The Seven Years War's. Major factions will have their own historical regiments. Changed will be campaign and battle AI.
Today KLA (King Louise Assurbanipal) has released European Wars 2 patch (beta. 0.3). It fixes many bugs of previous version including crashing to desktop, janissaries and Russian streltsy unable to shoot. New units added (made by KLA), f.e. Dutch cuirassiers, late XVIII century Green Jackets. You can view the full list of changes here:


European Wars - general discussion & DOWNLOAD)



300 Warlords of Sparta!
07-21-09 | by Aradan




Halie Satanus' 300 Warlords of Sparta has been finally released.

Tonight, you dine in hell!






PTW Preview Five is Here

●●●●●5th Faction's Preview : Syracuse●●●●●

The Punic TW Team presents the Syracusan Preview
Aristeia Hero Biography 4 - Peleus
07-16-09 | by Aradan


Present...

Peleus


"Thetis gave Peleus a strong son, Achilles (the son who was to be mightier than his father). Remembering Chiron, the wise centaur, he gave the boy to him for his education, since Achilles' wild spirit needed to be tamed in order for him to use his strength responsibly. Peleus himself then led an army (with Jason the Argonaut as his ally) against Iolcus, where he finally captured Queen Astydamia. As a punishment for her wrongdoing and injuries against him, Peleus severed her limb from limb and led his army through the middle of her remains as he entered the city. Thus Iolcus was added to his dominion. It is at this point in Peleus' life that the action of Aristeia begins..."


For more information on Aristeia and a full biogrpahy of Peleus and other heros who will feature in the mod visit our forums:-
http://www.twcenter.net/forums/forumdisplay.php?f=51



A Proper Empire: Terra Incognita v1.0.5


The newest version of APE: TI contains new technologies, changes to the pirates, corrected firing drills as well as changes to the minor factions and an updated startpos.esf!

----------

Changelog v1.0.5

-- Includes a full v1.3 startpos.esf.

-- Portugal, Denmark and Persia made into major factions.

-- Added line infantry to all basic recruitment buildings. Should help the AI recruit more line infantry in place of militia.

-- Added cannons to some minor nations that were missing them; let us know if you find any missing!

-- Added three new cannon techs -- they are required to progress in the tech tree;

-Standardized Calibers (Requires the measuring tool technology)
A precursor tech – increases recruitment cost of artillery by 5%.

-Standardized Ammunition (Requires Standardized Calibers)
A precursor tech – increases upkeep cost of artillery by 5%.

-Standardized Production (Requires Standardized Ammunition)
The end result of the tech line for field gun standardization – decreases recruitment and upkeep by 10% and reduces repair costs on artillery pieces by 10%.


Visit our sub-forum here!

Wind of Scandia
07-13-09 | by Aradan


Wind of Scandia


Russian mod-maker Grif declared release of his great provincial campaign mod for Kingdoms 1,5 about dark ages of Europe, Veneds and Scandinavia - Wind of Scandia! It will include all of the factions and units which will be around that region in The Gathering Storm and Time of Changes - http://www.twcenter.net/forums/forumdisplay.php?f=224

Factions in this mod - Veneds, Saxonians, Angles, Yuti. Mod covering territory of Scandinavia, the south of the Europe it is a little and a few territories of the western Russia, about 30 provinces.

Start date of mod - 369 year.
Screens of this mod:





http://www.twcenter.net/forums/showthread.php?t=277611

Sites of this mod with russian language - http://total-war.ucoz.ru/

http://empiretw.ru/board/index.php?showtopic=4534&st=140

Download link (527 mb) - http://narod.ru/disk/10864709000/Wind_of_Scandia.exe.html

Following on from the last preview for Europa Barbarorum II, the EB Team are proud to present the People of North Africa. Taking a look at some of the cultures of this important area of the ancient world, and how that will be represented in the game, this preview also show-cases some of the fantastic units that will appear as regionals for a number of different factions.


Visit our forums to see the full preview:
Europa Barbarorum II forum



Present...

Priamos




"Of all the cities that men live under the sun and the starry sky, the nearest to my heart was Troy, with Priam and the people of Priam."
Zeus to Hera; Homer, Iliad 4.45



For more information about Aristeia Total War and the full biography please click below:-
http://www.twcenter.net/forums/showthread.php?t=276801

Empire Total War: European Wars
07-09-09 | by Aradan


Empire Total War: EUROPEAN WARS

RELEASE + UNITS PREVIEW




Today KLA (King Louise Assurbanipal) released BETA of 'European Wars'. 'EW' will be a Realism-Mod for Empire Total War. 'EW' has to offer many great units for players, for example: Prussian Leib-Garde Grenadiers, British Foot Guards, Polish Winged Hussars, French Mousqetaires de la Garde and many others!
Today in preview KLA presents the changes to the campaign map and land-based units in the full version. Every faction will have own roster, made by historical and estetical guidelines. Huge differences will be visible in every faction. Every of them will have they own, unique units. Infantry and cavalry various factions will be divided into historical regiments. In today's beta version for example, we gave 3 regiments of early French infantry. The full version of these changes will get all the major factions. Every Regiment in the 18th century differed cut, uniform in color or different details. There are informations about changes, campaign map, units, screens from battles and... DOWNLOAD:

European Wars - general discussion & DOWNLOAD)




Divide and Conquer 3.75 Beta
07-07-09 | by Aradan


Fans and Fanatics of The Third Age Total War rejoice!
New factions and gameplay elements have been combined to create a fantastic submod.

Please visit our developers forum here for bug reporting and general chat.

Original TWC thread can be found here - this includes all information on the mod and team.


Broken Crescent 2.0 is out!
07-02-09 | by Aradan



Get your hands on it here!

Wrath of the Norsemen Concept Art
06-29-09 | by Aradan

Wrath of the Norsemen has released its latest preview. This time focusing on the Concept Art done for the Viking, Anglo Saxon, Pict and Welsh factions.
Check it out Here
== THE FALL OF ROME ==


The Fall of Rome is a late antiquity mod for BI v1.6, starting in 375 AD with the Huns about to destroy the kingdom of the Greuthungi(Ostrogoths in game) and send them as a horde towards the roman empire.

Click HERE to get to the release thread of The Fall of Rome v1.1.

Click HERE to check the preview thread(lots of in game images).

East of Rome 5th Preview
06-26-09 | by Aradan


EoR 5th Preview



Check it out here.
Punic - Total War 4th Preview
06-26-09 | by Aradan




PTW Preview Four is Here







The Libertas Vel Mors development team proudly presents the Kingdom of Dioria Faction Preview. Come experience a twist of something new from this upcoming modification for Medieval II : Total War - Kingdoms. Preview can be seen here.






present:-

Diomedes





For the full biography and in game shots click here. More information on Aristeia can be found in the Troy Total War forums.

AqD's RTR mini-mod



The new Seleucid Empire has been completed, with a whole new unit roster and realistic battle system for phalanx warfare!

Roma Surrectum Music Preview
06-23-09 | by Aradan

The Team and Music Composer of


Roma Surrectum II

Proudly Present



Come and visit the Roma Surrectum forum to listen to the latest music which will be featuring in the long anticipated and revolutionary Roma Surrectum II mod for RTW.

The preview can be found here.
Iustus Bellum

Marcel has posted a teaser for a new faction - The Kingdom of Aghios - for his fantasy mod ‘Iustus Bellum’. The preview unveils the faction’s emblem and some of its units, as well as a loading screen and a look at the UI. See it all here!

‘Iustus Bellum’ is a modification for ‘Rome: Total War’ v1.5.


Source:
Nine New Lordz Maps released for ETW
06-21-09 | by Empress Meg


Nine new maps now await your pleasure for the ETW engine. The Lordz Modding Collective has update the pre-existing Lordz map pack and it may be downloaded on the TWC here. Install instructions are the same as before, as is a guide to remove the restrictions placed on these maps while using modifications. These too may be found on the above link. Enjoy!
Spartacus: Total War - Parthia
06-20-09 | by Amroth
Spartacus: Total War
«The Parthians are a nomadic people who conquered and settled in the area near the Caspian Sea in the 4th century BC as part of the Dahae confederation. Since that time the Parthians, under their Arsacid rulers (named after King Arsaces I), have fiercely maintained their independence. The Seleucids have, from time to time, claimed to be the overlords of Parthia and, from time to time, have actually been strong enough to try and enforce their claim, but the Parhians outlived them and without the shadow of the seleucids, have become the dominant power in the region.»
‘Spartacus: Total War’, the modification which is focused on the gladiator uprising led by Spartacus, has previewed another faction that will be included in the mod: Parthia. Check out screenshots and renders of the Parthian units here, as well as much information on the faction.

‘Spartacus: Total War’ is a modification for ‘Rome: Total War’ v1.5.


Source:


present...

Menelaos





For a full biography and in-game screens click here. Visit the Troy Total War forums for more information on Aristeia Total War.

Patria Libera - Sweden Preview
06-16-09 | by Trajan


Ladies and Gentlemen, Patria Libera presents to TWC our first preview!

This Preview is about Sweden and you will see here some things that we did for this faction. Hope you all enjoy it.
New Battles of Asia Submod!!!
06-13-09 | by Empress Meg

A player of Battles of Asia, Alex1987 has made a great sub mod for the mod, including a complete campaign.

