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  1. Sticky Thread Sticky: [Preview #1] Valinor's Host

    Started by Nelduin, April 07, 2014 05:34 PM
    3 Pages
    1 2 3
    aman, beleriand, falmari, finarfin, first age, maiar, middle-earth, mod, modding, mods, noldor, preview, quenta silmarillion, rome, rome total war, rtw, silmarillion, silmarillion total war, tolkien, total conversion, total war, valar, valinor, valinor's host, vanyar, war of the wrath
    • Replies: 44
    • Views: 4,184
    Last Post: April 16, 2014 12:06 AM
    by Man of West Gondor  Go to last post
  2. [Released] Better Rome Mod 1.0

    Started by Diamat, March 26, 2014 08:33 PM
    • Replies: 0
    • Views: 420
    Last Post: March 26, 2014 08:33 PM
    by Diamat  Go to last post

    Forum:
    CK2 Modding

  3. Rome Total History 1.4 released

    Started by Philadelphos, March 12, 2014 06:36 PM
    download, mod, rome total history, rome total war, rth
    • Replies: 4
    • Views: 405
    Last Post: March 16, 2014 11:48 AM
    by ahowl11  Go to last post
  4. RTR Project: Imperial Campaign v0.5 Released!

    Started by ahowl11, February 28, 2014 07:45 PM
    4 Pages
    1 2 3 4
    mod, rome total realism, rome total war, rtr, rtr project
    • Replies: 76
    • Views: 7,663
    Last Post: April 16, 2014 09:04 PM
    by ahowl11  Go to last post
  5. Sticky Thread Sticky: [Preview] 2D Art

    Started by Milner, November 13, 2013 02:48 AM
    2d art, alexander, beleriand, dwarves, elves, expansion, faction, gondolin, icons, melkor, mod, modding, mods, noldor, preview, rome, rome total war, rtw, sauron, silmarillion, silmarillion: total war, silmarils, symbols, tolkien, total conversion, war of the wrath
    • Replies: 7
    • Views: 588
    Last Post: April 14, 2014 01:29 PM
    by Nelduin  Go to last post
  6. Inner Powers

    Started by bratignat, January 07, 2014 05:12 AM
    eu3, eu3 mod, mod, steppe wolf, vitosha
    • Replies: 0
    • Views: 431
    Last Post: January 07, 2014 05:12 AM
    by bratignat  Go to last post
  7. Rome Total History RTH_1.2 released

    Started by Philadelphos, December 18, 2013 05:26 PM
    3 Pages
    1 2 3
    mod, release, rome total history, rth, war
    • Replies: 41
    • Views: 3,054
    Last Post: March 09, 2014 06:12 AM
    by Philadelphos  Go to last post
  8. monoolho's Hero Unit Pack

    Started by monoolho, December 12, 2013 09:49 AM
    4 Pages
    1 2 3 4
    hero, many soldiers, mod, monooolho hero unit pack, single soldier
    • Replies: 61
    • Views: 15,080
    Last Post: April 12, 2014 06:07 AM
    by KR153  Go to last post
    • Replies: 6
    • Views: 468
    Last Post: December 07, 2013 04:36 PM
    by Petroniu  Go to last post
  9. Issue with the RSII music files.

    Started by Pope Gregorius I, November 22, 2013 09:04 PM
    • Replies: 0
    • Views: 174
    Last Post: November 22, 2013 09:04 PM
    by Pope Gregorius I  Go to last post
  10. [GRAPHICS] BullGodesque Unit Cards for Radious Total War Mod (v0.34)

    Started by Tostig, November 19, 2013 06:20 PM
    3 Pages
    1 2 3
    icons, mod, radious, rome 2, unit cards
    • Replies: 49
    • Views: 18,186
    Last Post: April 12, 2014 07:29 AM
    by divine_os  Go to last post
  11. Is it possible to make hotkeys for mods?

