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  1. Naval Overhaul for Divide et Impera (AAW based)

    Started by andrewdrakelive, April 10, 2014 12:10 AM
    2 Pages
    1 2
    • Replies: 37
    • Views: 5,226
    Last Post: July 28, 2014 08:28 PM
    by Dresden  Go to last post
    • Replies: 3
    • Views: 481
    Last Post: April 03, 2014 11:01 PM
    by andrewdrakelive  Go to last post
  2. [Proposal] Fix for naval BAI [Don't work, mods delete this]

    Started by Frodo45127, July 19, 2013 03:53 AM
    bai, fix, fix naval bai, naval
    • Replies: 9
    • Views: 538
    Last Post: July 23, 2013 09:09 AM
    by Magitek  Go to last post
  3. [Released] Naval Realism Mod

    Started by Dracula, May 10, 2013 04:54 PM
    • Replies: 15
    • Views: 3,801
    Last Post: December 28, 2013 10:44 PM
    by napoleon boneaparte  Go to last post
    • Replies: 6
    • Views: 685
    Last Post: February 24, 2013 05:15 AM
    by weirdoascensor  Go to last post
  4. Naval Combat Discussion

    Started by theDaedricPrince, February 16, 2013 09:13 PM
    2 Pages
    1 2
    naval
    • Replies: 39
    • Views: 2,246
    Last Post: August 01, 2013 06:40 AM
    by Kissaki  Go to last post
  5. HOW ROME2 NAVAL BATTLE WILL BE FAR BETTER THAN SHOGUN2

    Started by weirdoascensor, August 02, 2012 11:39 AM
    3 Pages
    1 2 3
    naval
    • Replies: 43
    • Views: 4,056
    Last Post: June 19, 2013 12:13 PM
    by SamueleD  Go to last post
  6. Fireships - Flaming Hogs of The Seas

    Started by weirdoascensor, August 02, 2012 02:09 AM
    fire, naval, siege
    • Replies: 1
    • Views: 275
    Last Post: August 02, 2012 02:24 AM
    by Ichon  Go to last post
  7. Actium

    Started by chaplain118, January 12, 2011 08:48 PM
    actium, battle, naval, roman civil war
    • Replies: 0
    • Views: 334
    Last Post: January 12, 2011 08:48 PM
    by chaplain118  Go to last post
  8. Poll: Naval Combat

    Started by Admiral Van Tromp, September 28, 2010 09:48 AM
    2 Pages
    1 2
    • Replies: 24
    • Views: 3,158
    Last Post: December 21, 2010 02:11 PM
    by King Sama  Go to last post
  9. [Released] Selahedīn's Naval Balance Mod (v0.5)

    Started by Selahedīn, April 06, 2010 06:12 PM
    • Replies: 17
    • Views: 4,985
    Last Post: August 19, 2012 01:14 AM
    by NZSAS Trooper  Go to last post
  10. IF anyone is interested

    Started by Major Darling, June 19, 2009 01:55 PM
    naval, rpg
    • Replies: 0
    • Views: 587
    Last Post: June 19, 2009 01:55 PM
    by Major Darling  Go to last post
  11. Naval Logistics Realism (NLR)

    Started by Wintermist, March 16, 2009 10:27 PM
    ammunition, food, logistics, naval, realism
    • Replies: 3
    • Views: 498
    Last Post: March 18, 2009 04:41 AM
    by Wintermist  Go to last post
  12. [Tool] WIP: Naval Units Editor v0.6 {Update July 12}

    Started by ZaPPPa, March 15, 2009 06:57 PM
    4 Pages
    1 2 3 4
    • Replies: 74
    • Views: 16,591
    Last Post: October 16, 2011 06:21 PM
    by St3vo T  Go to last post
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