You can go in the download thread to download it.





Dominion of the Sword's long awaited 'supermod' for MIITW Kingdoms has launched a second series of Dev Blogs in the buildup for a Beta release, projected later this year.
Developer Blog Video Diary
Series 2 Episode 1
Episode 1 inlcudes new screenshots from the campaign map, highlights from the Civil War campaign script features, and a sneak look at historically accurate faction families for the start date 1080 AD
YouTube Video
ERROR: If you can see this, then YouTube is down or you don't have Flash installed.

http://www.twcenter.net/forums/showthread.php?p=5330847#post5330847
Vacuus Lux Lucis Music Preview
06-09-09 | by Aradan


The latest of Vacuus Lux Lucis By the Impressive Musician Rt. Hon. Gentlemen....

Find out more
TATW 1.1 Spanish Translation
06-01-09 | by Aradan



The spanish communities of Caballeros de Europa, Hermandad de la Guardia, Devoti Custodes, Celtíberos and his translation team, are proud to present you the spanish translation of TATW 1.1


FIND IT HERE!!!



EoR 1st Anniversary Preview
06-01-09 | by Aradan



The EoR mod project for Medieval 2 Total War celebrates its 1st anniversary from the mod's idea conception.

Find more about it here

Arthurian - Total War New Patch
05-31-09 | by Aradan




Lo! Let it be known that a new patch for "Arthurian TW: The Raven-Feeders" is ready for download!

Arthurian: Total War - a modification for Rome: Total War "Barbarian Invasion". This mod focuses on Northern Gaul and Britain during the Merovingian period - the historical timeframe of the Arthurian Saga.

The original version of the modification is downloadable here

The grand expansion of this mod "The Raven Feeders" including it's updated version (Patch 072) can be found here



This update features new map colours, radical gameplay improvements and various minor changes






More screenshots here


Spartacus: Total War - Egypt
05-30-09 | by Amroth
Spartacus: Total War

Here’s a new preview from ‘Spartacus: Total War’ featuring the Egyptian faction. As always, we get a look at the emblem, some historical information about the faction, and the unit roster, complete with renders & screenshots of the units. Make your way here to check it out!

'Spartacus: Total War' is a modification for 'Rome: Total War' v1.5.


Source:




A Proper Empire balances combat, morale, and battlefield effects. Pricing changes in units, buildings, and research costs will challenge you but new units, new technologies, and additional benefits from many other changes to Empire will be available.

Terra Incognita adds the most advanced strategy-focused mod for A Proper Empire to date. Enjoy exciting new features like Manpower and Supply, a completely rebalanced economy and, most importantly, an exhilarating new gameplay feeling. The aim of Terra Incognita is to present the player with ways to employ diverse strategies and present him with interesting decisions that offer meaningful choices.

Thanks to major contributions from members all across the community the mod now contains additional unit textures, improved smoke and sounds, historically accurate battalion/naval flags. Also included; over half a dozen new units, with more to come -- there are even compatible additional unit packs provided by members of the community!

Musket fire is more realistic and artillery plays a key role on the battlefield. Technology rates have been reworked; some things are easier to acquire, some take longer. Charging is more effective, useless firing drills have been removed, and all units have been balanced accordingly. Building times for settlement and capital improvements now match the increased number of turns.

Curious? Check out our Hosted Mod Forum or go directly to our Download Thread

Today we are proud to present the faction, Mamla'ha biMassylim (The Kingdom of Massylia). Its been a long-time coming, but it is a faction that we couldn't leave out. A great enemy of the Qarthadastim, their nomadic beginnings will offer a very different game-style to other factions in that part of the world. Eventually, however, they will settle and develop their infantry - perhaps even, as in history, under the patronage of the Roman Republic.

The Qarthadastim Empire has a new enemy at its doorstep, and from the depths of North Africa they will come.

See the full preview HERE.
RTR VII: FOE Mini Preview - Regions
05-28-09 | by Belisarius



FOE Mini-Preview: Regions
CATW presents :
The Illyrians

A long time ago (in 2003), when RTW was still in the cradle, CA team considered including the Illyrians. This project never materialized in the final version, but some elements survived, icons, skins, and names. Later, probably the very first famous mod on RTW, RTR, gave them birth. They were generally seen as one of the most difficult faction to play. Now CATW delivers a new, massive, and updated version of this relatively "exotic" faction. Set in 300 BC, the Illyrians left a strong image for both Greeks and italic neighbours, of pirates, somewhat anachronistic warbands falling into banditry, partly hellenized, partly celticized and living like their fellow thracian brothers in the Homeric age, split into rival kingdoms. They left names like Bradyllis, and Teuta, queen of the pirates, which inherited from her deceased husband, Agron, the first true unified illyrian kingdom. This was 230 bc, and Illyrian pirates threatened and infested the entire Adriatic sea, and forced the romans, for the first time, to leave their homeland peninsula, launching a massive and fast blitzkrieg style conquest on the rugged balkan coastline. What follows is a well-known history...

Read the full preview here.

The catw thread can be found here.
The Shadow of Ishtar #1
05-23-09 | by Amroth
The Shadow of Ishtar

‘The Shadow of Ishtar’ is a mod set during the years 814-500 BC, and features an entirely new map with factions such as Assyria, Babylon, Israel, Kush, Persia and Phoenicia. The SoI team have just released their first preview with information about the factions, the map and a look at some loading screens. Read more here. Find out more about the mod in their forum.

‘The Shadow of Ishtar’ is a modification for ‘Medieval II: Total War’.


Source:
Spartacus: Total War - Numidia
05-22-09 | by Amroth
Spartacus: Total War
«The numidians were originally divided into two berber kingdoms, the Massylii and the Masaesily. They were a country divided, each king always fighting for proeminence. During the second punic war, however, Masinissa, the king of the Massylii, allied himself with Rome, while Syphax of the Masaesyli, chose the Carthaginian side. When the war was over and Carthage, along with its allies, was defeated, the Masinissa was able to unite Numidia in one single kingdom, profiting from both the lands of the defetead Masaesyli king and lands that were before in carthaginian hands.»
Here’s a new faction preview from ‘Spartacus: Total War’, and this time it’s the kingdom of Numidia which is featured. Make your way here for information about the faction and screenshots of its units, and many more previews can be found in the mod’s forum.

‘Spartacus: Total War’ is a modification for ‘Rome: Total War’ v1.5.


Source:



Requires Viking Invasion II version 1.7

Dominion of Britannia is an official expansion patch to Viking Invasion II initiated by Keyser Soze and created by him, Aradan and MasterOfNone. It includes around 15 new provinces (same map) and 2 new factions as well as improved balance and enhanced historical accuracy...
To find out more please follow this link here.


The INVASIO BARBARORVM: SOMNIUM APOSTATAE IULIANI V3.0 Beta has been released. Click here for full info.
Terra Incognita 0.2 Beta released!
05-19-09 | by Aradan



We proudly announce the release of the beta version 0.2 of Terra Incognita, the most advanced campaign redesign mod for Empire: Total War. Terra Incognita is one of the most venturous mods for ETW, introducing completely new features and hugely rebalancing the old to push the strategical gameplay to hitherto unknown levels for any Total War game.

Some of the many changes in the mod are:

Resistance: Regional traits allow it to implement a resistance system that is much more painful than the one in vanilla. Not only does it add 12 additional unhappiness points, it also lowers recruitment, supply, manpower (see below) and tax income.

Manpower: Terra Incognita now has a fully implemented manpower and (global) supply system. It consists of a value for each theatre and if you have no manpower left or are over your supply limit you will not anymore be able to recruit units in that theatre. Manpower is a measure of how many recruits you have in a theatre while supply shows how many soldiers you can support at a time.

Research speed balance: Research speed is much lower in TI. Gentlemen cannot steal techs anymore (they can't duel, either) and you get fewer of them because building a royal observatory is only allowed in your capital. More importantly, however, schools now have an upkeep cost that is subtracted from the region's town wealth over time (or directly from your treasury).

Base happiness: It's a bit harder to keep your population happy. Repression bonuses from government types are gone and provinces with a large population will show some amount of resistance all the time. However, the government buildings now have a higher happiness bonus.

Economic rebalancing: The economy has been hugely rebalanced. More advanced buildings are now actually worthwhile, administration cost has been cut in half and larger population in a region will mean a higher tax rate. The economy is scaled better between difficulty settings to allow players a bit more laxity on Normal or Easy difficulty settings. Tax bonuses have been revised to a more linear progression so high or very high taxes may now actually make sense if you need the money.

Population matters: Since population boosts your manpower (especially your manpower growth) and recruitment slot number as well as your tax rate it's not irrelevant anymore how many people live in a province. France for example will afford you a lot more units than for example New France.





Curious? Then visit the Terra Incognita mod thread or go directly to our SourceForge project page to download.
Spartacus: Total War - Mauritania
05-17-09 | by Amroth
Spartacus: Total War
«The Mauritanian kingdom is located in the western part of Africa and has as neighbours their arch-enemies, the Numidians. They have always been enemies, but ever since the crucial help the Mauritanians gave to Rome in the last war of the numidians against the Senate, they have sworn revenge against each other and war is inevitable.»
‘Spartacus: Total War’ has a new preview out showcasing the African kingdom of Mauritania. Renders and screenshots of units such as African Legionaries and Camel Raiders can be seen here.