    Started by SkullXT, November 14, 2013 07:46 AM
    cheat, hotkey, mod
    • Replies: 0
    • Views: 92
    Last Post: November 14, 2013 07:46 AM
    by SkullXT  Go to last post
  12. [Released] Romam Indipiscor V: 1.1

    Started by necronox, November 09, 2013 11:29 AM
    mod, overhaul, rome 2, steam workshop, units
    • Replies: 0
    • Views: 1,144
    Last Post: November 09, 2013 11:29 AM
    by necronox  Go to last post
  13. Request for the Nomad Factions

    Started by RedEclipse, November 08, 2013 06:12 PM
    archers, faction, mod, nomad, units
    • Replies: 2
    • Views: 387
    Last Post: November 10, 2013 02:54 PM
    by rob-a-dogg  Go to last post
  14. [Rome II Mod] Roma Imperiosa

    Started by Ritter-Floh, October 28, 2013 02:14 AM
    mod, overhaul, realism mod, rome 2, units
    • Replies: 16
    • Views: 8,066
    Last Post: December 29, 2013 03:42 PM
    by Korlys  Go to last post
  15. Introducing the New "OSCAR" Sub-mod Compilation Project

    Started by Mank, October 13, 2013 05:43 PM
    7 Pages
    1 2 3 4 5 6 7
    mod, oscar, tatw, works of mank
    • Replies: 137
    • Views: 13,426
    Last Post: March 18, 2014 11:55 AM
    by Aethelstan  Go to last post

    Forum:
    Sub Mods

    • Replies: 159
    • Views: 35,312
    Last Post: Today 02:51 AM
    by Vimes  Go to last post
  16. Trouble with siege engines

    Started by Lord Necromancer, September 30, 2013 04:49 PM
    engines, medieval, mod, siege
    • Replies: 0
    • Views: 152
    Last Post: September 30, 2013 04:49 PM
    by Lord Necromancer  Go to last post
  17. Shib's Turn Per Year Mod (Updated 5Oct2013)

    Started by ShiBDiB, September 26, 2013 12:02 PM
    mod, tpy, turn per year
    • Replies: 17
    • Views: 4,880
    Last Post: October 20, 2013 06:42 PM
    by Crikker  Go to last post
  18. ROMAN TACTICAL FORMATIONS

    Started by Whistler118, September 21, 2013 08:58 AM
    abilities, formations, mod, roman, tactics
    • Replies: 0
    • Views: 522
    Last Post: September 21, 2013 08:58 AM
    by Whistler118  Go to last post
  19. Roma Invicta - Update 3 Available 16/09/2013

    Started by Friar Chris, September 12, 2013 06:25 AM
    5 Pages
    1 2 3 4 5
    mod, overhaul, romans, torches, transports
    • Replies: 80
    • Views: 29,133
    Last Post: October 04, 2013 05:55 PM
    by Kavvanshrike  Go to last post
  20. Important Mod Questions & Answers

    Started by DarrenTotalWar, September 12, 2013 04:33 AM
    mod, mods, question, rome, rome 2
    • Replies: 5
    • Views: 830
    Last Post: September 23, 2013 11:42 PM
    by LestaT  Go to last post
  21. Coaliton of Greek Independant States

    Started by Grazgul, September 12, 2013 02:44 AM
    greece, greek, mod
    • Replies: 4
    • Views: 1,122
    Last Post: September 12, 2013 09:30 PM
    by Grazgul  Go to last post
  22. No Moral Mod

    Started by Funktasticmo, September 10, 2013 12:41 PM
    • Replies: 12
    • Views: 4,424
    Last Post: April 02, 2014 10:49 AM
    by RomanEnemy  Go to last post
  23. Sticky Thread Sticky: [TWS2] Mod Recommendations & Queries!

    Started by Ishan, April 08, 2011 09:53 PM
    31 Pages
    1 2 3 4 5 6 7 8 9 10 ... 31
    • Replies: 614
    • Views: 141,965
    Last Post: April 16, 2014 12:42 PM
    by sickpeople  Go to last post
  24. Replacing current models

    Started by Miscoozi, May 20, 2013 01:22 AM
    empire, mod, models
    • Replies: 4
    • Views: 427
    Last Post: May 20, 2013 07:12 AM
    by Miscoozi  Go to last post
  25. Haxāmanišiya Parsā! (Need tof the Community Support)

    Started by Stratega, April 21, 2013 06:20 AM
    mod, rise of persia, rome total war
    • Replies: 1
    • Views: 309
    Last Post: April 21, 2013 07:36 AM
    by Stath's  Go to last post
  26. Artillery accuracy modding?