‘Spartacus: Total War’ is a modification for ‘Rome: Total War’ v1.5.


Source:
Diadochi - Total War v1.0 Released
05-12-09 | by Aradan


Diadochi - Total War v1.0 Full has been released!
You can check for Screenshots HERE

Or go HERE for more info.



Presentation

We are proud to present you the mod Reconquista: Tota War. The mod Reconquista is being developed by users of Caballeros de Europa.
The mod starts in 1065 and finishes in 1492. The first Reconquista's mod you can play with all Iberian Kingdoms, catholics or muslims.

Yo can find the official discussion thread here.


Previews

Also, the Reconquista's team has made 2 previews you can find in the official subforum.

Map preview

&

2D art preview




Jarldom of Hordaland
Viking Culture
Hordaland is one of the larger Jarldoms of Norway, led by the fierce warrior King Eirik.

While there are many strong Jarldoms in Norway, few can claim to be as strong or as disciplined as the Jarldom of Hordaland. Here men cling to traditions of the past, never forgetting the lessons they've learned and morales they've been taught ....
The newest the Last Kingdom preview of the Hordaland (viking) faction is ready!
You can find it here.

Road To Jerusalem - Preview 2
05-08-09 | by Aradan


Preview 2 Released
HERE
Roma Surrectum II Interview
05-07-09 | by Amroth
Roma Surrectum II

ModRealms has been able to grab hold of DVK and Tone from the ‘Roma Surrectum II’ modification for ‘Rome: Total War’ to ask them some questions about Life, the Universe and Everything. Or, as some modders like to put it: Life, the Mod and Modding. They’ve also been kind enough to provide us with a host of exclusive, never before seen screenshots from the mod, so read on.

RTR VII: TIC Gold - Released
05-07-09 | by Aradan

Spartacus: Total War
05-07-09 | by Amroth
Spartacus: Total War

‘Spartacus: Total War’ is a modification for ‘Rome: Total War’ featuring the gladiator uprisings led by Spartacus. The mod will add seven new factions, including the Gladiators and the Republic of Rome. The developer, neo_deus, has put together previews for six of those new factions:

Visis the ‘Spartacus: Total War’ forums to find out more about the mod!


Source:
Viking Invasion v1.7
05-03-09 | by Amroth
Viking Invasion II
«Viking Invasion II aims to recreate the campaign of the cult-status MTW: Viking Invasion on the Rome BI engine. It sticks closely to the original campaign, only making changes to correct large inaccuracies, to improve gameplay and comply with the new engine. It is also set a little later than the original campaign at AD 851 - two years after the birth of King Alfred the Great of Wessex.»
The team bringing the Viking invasions of the British Isles to virtual life have released a new patch which improves balance, adds a new unit for the Welsh, and provides a greater amount of weather variety on the battle map. Get your hands on it here!

‘Viking Invasion II’ is a modification for ‘Rome: Total War - Barbarian Invasion’ v1.6.


Source:


Westeros: Total War; the mod based on George R.R. Martin's critically acclaimed A Song of Ice and Fire series has been ported to Kingdoms! Check it out here, and remember to share your bug reports with us! There is a new team for W:TW and development is kicking back up. Be ready for some great new content soon!

http://www.twcenter.net/forums/showthread.php?t=256115
Amazon: Total War v2.5
05-02-09 | by Amroth
Amazon: Total War

SubRosa has just released a new version of ‘Amazon: Total War’ which adds new animations to the hoplites and similar troops, and also fixes lots of bugs & an elusive CTD related to chariots. And, of course, v2.5 introduces many more additions and improvements to what is already a highly enjoyable mod, so make your way over to the ATW forum and download the mod! A full description of all the changes can be found here, and screenshots fom the new version here.

'Amazon: Total War' is a modification for 'Rome: Total War' v1.5 and 'Barbarian Invasion' v1.6.


Source:


With the release of the ETW Map Pack and editing tools, The Lordz are happy to announce that work has already begun on our latest mod for Empire: Napoleonic Total War III. This release focuses on the cartography side of the Lordz work, featuring 6 new maps for Empire, tools to make your own maps, and an in-depth tutorial to guide you in their use.

Please visit the links below:
Map Pack
Map Making Tutorial
Map Editing Tools

Additionally, you may also visit our site and forum for the latest information!
http://www.thelordz.org/forum/index.php
http://www.thelordz.org/

Cheers The Lordz
Third Age: Total War Released!
04-26-09 | by Aradan
The TA:TW Team proudly presents to you:



Pick your side and fight for the destiny of Middle-earth here!
New L'Outremer Preview
04-25-09 | by Empress Meg



For a long time, there has been no mayor updates from the L'Outremer based team. But finally it is now time for a new preview.

Sanctus Bellum is a combination of 2 teams aiming to represent the Crusades time in a realistic and at the same time historical way featuring many factions, units, and other unique features.

By God's Will, The Sanctum Bellum team is proud to present to you a taste of the new 2D artwork that is to be included in the mod.

Click Here




Click here for all the details

Roma Surrectum Environment Preview
04-23-09 | by Aradan

The Roma Surrectum Team proudly presents a sneak peak of the Brand New Environment that will be present in the upcoming release of Roma Surrectum II!



Head here to find more information and screenshots and here to peruse the general Roma Surrectum forums.

Lusted's Terrae Expugnandae Extreme

Less then a week after he previewed the mod, Divus is out with the first BETA for ‘Lusted’s Terrae Expugnandae Exreme’. This version fixes many of the errorless CTD’s of the original mod, adds more units and new loading screens. For a full list of all the changes and, of course, download links, go to the release thread.


Source:
Ages of Darkness 2 New Previews
04-16-09 | by Trajan





Ages of darkness 2
An unreleased mod - based on RTW/BI, made a lot of progress in the last months.
We want share some of our work with you and let the community participate.
AoD2 will start in 527AD - the year when Justinian became emperor.
We offer a complete new developed unit pool for all factions, a new strat-map, new music-tracks, new 2D grafics, new 3D-building models for the tactical view and dozens of other features.

















Dear gamer,

Ages of Darkness 2 (AoD2) offeres a bundle of unit- and 3D-building previews. Prepared according new sources as well as tales from Procopius.






RELEASED: BETA EUROPEAN WARS
and KLA's units skins for Empire Total War: DOWNLOAD




'European Wars' - a mod which takes us in 18th century. It is an age of 'Empire: Total War' which was released in March 2009. 'European Wars' will be a Historical-Realism-Mod for Empire TW. There are 2 developing versions of this mod: for 'Rome: Total War' and 'Medieval 2: Total War'.

BETA DOWNLOAD

These following factions ale playable:

-Polish–Lithuanian Commonwealth
-Sweden
-Russia
-Prussia
-Spain
-Austria

There are first KLA's (King Louise Assurbanipal) units for Empire Total War. Units are more historical than standard units in Empire TW.
KLA has made heavy cavalry units, Musketeers and Grenadiers. KLA wants to say especially thanks for lesterthenerd, (and Ikusa IX, Yoda Twin). They made these screens.

EMPIRE TW: NEW UNITS DOWNLOAD




KLA's thread



Das Heilige Römische Reich
is Recruiting!








Hear Ye Lords (and Ladies), your favorite Holy Roman Empire Mod is filling up it's ranks.

Progress on dHHR 0.8 is running strong, but to reach our ambitious goals and to do so in time, we will need your help. To get a first glimpse what is awaiting you, have a look at our previews

Hereditary Titles
True Bloodline

These only show a small percentage of what we aspire to bring the times of high medieval emperors to life again. So, what can you do to make this possible?

Scripting:

The mechanisms behind the screen have always been heart and soul of dHHR and will be so in future. Our reverend founder and hithero scripter Dimitri_Harkov has gone into semi-retirement, but will stand by us when we will start our most ambitious scripting project: The Investiture Controversy . Be prepared to see lords and bishops taking sides for Pope or Emperor, Imperium or Sacerdotium.
As a scripter in our team, you will need a basic knowledge about the scripting landscape of MTW2 and an unbreakable will to bring up and overthrow new ideas til they weep work. Our scripter konny and of course our Grand Master Dimitri_Harkov will share their ideas and help you in every trouble, to make one who came to scripting as a timid mouse going out as a braggart bear.

Coding:

Future changes will also be made to our recruitment-, building- and combat system, to improve the unique management and "Knight Realism" of dHHR. So, if you ever had a look into EDB and EDU - and you are knowing what i am actually talking about - consider yourself dHHR's upoming next coder.

Mapping:

Though our map will not change considerably, there are always things to do: Rivers to be shifted, cities to be moved, borders to be corrected... all the things you do in everyday's life. Ever had the feeling we mistreated the border of your living place? Then do something about it!

Modelling/Skinning:

Though we would never judge anything as important as the inner values, we are no loathers of beauty, either. All persons sharing our feelings - and having, by chance, skills which apply to textures and models - will be welcome. Don't hesitate because you are a beginner, you can only improve. Our artists DerDiskuswerfer and my humble self will lend you a helping hand in stepping into a wonderful new world of pixels and polygons, where everything is possible - save for giving you back the life you will waste with us.

By the way, who needs a live when he can meet Mathilda ?
Spoiler Alert, click show to read: 

Italian bred, fierce even in unwomanly doings - and not even the pope dares to fuss with her!

Researchers:

Hand on heart, who's not a history geek here, or at least pretends? Doing the only useful thing you can do with this attitude, we always try to have fun first and abuse history as little as possible.
Though being scantly washed nerds ourselves, there are always gaps we'd like to fill in - history wise, of course. Have a knack about eastern Europe or the Iberian peninsula? Apply! Been in history courses at the university and have no idea why you've learned to research? We will kiss the floor you look at and throw all other candidates out the door for you.

Beta Testing:

Last but not least, in fact best: All members of dHHR are automatically beta testers, who will see every new idea as soon as it got wings and lay hands on new content first.

Got interested? Drop a PM at either konny or HannibalExMachina to come just a little bit closer to the Candy Shop.

And as little thank you for straining your eyes with all the above, a little preview of our new Strat Map Models:

Spoiler Alert, click show to read: 


from left to right: Leader, Heir, General, Captain

Austria Saxony Sicily



Denmark Scotland Franconia




note that the faction symbols will be changed accordingly.



So far, we have also added and revised some 1,000 German and French names, for example these will be your loyal supporters when playing with Swabia in dHRR 0.8:

Click to view content: 

von Schellenberg
von Aargau
von Buchegg
von Frohburg
von Habsburg
von Hasenburg
von Laufenburg
von Lenzburg
von Schännis
von Oltingen
von Rheinfelden
von Sogren
von Thierstein
von Zürichgau
von Thurgau
von Kiburg
von Toggenburg
von Chur-Rätien
von Rheingau
von Bregenz
von Montfort
von Breisgau
von Freiburg
von Hachberg
von Alpgau
von Fürstenberg
von Hegau
von Nellenburg
von Mörsberg
von Stoffeln
von Stühlingen
von Linzgau
von Altdorf
von Frickingen
von Rammsen
von Kirchberg
von Pfullendorf
von Ramsperg
von Ortenau
von Baden
von Eberstein
von Achalm
von Berg
von Calw
von Gammertingen
von Achalm
von Grüningen
von Landau
von Hohenberg
von Nagold
von Wildberg
von Löwenstein
von Teck
von Tübingen
von Urach
von Veringen
von Württemberg
von Dillingen
von Gröningen


This is only one of the many projects on which we right now work at dHRR. So, come in and become a part of it.


with kind regards and hoping to see you on board soon

HannibalExMachina

Recruitment Bully of dHHR
Lusted's Terrae Expugnandae Extreme

Roman Legionary Heavy Cohort

‘Lusted’s Terrae Expugnandae Extreme’ is, as the name suggests, a mod which attempts to fix all the remaining issues with Lusted’s great TE modification, as well as add new content. Since Lusted has retired from modding and is now working for the Creative Assembly he has given his blessing to the project. This first preview shows some of the new units which will be added - check them all out here.


Source:
Chivalry I: Total War

‘Chivalry I: Total War’ are previewing 40 unit info cards which have been implemented in their upcoming 1.1 patch. The preview is to honour Uranos who has made all the cards for Chiv since they were at version 0.5. Go here to view them all!


Source:
Iustus Bellum


«Land of the Sun, and the Eagle»

‘Iustus Bellum’ is a fantasy modification for ‘Rome: Total War’ v1.5. This first preview features the Kingdom of Aerona, and recounts its founding and growth to power, the wars with its neighbouring Kingdom of Thalassinus, culminating in an uneasy peace between the two rivalling factions as they struggle to face a greater threat: the Denuncio Medulli. Proceed to the preview thread for more information and lots of images.


Source:
Vacuus Lux Lucis

The ‘Vacuus Lux Lucis’ team are previewing strategy map models for their Dark Ages mod set in the British Isles. Models include five sets of generals and captains, new resources (monasteries, mining villages, & stone quarry villages among them) and WIP settlements. Go read the full preview here.


Source:
TA:TW Unit Preview - Easterlings
04-09-09 | by Aradan
Third Age: Total War has released a new preview, the Easterlings.



For more information and screenshots follow the link!
http://www.twcenter.net/forums/showthread.php?t=247660

Europa Barbarorum II Provinces
04-06-09 | by Trajan


The EB Team are proud to announce their latest developments for EBII. In this Preview, the EB Team talk about the Province Building and its role in the campaign to help bring character to the map and depth to the gameplay.

The EB Team also announce their new Twitter account, which they hope will allow them to keep the public updated on the latest developments of Europa Barbarorum II.

Link:
http://www.twcenter.net/forums/showthread.php?t=247033
Wrath of the Norsemen Demo
04-06-09 | by Amroth
Wrath of the Norsemen
«Medieval: Wrath of the Norsemen is a mod in development for Medieval 2 Total War which is set in the Viking era. It brings a large span of Europe into the Viking’s wrath and takes the most exciting and blood-thirsty era of history and throws it into the M2TW Total War engine.

The first release will focus on the wars and raids between the four Viking Factions. The Map will cover most of Scandinavia and Iceland.»
The ‘Wrath of the Norsemen’ team have released a demo which allows you to play as Gautlandi and Sweþiuð in custom & quick battles. Go to the release thread to grab the demo and read more about the mod!


Source:
Vacuus Lux Lucis

The ‘Vacuus Lux Lucis’ team have posted an Easter sneak preview of the Britons, with information and screenshots of the faction’s units. Units previewed range from the lowly peasants, the Amaethwyr and Gwffwyr, to the Saethwyr bowmen. Go here to find out more.

‘Vacuus Lux Lucis’ is a modification for ‘Medieval II: Total War - Kingdoms’.


Source:
Sparta_Total_War_III Released
03-29-09 | by Aradan



Sparta: Total War III has been released!
Find more about it here!
Better Grass 1.0 (for M2TW)
03-24-09 | by Aradan


Better Grass 1.0



Better Grass is a mod that modifies the battlemap look, with brand new grass and flora types, making the landscape looking like what you see in a tourist postcard! Every climate has it own different flora, that will catch your eye immediately.

Get a view of these breathtaking landscapes here
The Fourth Age: Total War


«Ever wondered what might happen if a legion of Rome got lost and found itself in Middle-earth? Well, wonder no longer! Play as Rome - or any of the Middle-earth factions - and find out what happens to the brave Julii!»

‘The Lost Legion’ is the semi-retired master modder Palantir’s (also known as MasterOfNone & Dol Guldur) latest foray into the modding field. The mod is an addon to the ‘The Fourth Age: Total War’ version for ‘Rome: Total War’ v1.5, which lets you play as a Roman legion mysteriously stranded in the world of Middle-earth.

Read more about the premise for ‘The Lost Legion’ here. Find out more about ‘The Fourth Age: Total War’ at thefourthage.org.


Source:




'European Wars' - a mod which takes us in 18th century. It is an age of 'Empire: Total War' which was released in March 2009. 'European Wars' will be a Historical-Realism-Mod for Empire TW.

FIRST UNITS PREVIEW

It's a first units preview of "European Wars" mod on Empire Total War. Preview is more historical than standard units in Empire TW.
King Louise Assurbanipal (KLA) has made heavy cavalry units (Cuirassiers and Elite Guards) and Grenadiers. For example: French Mousqetaires, Russian Life Guards, Swedish Grenadiers. KLA wants to say especially thanks for lesterthenerd, (and Ikusa IX, Yoda Twin). They made these screens. Units in renders have parts of Lordz.

NEXT PREVIEW -> Features and Battles

FIRST UNITS PREVIEW




European Wars - general discussion

Amazon: Total War v2.4
03-20-09 | by Amroth
Amazon: Total War

Amazonian Agema Archers

SubRosa has just released a new version, 2.4, of ‘Amazon: Total War’, which introduces a lot of changes and improvements. The old faction of New Amazonia, now renamed the Valkyrja, has been completely reworked into a more barbaric culture, with more units and a temple to Freja among the new additions. Other changes include:
  • Edited Campaign Script to reduce the population bonus to AI controlled cities.
  • Numerous bug fixes.
  • New strat map captain models for nearly all factions.
  • New unit cards for Amazon Companions.
  • Made Generals recruitable.
  • New load screen overlays courtesy of Divus.
  • Added Nubian Spearmen Mercenaries.
  • Made Barbarian Archers female and gave Briton Light Chariots a female crew.
  • Added more Amazon names.
  • Created Female Gladiators for the Romans and Rebels.
There are two versions of ‘Amazon: Total War’: one for ‘Rome: Total War’ v1.5, and another for ‘Barbarian Invasion’ v1.6. The release announcement can be found here, where you’ll also find the download links.


Source:
Invasio Barbarorum II Beta
03-17-09 | by Aradan



The undeniable heart of every mod, the User Interface is what the player is first confronted by as he or she opens up a new mod for the first time. The RS Team is proud to present these fabulous loading screens, UI shots, and Menu screens designed by our artist Tzar.


A complete preview can be found here.




After working hard for six months, the Assyria Total War team can finally show the main faction of the mod- Assyria itself! You can check out our main subforum here, and the preview here.
Viking Invasion II 1.6 released
03-12-09 | by Aradan



The VI2 Team is proud to announce the release of the 1.6 version of Viking Invasion II, including several additions and changes that bring it even closer to our standards of flawless quality and balance.