    Started by kommando, April 07, 2013 05:07 AM
    arti, artillery, darth, darthmod, mod
    • Replies: 1
    • Views: 482
    Last Post: April 07, 2013 05:37 AM
    by kommando  Go to last post
    • Replies: 9
    • Views: 590
    Last Post: April 07, 2013 02:54 AM
    by Reimu Hakurei  Go to last post
  27. Minor Crash: During Custom Battle

    Started by Godless Pickle, February 11, 2013 07:50 PM
    acw, crash, empire, mod, zor
    • Replies: 1
    • Views: 359
    Last Post: February 12, 2013 06:21 AM
    by Minas Moth  Go to last post
  28. Poll: How Much Time Will Pass Until Rome 2 Will Be Relatively Moddable?

    Started by weirdoascensor, February 01, 2013 10:22 AM
    3 Pages
    1 2 3
    mod, poll
    • Replies: 40
    • Views: 2,150
    Last Post: February 09, 2013 01:44 AM
    by MathiasOfAthens  Go to last post
  29. Campaign Problem

    Started by SajanOfCzarach, December 17, 2012 04:18 PM
    campaign, empire total war, mod, problem help, startpos
    • Replies: 0
    • Views: 383
    Last Post: December 17, 2012 04:18 PM
    by SajanOfCzarach  Go to last post

    Forum:
    Mapping

  30. WIP - Alexandros Mod

    Started by Alejandro Magno, December 14, 2012 10:37 PM
    alexandros, mod
    • Replies: 6
    • Views: 552
    Last Post: March 04, 2013 02:43 PM
    by The_Judge  Go to last post
  31. Rome TW unreleased Mod, should i feel ashamed?

    Started by Arphenion, November 10, 2012 05:51 PM
    3 Pages
    1 2 3
    faction, fantasy, mod, rome, unreleased
    • Replies: 47
    • Views: 3,418
    Last Post: April 01, 2014 04:32 PM
    by morfeasnikos  Go to last post
  32. [Released] SweetFX for Shogun 2 Total War (04nov12)

    Started by yobi_uk, October 24, 2012 06:18 AM
    4 Pages
    1 2 3 4
    • Replies: 78
    • Views: 12,860
    Last Post: June 26, 2013 03:27 PM
    by yobi_uk  Go to last post
    • Replies: 8
    • Views: 1,291
    Last Post: February 10, 2013 05:21 PM
    by iCrusader  Go to last post
  33. Poll: We Want a Moddable Rome 2: Total War!

    Started by STELLover, July 03, 2012 09:03 PM
    5 Pages
    1 2 3 4 5
    mod, modding, modding rome 2, rome 2, rome 2 total war
    • Replies: 82
    • Views: 6,599
    Last Post: February 07, 2013 05:08 AM
    by Antiochus  Go to last post
  34. How to play TGW on a Mac

    Started by Flypurplehamster, June 16, 2012 03:35 PM
    broken, fix, mac, mod, tgw
    • Replies: 5
    • Views: 1,021
    Last Post: June 22, 2012 10:05 AM
    by Flypurplehamster  Go to last post
  35. [Released] 1 turn building time

    Started by Funktasticmo, June 08, 2012 11:57 PM
    • Replies: 13
    • Views: 6,724
    Last Post: November 07, 2013 11:01 AM
    by Cerbusar  Go to last post
  36. [PROPOSAL] Marcus Furius Camillus sub-mod

    Started by Sebastianus Somerus, March 04, 2012 09:37 AM
    epic, marcus furius camillus, mod, rise of rome, rome total war
    • Replies: 0
    • Views: 761
    Last Post: March 04, 2012 09:37 AM
    by Sebastianus Somerus  Go to last post

    Forum:
    RSII Submods

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