Find out more about the mod

Find more about this version

Aristeia Preview 3 - Campaign Map
03-11-09 | by Aradan



Present:



ARISTEIA - Preview 3
CAMPAIGN MAP

We have been making some very good progress on the mod recently. The unit descriptions are completed, the building and faction descriptions are almost completed, the units are well under-way, and a considerable amount of coding has begun. Today we shall show you the work that we have done on the campaign map.



See the full preview here.
Wrath of the Norsemen: 6th Preview
03-08-09 | by Amroth
Wrath of the Norsemen

Everyone’s favourite Viking mod for ‘Medieval II: Total War’ have released another preview with plenty of information and, of course, screenshots! We get a sneak peek at some great new units, Jomsvikingar and Hirðmenn among them, loading screens and concept art for two Pictish units: the Gaemornaghta & the Codaghbanda. Go read the full preview here.


Source:

EUROPEAN WARS
FRENCH UNITS PREVIEW



'European Wars' - a mod which takes us in 18th century. It is an age of 'Empire: Total War' which was announced long time ago. There are 2 developing versions of this mod: for 'Rome: Total War' and 'Medieval 2: Total War'. After 'Empire TW' release, 'European Wars' will be a Realism-Mod for this game. Age of 'European Wars' seems to be very interesting for a gamer, because it is age of many military and economical changes. 'European Wars' is an adventure full of wars and battles for every fan of Total War series. An action will take place in times of Great Northern War, The War of Spanish Succession, The War of Polish Succession, Scottish Jacobite Rebellion and Seven Years' War (military actions in Europe and Northern America). 'European Wars' has to offer many great units for a gamer, for example: Prussian Grenadiers, Hussars of Death, Polish Winged Hussars, French Mousqetaires (Elite Guards) and many others!

FRENCH UNITS PREVIEW

This is the last preview before mod's release! Preview of French units is historically the most accurate and the best done preview of 'European Wars' so far. Over 30 different units, including cavalry, infantry and many elite guard units of which France was famous for. There will be Mousqetaires, Gendarmes or awesome grenadiers, additionaly historical character of marshall of France. Variety of hats, uniforms, boots and... haircuts! These units are more historical than French units in Empire Total War! France in period of Louis' XIV rules and his grandson Louis XV, great power and great looser in 18th age at the same time, had huge significance in the age, this is why this fraction is presented as the last one before the first version of the mod. King Louise Assurbanipal (me) is Units' author. Special Thanks for Lordz (NTW2) and 'With Fire and Sword'. in this preview there are some elements of units from those mods.

KLA's thread
TA:TW Unit Preview - Rohan
03-07-09 | by Aradan
Third Age: Total War has released a new preview, Rohan.



For more information and screenshots follow the link!
http://www.twcenter.net/forums/showthread.php?t=230463

The Greek Wars v0.9
02-28-09 | by Amroth
The Greek Wars

‘The Greek Wars’ is a modification for ‘Rome: Total War’ v1.5 set in ancient Greece. The mod starts in 360 B.C., and lets you choose between one of eleven factions: Athens, Thebes, Megara, Corinth, Argos, Sparta, Messenia, Elis, Arcadia, Achaea & Sicyon. Your objective is to take control of one of these factions and achieve hegemony on a map of southern Greece consisting of forty regions.

Based on a fan fiction group story started at totalwarforums.com (story here), the mod has some of the ahistorical elements which comes with fiction and multiple authors. But, for the most part, it tries to stick with the historical realities of 360 B.C. Greece (or what is known of it). Read more about, and download, the mod here.


Source:
The Frontier Preview - The Mayans
02-26-09 | by Aradan
The developer team of the Frontier has released a new unit preview, the Mayans.


The Mayans!!

For more information and screenshots, follow the link.
RIOS IBFD BRG II EXPANSION DARK AGE MOD
02-25-09 | by Empress Meg
Third Age: Total War has released a new preview, Orcs of the Misty Mountains.



Upon the defeat of Morgoth by the hosts of the Valar, the many creatures bred by Morgoth in the pits of Angband were hunted down and destroyed. Those who escaped the forces of the West fled deep into the dark places of the world, awaiting their time for vengeance.

Many orcs of Morgoth's host fled into the roots of the Misty Mountains, where no other power could hunt them.There they remained throughout the Second Age, nursing their hatred and waiting for the time to strike. Throughout the Third Age these Orcs and Goblins fought against the Dwarves in a great war, ending in the Battle of Nanduhirion, where Dáin Ironfoot slew Azog, the great Orc-chieftain of Moria. What these Orcs lack in individual valor they more than make up for in numbers, using the horde as an alternative to single combat.

Now, as the Third Age wanes, perhaps that time has come. In 2941 TA, Bolg, son of Azog, led the Orcs against the combined might of Elves, Dwarves, and Men in the Battle of Five Armies. Their defeat served only to strengthen their resolve and lead them to their ultimate goal: to destroy the Free Peoples of Middle-earth.


For more information and screenshots follow the link!
http://www.twcenter.net/forums/showthread.php?t=228281

Roma Surrectum - Dacians Preview
02-20-09 | by Aradan




As the release of RS2 rapidly approaches, come and see the next faction to be fully previewed, The Dacians! A noble people with a noble history, RS2 will do them justice like no RTW mod has ever done before! Come and see it here, and also take a peek at our main forums here.


TA:TW Unit Preview - Isengard
02-20-09 | by Aradan
Third Age: Total War has released a new preview, Isengard.



For more information and screenshots follow the link!
http://www.twcenter.net/forums/showthread.php?t=227087




Greetings Europa Barbarorum fans! The February preview has just been released, so head on over to this thread to check it out. The preview features:
  • Screenshots, PowerPoint presentations and detailed descriptions of three EBII infantry units: the Hoplitai, the Thureophoroi and the Peltastai Makedonikoi.
  • Screenshots, a PowerPoint presentation (including firing animation videos) and a detailed description of EBII's first artillery unit: the Katapeltes Oxybeles.
  • Brand-new EBI fan signatures.
  • A signature-creation competition for EB fans.
  • And more voicemod-related goodies.
Enjoy!

The EB Team
RTR VII: FOE Preview 6
02-18-09 | by Aradan



FOE Preview Six is now available here

Carthage and Iberia
Chronicles of Arcus

All you modders out there looking for music for your mods take note now. Jones King is back with a demo teaser for the imminent release of his next album, entitled ‘Chronicles of Arcus III: The Pilgrim Prophecy’. COA III is, as the name suggests, the third in his series of soundtracks chronicling the fictional world of Arcus. These albums are free for modders, and others, to use in their creations, provided they credit the artist and don’t use the tracks for commercial purposes. This demo consists of three songs:
  • The Pilgrim (Listen to it here)
  • The Coming of Eraphar
  • Remember Your Fathers (In the Meadhall of Nurdor)

You can download COA III here. Make sure you also get Arcus Lux (the first in the series) and Chronicles of Arcus: Legend of Antaphar. Track 9 from COA II can be streamed here.


Source:
Chivalry I: Total War v1.0
02-17-09 | by Amroth
Chivalry I: Total War

Let there be much rejoicing (eating of minstrels will be frowned upon), as the ChivTW team have just announced the release of ‘Chivalry I: Total War’ v1.0! This total conversion project for ‘Rome: Total War’, started way back in 2004, transforms the game into a wholly unique and immersive medieval experience. Starting in the Year of Our Lord 1072 the mod’s main campaign - called ‘The Rise of the Knighthood’ - lets you choose from 20 factions, ranging from the Byzantines in the east to the English in the west. In addition there is a provincial campaign available, ‘The Crusader Epoche’, which starts in AD 1099, and this 1.0 release also contains a reworked version of the Battle of Hastings historical battle. Read more and download in the release thread.


Source:




The most popular modification of the popular RTW mod Europa Barbarorum is finally out. Enjoy the diversity of units and armies and the game balance using the AI of the Alexanader expansion, tens of new units and overall rebalance of the world. New Chinese rebel faction and far eastern flavour of new unique models for generals and units. Fight for the world that will not allow you to advance unless you are tough enough.
The hardest and most challenging to play modification of EB will bring hard core veterans to new challenges while new players will fall in love with the mod that will re-shape their perspective of RTW.

Get hold of it here.

Thrace: The Serpent Reborn
02-16-09 | by Amroth
Thrace: The Serpent RebornFan of the Thracians? Love the Basternae in ‘Rome’? Got «Thracia 4 Ever» tattooed on your bottom? If you can say «Yea» to at least one of the above you’re going to love SubRosa’s ‘Thrace: The Serpent Reborn’. No one will ever describe Thrace in vanilla ‘Rome: Total War’ as being a fully fleshed out faction, which is what this small (only about 12MB) mod is trying to remedy. It specifically adds more units and revamps some of the existing ones, and also gives you more temples (Kotys, Bendis, Sabazios) & ancillaries. There is also a mystery legendary artifact you can get for one of your generals. More information, screenshots and the download link can be found here.


Thrace: The Serpent Reborn - Basternae

‘Thrace: The Serpent Reborn’ is, in fact, just a small part of SubRosa’s main project, ‘Amazon: Total War’, which adds three new factions: Amazonia, New Amazonia and the Gorgons. If fierce warrior-women gets your juices flowing this is most definitely the mod for you. Both TtSR and Amazon are mods for ‘Rome: Total War’ v1.5, and the latter also has a version for ‘Barbarian Invasion’ v1.6. You can find out more about ATW here.


News from:
Wrath of the Norsemen

‘Wrath of the Norsemen’ are back with a new preview and this time we’re getting a look at the Sweþiuð (or Swedes), and their roster featuring units such as the Huskarlar and the Landsmenn. Check out the preview here, and don’t miss the video below:

YouTube Video
ERROR: If you can see this, then YouTube is down or you don't have Flash installed.


‘Wrath of the Norsemen’ is a modification for ‘Medieval II: Total War - Kingdoms’.


News from:


PAENINSULA ITALICA PREVIEW!



Take a look at our Fourth Preview, which is devoted to showcasing Paeninsula Italica's new map, as well as some of the unit screenshots, and interfaces.


Features include:
  • A brand new map reworked from scratch
  • Realistic mountains, hills, and valleys
  • Revolutionary smooth coastal contours
  • A high-def 510x510 map size, one of the largest in all of TW history
  • Hundreds of historically accurate regions
  • On-the-map temples and cultural artifacts
Thermopylae Map 1.0
02-09-09 | by Aradan





The famous battlefield of Thermopylae comes to M2TW with Thermopylae Map 1.0, a brand new and huge historical battle map, playable with vanilla game as well as mods (using Byzantines and Turks as 'placeholder units'). The result of weeks of hard editing and modelling of the landscape, the Thermopylae 1.0 map is divided in two main thatres: the Thermopylae Pass close to the shore and the Anopaia path, hidden by mountains... the passage that your enemies will try to cross and outflank you!



Defend the passage HERE!

Golden Ages: Total War
«Once, there was a great king. Charles the Great, Charles Magnus, Charlemagne. A Frank, yet a Roman Emperor, who restored the Empire of the West, and returned the Roman Empire to its rightful capital, away from the decadent and effeminate Greeks. But Charlemagne has been dead for nearly a century now. And the Roman Empire of the West remains a dream.»


Golden Ages: Total War - Carolingian Spatamen

‘Golden Ages: Total War’ have released their second preview, this time showcasing the factions of the Eastern Franks and the Danes. Go here to get background information on the factions, and loads of screenshots of great units like the Frank Infantrymen and Carolingian Spatamen. You can check out their earlier preview here.

‘Golden Ages: Total War’ is a modification for ‘Medieval II: Total War’.


News from:
Chivalry I: Total War v0.99.20
02-02-09 | by Amroth
Chivalry: Total War

Polish your sword and get your your steed ready because the guys from ‘Chivalry I: Total War’ are out with a new release! The Chiv: TW Open Beta for ‘Rome: Total War’ is now at version 0.99.20 and we’re getting closer and closer to that long-awaited v1.0 edition. Amongst numerous other changes this version adds 11 new units, such as the Numerioi, Abid al-Morocco & Almogovars, and new buildings. Go here for more information and download links.


News from:
Aristeia - Update 2
01-26-09 | by Aradan

Present:

UPDATE 2

Work on Aristeia has been progressing steadily with Nero666 working hard on the campaign map, Zenith working on the in game text and Zhuge Liang working on the units. What follows is a small peak into the work going on in each of these areas.


Heraklidai





For more information visit the following topic:


The Aristeia Team
Hegemon 1.2 released!
01-25-09 | by Aradan

HEGEMON v1.2:

"CARTHAGO DELENDA EST!"

(ET SELEUKIA)



A Classical-Era Mod For Medieval II Total War: Kingdoms.



v1.2 Released with new Carthage and Seleucid factions!
Play as Rome, the Greek Cities, Macedon, Carthage or the Seleucids!
http://www.twcenter.net/forums/showthread.php?t=213722


Rome Medieval 3 - New Units Preview #4




Lord Of The Knights and Rome Medieval Knights are proud to present a new Preview of Rome Medieval 3

Rome Medieval is a modification for RTW 1.5, it is a full conversion for RTW,focusing on the rise of the Medieval Kingdoms, through the rise and the fall of the Crusades, continues to the last days of the Medieval age. You will lead any of 18 factions to conquer a new historical map,leading your great armies to glory.

RM3 New Units Preview #4
Rome Medieval Forum
Download Rome Medieval 2


Example pictures from Preview!




Link to Preview!
http://www.twcenter.net/forums/showthread.php?t=219422

Sultanate of Aeona Faction Preview
01-19-09 | by Aradan






The Libertas Vel Mors development team proudly presents the Sultanate of Aeona Faction Preview. Come experience a twist of something new from this upcoming modification for Medieval II : Total War - Kingdoms. Preview can be seen here.

Warhammer: Total War
01-18-09 | by Empress Meg
This is a dark age, a bloody age, an age of Daemons and sorcery, of battle and death until the world's ending. These are the End Times.

This is ...


Warhammer; Total War, the mod that brings Games Workshop's fantasy universe to Rome; Total War, has released a new beta version! The beta is still custom battles only, but has a wider range of factions and unit choices than ever before. Also, as many people had trouble wth the old version we have a new installer to make getting to the battlefield even easier!

Filefront;
http://files.filefront.com/WHTWsetupexe/;13013064;
Adrive;
http://www.adrive.com/home/downloadfile/126461105

Please download the beta and give us bug feedback, we'd like to hear from you. Contact us on our official forums;
http://z9.invisionfree.com/exilian/index.php?showforum=12
Or at TWC;
http://www.twcenter.net/forums/forumdisplay.php?f=484

"Viking Invasion II: The Expansion Pack Medieval II Never Got"



Viking Invasion II has taken the slot as the main feature in the Downloader section of this month's issue of Britain's best-selling PC games magazine, PCGamer (February 2009, Issue 197, p. 80).

"This is about as good a Christmas present as the Total War community could hope for. It's the revered Viking Invasion expansion for the original, aged Medieval: TW, remade for the prettier Rome: TW - The Barbarian Invasion" the article begins.

The mod, the development of which went on in secret at Halie Satanus's In The Shade forums, took form quickly and Halie, Antagonist, DaVinci, Aradan, and Uranos all chipped in with support. Aradan became a lifesaver during the development of the mod and single-handedly did the ancs, traits, unit balance, and campaign balance; even helping out the beleagured MasterOfNone with a good part of the input for the Anglo-Saxon Chronicle!

"The scale of the thing is incredible," PCGamer goes on to write, "and it grants Rome a seriously different feel."

For more details and to read the full "scoop" visit the VI2 thread here.

Latinokratia 1st Preview!
01-12-09 | by Aradan


The Latinokratia:Rebuilding the Empire team is glad to announce to the TWC community, that the first Latinokratia preview is out. Click here to visit the preview thread!
1143 v1.1 released!
01-09-09 | by Aradan


1143 v1.1 released!




1143 is a mod about Reconquista that focuses in Iberian Peninsula and North Africa, starting in 1143 and concluding in 1492.

The features include a completely new map with 46 conquerable regions, six playable factions (Kingdom of Portugal, Kingdom of Castile & Leon, Crown of Aragon, Kingdom of Navarre, the Almohads and the Almoravids), two emergent factions (the Marinids and the Nasrid Kingdom of Granada), new titles, new units, several flags for the same faction, a brand new script, new AI, etc…

For more information, click here.

To begin the download, click here.



The Team of


Roma Surrectum 2.0


Presents

The Cimbri

"In truth neither from the Samnites, nor the Carthaginians, nor from both Spains, nor from all the nations of gaul, have we recieved more checks and alarms, nor even from the Parthians: for, more vigorous and invincible is the liberty of the Germans than the monarchy of the Arascides." - Tacitus

The Cimbri people were an enigma. Virtually unknown until they appeared around 120 BC during a mass migration in search of a new homeland. They had joined with the Teutones and other tribes to swell their ranks to well over 600,000. They came in contact with the Romans, due to a dispute with Rome’s ally the Taurisci in Noricum in 113 BC. Respectfully they acknowledged the sovereignty of Rome and made a request of consul Gnaeus Papirius Carbo for land on which to settle. They offered themselves as auxiliaries to Rome should the need arise. Carbo informed them that there was no land in Noricum, but that guides would direct them to a rich and bountiful area a short march away. But Carbo had already planned an ambush to rid the world of these “barbarians”; an act that would cause Rome more pain than Carthage ever inflicted...and put Rome once again under the threat of occupation.

More of this faction preview can be found here. Come and see what you have been missing.
and the
Hellenistic Generals

"A Hellenistic commander yearned both for victory by intellect and to do great deeds with his own hands, to be most capable in fighting and in generalling."

More of this preview can be found here. We look forward to seeing you.
TWC Modding Awards 2008
01-06-09 | by Aradan
Baltic Crusades 1.0 Released!
01-04-09 | by Trajan


The B.A.L.T.S. team proudly announces the release of their newest and hottest work aimed on Medieval conflicts in the coasts of the Baltic sea, which took us about 2 years to organize, research, craft, and test. Come check out the release thread here.





Check it out here!

Wrath of the Norsemen: 5th Preview
01-01-09 | by Aradan




What better day to mark the mod's rebirth then New Years Day? For all the details, check this thread out.

Crusaders' Ambitions 1st Preview
12-31-08 | by Aradan

Crusaders' Ambitions 1st Preview



After 3 months of development, the First Preview of the Crusaders' Ambitions Mod for Kingdoms is out!
If you are interested, check the link here!
TA:TW Unit Preview - Mordor
12-31-08 | by Aradan
Third Age: Total War has released a new preview, Mordor.



For more information and screenshots follow the link!
http://www.twcenter.net/forums/showthread.php?p=4198289

AqD's RTR mini-mod 2.0 beta!
12-29-08 | by Aradan



The mod aims to create a more epic feel for Rome Total Realism. In this beta you'll find new Parthians, Armenians, Pontus, and an even more realistic battle system and many other features.
TA:TW Unit Preview - Dale
12-28-08 | by Empress Meg
Third Age: Total War has released a new preview, Dale.


For more information and screenshots follow the link!
http://www.twcenter.net/forums/showthread.php?t=214533
European Wars Units Preview
12-26-08 | by Amroth
European Wars
EUROPEAN WARS
First units preview + screens
(MEDIEVAL II TOTAL WAR)




'European Wars' - a mod which takes us in 18th century. It is an age of 'Empire: Total War' which was announced long time ago. There are 2 developing versions of this mod: for 'Rome: Total War' and 'Medieval 2: Total War'. After 'Empire TW' release, 'European Wars' will be a Realism-Mod for this game. Age of 'European Wars' seems to be very interesting for a gamer, because it is age of many military and economical changes. 'European Wars' is an adventure full of wars and battles for every fan of Total War series. An action will take place in times of Great Northern War, The War of Spanish Succession, The War of Polish Succession, Scottish Jacobite Rebellion and Seven Years' War (military actions in Europe and Northern America). 'European Wars' has to offer many great units for a gamer, for example: Prussian Grenadiers, Hussars of Death, Polish Winged Hussars, French Mousqetaires (Elite Guards) and many others!

UNITS PREVIEW (+ screens)

It's a first unit's preview of "European Wars" mod on Medieval II Total War. Preview is historical, also very good about graphic side.
Preview's author's showing us heavy cavalry units (Cuirassiers and Elite Guards). For example: Prussian Cuirassiers, French Mousqetaires, Russian Life Guards and Polish Wiged Hussars. As well preview include game's screens and many lots grenadier's hats to show. KLA- author, want to say especially thanks for team Lordz (NTW2) and "Ogniem i Mieczem's" (With Fire and Sword) team for use parts of models.

RTR VII: FOE Preview 5
12-24-08 | by Aradan



FOE Preview Five
is now available here

Chivalry I: Total War

The guys from ‘Chivalry I: Total War’ have brought us all an early Christmas present: ChivTW version 0.99! This total conversion for ‘Rome: Total War’ dispenses of all the ancient trappings, and changes the game into a medieval setting, starting in 1072 A.D. The mod adds 20 historical factions, lets you siege (or be besieged in!) a motte and bailey or castle, and includes all new medieval music among many other great additions. Go grab your present here!


Source:
All Under Heaven

‘All Under Heaven’, a mod set in East Asia between the years 1171 A.D. and 1271 A.D., have released another preview entitled “Emperors, Ninjas, and Monks”. It contains a wealth of information on Japanese history, specifically on the role of the Emperors, religion and espionage, which is augmented by the developers plans for how to represent all this in the mod. The preview is packed with screenshots showing us buildings (Heian Palace, Todai-ji- & Kofuku-ji Temples), two new units of warrior monks (Sohei & O-Yoroi Sohei), and strategy map models, including the assassin, spy, & general. Go here to find out more. Check out their previous preview, on the Japanese Taira and Minamoto clans, here.



News from:


Roman_Man#3 is proud to present to you:


Megas Alexandros - Open Beta Release



Heaven cannot brook two suns, nor earth two masters.
-Alexander the Great

Check it out here.



Are you looking for epic music for your mod? Or perhaps you just want something suitable to listen to while you are slaughtering countless enemies in your favourite game or modification? Either way you owe it to yourself to download the ‘Chronicles of Arcus: Legend of Antaphar’ soundtrack composed by Jones King. This is the second instalment in what is intended to be a trilogy musically exploring the fictional World of Arcus and its history. The tracks are powerful and emotive, some with a distinctly heroic quality, while others radiate a delightfully ominous atmosphere.

‘Chronicles of Arcus: Legend of Antaphar’ consists of ten tracks, and all save one are compressed as 320kbps MP3 files. The soundtrack is free to use for all modders who need music for their modifications, with the conditions that the artist is properly credited and that it is used for non-commercial purposes. It is, in his words, “dedicated to the modders and developers throughout the modding communities around the internet.”

Tracklist:
  1. Antaphar’s Prediction (Prologue)
  2. Halls of Ulcring
  3. The Dom-hai
  4. Antaphar
  5. Saerasus
  6. Saerasus (alternate version)
  7. The Silver Tower
  8. Ana’amar Ritual
  9. Sons of Enphar (Listen to it here)
  10. Golcan Pass (Sons of Enphar 2nd part)
Download the album here, and grab the first in the series, Arcus Lux, while you’re at it! Also stay tuned for the final instalment in the ‘Chronicles of Arcus’ trilogy: ‘The Pilgrim Prophecy’! You can read more about the World of Arcus here.

News from:
RIO'S IBFD-BEYOND ROMAN GlORY
12-10-08 | by Empress Meg




The Roma Surrectum team proudly announces the next preview for the upcoming release of RS2: The Ptolemaic Kingdom!

Come and see it here, or just peruse the Roma Surrectum fora here and see what you've been missing!



XVIIth Century Mod: Dominium Maris Baltici is total conversion of M2:TW, set in years 1570-1700. First planned version will include four factions - Sweden, Poland-Lithuania, Denmark and Russia - and their conflicts for dominance over Baltic Sea.

Since mod is entering beta stages, you can take a look at detailed Battle AAR, full of screenshots, plans, and analysis of modified AI behavior.

Link to mod subforum:http://www.twcenter.net/forums/forumdisplay.php?f=739
Link to AAR:http://www.twcenter.net/forums/showthread.php?t=206898

phoen!x`s Enhanced- FKoC-MiniMod
12-03-08 | by Aradan




Phoen!x's Enhanced FKoC Mini-mod is based on four basic enhancements, that have never before been used in any other completed mod.

1. New settlements for everyone on the map
2. No Force Levels in towns and castles anymore
3. 3D effects for all units
4. New building Textures on the battle map


Find out more about it HERE.

CB EmpireTW Skinning Competition!
11-27-08 | by Aradan





With ETW fast approaching, the Consilium Belli has decided to organise TWC's very own modding competition, to get everyone in the mood for the release of Empires.

Check out the details HERE.

The EB team is pleased to announce the last major release for EBI. EB 1.2 introduces a new client-ruler mechanic, fixing the unfortunate bugs that were associated with the last version. Also included is the Punic Voicemod, the language of the Phoenician inhabitants of Carthage.

We hope you enjoy this final release for EBI and that it will keep you busy while we work on bringing you EBII for M2:TW - Kingdoms.
After months of work, PRO DEO ET REGE proudly presents a video preview of its new Basileia tōn Rōmaiōn roster for the upcoming PRO DEO ET REGE II. For more information and to see the rest of the preview, click here.

East of Rome: Fourth Preview
11-20-08 | by Empress Meg

East of Rome mod has released there 4th preview from the stunning Icedie of South, this will focus in the Lombards. See it here


After lots of hard work, B. Ward proudly brings to you the first World of Eveena Campaign Map Preview from the upcoming modification for Medieval II: Total War - Kingdoms "Libertas vel Mors - Freedom or Death". See the preview here.


Screens from Preview



WANT MORE SCREENS? SEE PREVIEW NOW!


AqD's RTR mini-mod: New Armenians
11-14-08 | by Aradan


Armenian Preview in AqD's RTR mini-mod

The mod aims to create a more epic and realistic environment for Rome Total Realism. In next version there will be many new units for Armenians and Parthians, eastern AOR and 'advanced' barbarians, along with a more realistic and accurate battle system.
Sicilia - Released!!
11-13-08 | by Aradan



Halie Satanus
presents

Sicilia

See here for details.


Das Heilige Römische Reich

Version 0.7 released


Now with: complete AOR, enhanced Era-System, Complete Byzantine Unit Roster Project & Real Horses included, loads of new units, realistic armour progression, complete overhauled combat system, a unique Zone of Control system, a reworked map and many new script features.

See THIS thread for a detailed overview.

Download 'Das Heilige Römische Reich' Version 0.7 HERE.

Ferrum Aeternum - Second Preview
11-08-08 | by Empress Meg

M2TW Kingdoms Modification

Proudly Presenting

Second Official Preview

After great success of our first preview we are ready to present you second preview which will be even bigger and better then the first one.
ENJOY!!!
.


To be redirected to Preview Thread click >>> HERE <<<
B. Ward's Modder's Resources #6
11-04-08 | by Empress Meg


This is the sixth installment of the Modder's Resources. B. Ward presents to you "The Armory", a collection of .psd templates for all the vanilla attachmentsets for immediate creative use. Also Remember to check out the other Modder's Resources if you already haven't. Happy Modding.
EUROPEAN WARS - GREAT BRITAIN Preview
11-02-08 | by Empress Meg
EUROPEAN WARS - new faction preview



GREAT BRITAIN - Units Preview:
http://www.twcenter.net/forums/showthread.php?t=202144

Can't wait to EMPIRE TOTAL WAR? Play European Wars!

'European Wars' is set in the XVIII century beginning in 1700 and is a precursor to Empire:TW. In this period three great wars took place in Europe – Spanish succession war, Great North War (between Sweden and Russia) and the Seven years war. In mod, you will see the infantry of Peter I the Great, famous musketeers of Louis XIV and grenadiers of Friedrich II the Great.




GREAT BRITAIN - Units Preview:
http://www.twcenter.net/forums/showthread.php?t=202144

Prussian Gameplay Movie:
http://www.twcenter.net/forums/showthread.php?t=202377

KLA's thread:
http://www.twcenter.net/forums/showthread.php?t=56233&page=34

Special Thanks to Lordz and OiM teams for using some units elements.

Dominion of the Sword: Preview-Download
10-31-08 | by Empress Meg
Dominion of the Sword is a highly ambitious mod, originally dubbed the 'super-mod'. Maximising the basic focus of vanilla, Dominion of the Sword takes M2TW-Kingdoms to groundbreaking depths and inspiring new heights. The Preview-Download is a multi-media experience, available through download only. Approx 320MB, 200 pages, and a running time of 90 mins.
Experience for yourself the mod that everyone is talking about… but no one had dreamed possible

Visit Dominion of the Sword here:
http://www.twcenter.net/forums/showthread.php?t=202600
Aristeia: Preview #1
10-30-08 | by Trajan


Present...



Welcome to the long-awaited first public update of Aristeia, our expansion for Troy Total War. We know that you have been waiting for this for a long time, and so have we. The mod has taken shape gradually, and we are now ready to show you some solid results - though only a taste of what is to come...


Featuring new factions...


House of Atreus


New Units...




And much more besides, including an entirely new map and story-driven campaign.

For more information click
here
Europa Barbarorum II: Stele #7
10-27-08 | by Trajan


EBII: Stele #7


The Europa Barbarorum has released a new Stele. Dealing with the creation of new units for Europa Barbarorum II, the EB team talk about their new methods for designing and creating these units, introduce you to some of the members who worked on their "Phalangitai" Video, and even throw in four videos looking at some of the specific areas of unit modelling, skinning and animating.

To find out more, visit their forums below:
Europa Barbarorum II Forums:
http://www.twcenter.net/forums/showthread.php?t=201780
FOE Preview 4
10-19-08 | by Aradan



FOE Preview Four is now available here

Why not also check out the FOE Signature Competition?
EOR Bulgar Mini Preview
10-16-08 | by Aradan




EOR presents the Bulgars in a mini preview made completely by Gogo T. It includes the roster we will have and also a bit of historical information for the delite of you historians.
Check it out HERE
Ages of Darkness Preview
10-13-08 | by Trajan



527AD - is the year when Flavius Sabbatius Justinianus became emperor -
With Ages of Darkness (AoD) you become a part of this time.

This century is widely considered to mark the end of Classical Antiquity and the beginning of the Dark Ages.

Following the collapse of the Western Roman Empire late in the previous century, Europe fractured into many small Germanic Kingdoms, which competed fiercely for land and wealth. From this upheaval the Franks rose to prominence, and carved out a sizable domain encompassing much of modern France and Germany. Meanwhile, the surviving Eastern Roman Empire began to expand under the emperor Justinian, who eventually recaptured North Africa from the Vandals, and attempted to fully recover Italy as well in the hope of re-establishing Roman control over the lands once ruled by the Western Roman Empire. Following Justinian's death, most of his gains were lost. The Sassanid Empire reached the peak of its power under Khosrau I in the 6th century.

Ages of Darkness 2 will offer a complete new unit pool of the Roman army in the 6th century, made according new historical sources. A new and unique map, new soundtracks for all cultures, a revised and overhauled sassanid unit pool, new 3D models for buildings, new 2D ingame graphics and a lot of other new stuff
Come and visit us:
http://www.twcenter.net/forums/forumdisplay.php?f=112


Falcom Total War II Dominatio Mundi






Ladies and Gentlemen, the first preview of Dominatio Mundi has been released and is full of screenshots and an amazing map, check it out!

http://www.twcenter.net/forums/showthread.php?t=198356
East of Rome Second Preview
10-07-08 | by Aradan


East of Rome Second Preview






Hello all! The second preview of the dark age mod EOR focuses on the Caucasian Albanians and also gives a sneak peak of the Sassanids.
Find out more about it here!

Third Age Total War Team Presents

Unit Preview: Dwarves




Third Age Total War is proud to present their much awaited preview of the Dwarves. Check out the preview here.


"For King or Country - The English civil war" has been released!



DOWNLOAD FOR KING OR COUNTRY
B.Ward's Modder's Resources
10-01-08 | by Aradan


Collection of templates created by a modder for modders.
Happy Modding!


HERE



Rome Medieval 3 - New Units Preview #3




Lord Of The Knights and Rome Medieval Knights are proud to present a new Preview of Rome Medieval 3

Rome Medieval is a modification for RTW 1.5, it is a full conversion for RTW,focusing on the rise of the Medieval Kingdoms, through the rise and the fall of the Crusades, continues to the last days of the Medieval age. You will lead any of 18 medieval factions to conquer a new historical map,leading your great armies to glory.

RM3 New Units Preview
Rome Medieval Forum
Download Rome Medieval 2


EBII VIDEO

AND

THE GAZA CAMPAIGN


The Europa Barbarorum Team has released a new video to accompany the announcement of the first Tutorial Campaign for Europa Barbarorum II: The Gaza Campaign. The video features never before seen footage of completely new EBII units in action; including the Phalangitai, Hoplitai, Hippeis and Euzonoi (and more!). This small video showcases some of the exciting new work being done on the M2:TW engine for EBII and is going to have you salivating for more! And more there is, because in addition to the video there is the first glimpses at the first Tutorial Campaign for EBII that is designed to introduce players to the new and dynamic mechanics that will be behind the campaign game in EBII.

"The year is 313BC and the wars among the Diadochoi are taking their toll on the people of the Eastern Mediterranean. Ambitious generals vie with each other for lordship over the domains of Megas Alexandos and peace is fleeting. Ptolemaios Lagou, an esteemed Strategos and friend to Alexandros, attempts to keep the balance of power spread equally among the Diadochoi, without favoring one man over another."
Viking Invasion II Released!
09-26-08 | by Aradan



A mod for BI 1.6

"Breathes new life into one of TW's tightest and most atmospheric iterations with simplicity, balance and superb quality." - Antagonist


VI2 aims to recreate the campaign of MTW: Viking Invasion on the Rome BI engine. It sticks closely to the original campaign, only making changes to correct large inaccuracies, to improve gameplay and comply with the new engine. It is also set a little later than the original campaign at AD 851 - two years after the birth of King Alfred the Great of Wessex.

Hosted on Halie's In The Shade forum and at TopNotchMods.Net

To find out more: http://topnotchmods.net/mods/vi2

TWC thread: http://www.twcenter.net/forums/showthread.php?t=194253

For King or Country - Preview 8
09-22-08 | by Trajan


The For King or Country team has recently released a new unit preview. Preview 8 is on the Scottish Covenanters.
EUROPEAN WARS - 2 faction previews!!!





King Louise Assurbanipal has presented two factions: Denmark-Norway and Portugal. The units of both countries are different from each other and are historically correct. KLA has worked over the details of the units models. The Lordz and OiM teams have also given used some textures/models from their mods.


PORTUGAL - Units Preview:
http://www.twcenter.net/forums/showthread.php?t=186499

DENMARK-NORWAY - Units Preview:
http://www.twcenter.net/forums/showthread.php?t=186514






Can't wait to EMPIRE TOTAL WAR? Play European Wars!

'European Wars' is set in the XVIII century beginning in 1700 and is a precursor to Empire:TW. In this period three great wars took place in Europe – Spanish succession war, Great North War (between Sweden and Russia) and the Seven years war. In mod, you will see the infantry of Peter I the Great, famous musketeers of Louis XIV and grenadiers of Friedrich II the Great.


THE OFFICIAL VERSION WILL BE RELEASED IN THIS MONTH!

The official version of the mod will be released in this month. If you want more information, please visit the mods forum: http://www.europeanwars.fora.pl


PORTUGAL - Units Preview:
http://www.twcenter.net/forums/showthread.php?t=186499

DENMARK-NORWAY - Units Preview:
http://www.twcenter.net/forums/showthread.php?t=186514

KLA's thread:
http://www.twcenter.net/forums/showthread.php?t=56233&page=31

Special Thanks to Lordz and OiM teams for using some units elements.

Broken Crescent 1.0 Released!
01-13-08 | by imb39
They said it would never happen!

BROKEN CRESCENT 1.0 IS OUT!

You've waited many months, salivated through countless previews and screenshots. You've watched step by step as the the hidden and long forgetten realm of the medieval Middle East was brought to full gaming life right before your very eyes.

Well its time for you to take that copy of Medieval II: Total War due east and immerse yourself among the mighty kingdoms, sultanates, tribes and rajas of Broken Crescent and bring glory to your faith and people with over 17 dazzling new factions, 300 plus brand new units, a living and breathing new campaign landscape, new cultures, new titles, new leaders.

This is a time of darkness, this is an age of total war, this is Broken Crescent!

>>> CLICK HERE TO GO TO THE RELEASE THREAD NOW! <<<

 

2007 Copyright TWCENTER.net