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Tag: overhaul

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  1. Regnum Caelorum (crusades mod)

    Started by MagusCaligula, February 21, 2020 08:27 AM
    4 Pages
    1 2 3 4
    crusader, crusades, kingdom of heaven, medieval, overhaul
    • Replies: 77
    • Views: 11,218
    Last Post: October 17, 2023 10:11 AM
    by MagusCaligula  Go to last post
  2. Tenka Fubu

    Started by Hayabusa Sushi, August 18, 2012 10:24 PM
    27 Pages
    1 2 3 4 5 6 7 8 9 10 ... 27
    new campaign, new clans, overhaul, total conversion
    • Replies: 539
    • Views: 645,017
    Last Post: April 14, 2022 04:16 PM
    by gAutTiNatToR  Go to last post
  3. Sticky Thread Sticky: Ab Urbe Condita "VI" Information & Download Thread

    Started by Zipzopdippidybopbop, October 15, 2015 09:26 AM
    13 Pages
    1 2 3 4 5 6 7 8 9 10 ... 13
    • Replies: 249
    • Views: 110,055
    Last Post: March 07, 2022 12:11 PM
    by Riomarek  Go to last post
  4. [WIP] Patch 6

    Started by Lugie, August 26, 2021 12:40 AM
    beta, overhaul, patch6
    • Replies: 14
    • Views: 4,967
    Last Post: January 22, 2022 02:29 PM
    by Gaul  Go to last post
  5. [Overhaul Submod] "Data Venia" (for DeI 1.2.5 - Updated 2020-01-20)

    Started by Ygraine, November 01, 2016 10:23 AM
    41 Pages
    1 2 3 4 5 6 7 8 9 10 ... 41
    • Replies: 819
    • Views: 299,288
    Last Post: January 01, 2022 07:21 AM
    by Jake Armitage  Go to last post
    • Replies: 65
    • Views: 7,243
    Last Post: September 23, 2021 09:59 AM
    by med2junkie909  Go to last post
  6. [Campaign Release]Taro_M's New Units for gondor 2.1 for Clean 3.2 (Bug fixer patch)

    Started by Benox, February 01, 2012 07:26 PM
    11 Pages
    1 2 3 4 5 6 7 8 9 10 ... 11
    gondor, overhaul
    • Replies: 212
    • Views: 66,317
    Last Post: March 05, 2020 11:37 AM
    by Araval  Go to last post

    Forum:
    Sub Mods

  7. Limes Imperii 1.0

    Started by Theramines, March 09, 2018 06:54 PM
    • Replies: 8
    • Views: 4,767
    Last Post: March 28, 2018 12:07 AM
    by Theramines  Go to last post
  8. Sticky Thread Sticky: Poll: Sharp Mod - Main Thread v3.0

    Started by SharpEyed, May 28, 2015 02:36 PM
    5 Pages
    1 2 3 4 5
    2015 modding awards, campaign, overhaul, sharp
    • Replies: 92
    • Views: 66,856
    Last Post: February 17, 2018 06:30 AM
    by SharpEyed  Go to last post

    Forum:
    Sharp Mod

  9. [Released] Clan Angrund Overhaul

    Started by Slanderbot, March 07, 2017 03:00 AM
    belegar ironhammer, clan angrund, dlc, dwarves, overhaul
    • Replies: 0
    • Views: 4,712
    Last Post: March 07, 2017 03:00 AM
    by Slanderbot  Go to last post
  10. IS Battle Overhaul Mod

    Started by jackless, October 15, 2016 09:58 AM
    battle, mod, musket, overhaul, realistic
    • Replies: 12
    • Views: 6,677
    Last Post: November 12, 2016 11:33 PM
    by PikeStance  Go to last post

    Forum:
    Submods

    • Replies: 0
    • Views: 2,269
    Last Post: July 22, 2016 08:38 PM
    by rhinoinsomniac  Go to last post
    • Replies: 35
    • Views: 25,639
    Last Post: March 08, 2016 10:33 AM
    by minhloc  Go to last post
    • Replies: 50
    • Views: 18,100
    Last Post: November 09, 2015 08:25 AM
    by BagaturSasha  Go to last post
  11. Poll: Tuskmod - Original thread

    Started by Walrusjones, March 14, 2015 12:24 AM
    6 Pages
    1 2 3 4 5 6
    battle balance, campaign balance, custom battle balance., overhaul
    • Replies: 104
    • Views: 51,823
    Last Post: May 26, 2015 09:56 AM
    by Walrusjones  Go to last post

    Forum:
    Tuskmod

  12. The Great Revolt 69 AD

    Started by ghsi011, December 22, 2014 03:35 PM
    4 Pages
    1 2 3 4
    campaign pack, flavian dynasty era, judea, mod, overhaul, vespasianus
    • Replies: 77
    • Views: 23,026
    Last Post: April 01, 2015 04:26 AM
    by ghsi011  Go to last post
  13. Sticky Thread Sticky: The War To End All Wars: modding progress

    Started by PunitorMaximus, January 04, 2012 09:29 AM
    98 Pages
    1 2 3 4 5 6 7 8 9 10 ... 98
    artillery, bombardement, cavalry, explosion, explosive, first world war, grenade, howitzer, infantry, machine gun, mine, mortar, overhaul, rifle, shell, the war to end all wars, total, trench
    • Replies: 1,940
    • Views: 293,879
    Last Post: July 30, 2014 08:48 AM
    by Wismar  Go to last post
    • Replies: 2
    • Views: 7,792
    Last Post: May 30, 2014 02:35 PM
    by L0n3w0lf9k  Go to last post
  14. Rome: Total Rome Third Update

    Started by Quintus Dias, April 04, 2013 04:31 PM
    2 Pages
    1 2
    one roman faction, overhaul, quintus dias, rome, unified rome
    • Replies: 35
    • Views: 15,232
    Last Post: April 23, 2014 12:13 AM
    by Quintus Dias  Go to last post
    • Replies: 3
    • Views: 2,445
    Last Post: April 03, 2014 11:01 PM
    by andrewdrakelive  Go to last post
  15. [Submod] DeI - 12tpy 0.2v NEED TESTERS

    Started by Ritmas, December 29, 2013 01:23 PM
    overhaul
    • Replies: 15
    • Views: 4,457
    Last Post: January 01, 2014 01:44 AM
    by Cidalsleepwalker  Go to last post
  16. [Rome II Mod] Roma Imperiosa

    Started by Ritter-Floh, October 28, 2013 02:14 AM
    mod, overhaul, realism mod, rome 2, units
    • Replies: 16
    • Views: 23,172
    Last Post: December 29, 2013 03:42 PM
    by Korlys  Go to last post
  17. [Released] Romam Indipiscor V: 1.1

    Started by necronox, November 09, 2013 11:29 AM
    mod, overhaul, rome 2, units
    • Replies: 0
    • Views: 4,866
    Last Post: November 09, 2013 11:29 AM
    by necronox  Go to last post
  18. [WIP] ROMA VICTRIX **Showcase Beta released**

    Started by T.C., August 12, 2010 03:31 PM
    41 Pages
    1 2 3 4 5 6 7 8 9 10 ... 41
    conversion, overhaul, roma, roman, rome
    • Replies: 816
    • Views: 294,392
    Last Post: November 08, 2013 08:45 AM
    by Militiaops  Go to last post
  19. Roma Invicta - Update 3 Available 16/09/2013

    Started by Friar Chris, September 12, 2013 06:25 AM
    5 Pages
    1 2 3 4 5
    mod, overhaul, romans, torches, transports
    • Replies: 80
    • Views: 57,399
    Last Post: October 04, 2013 05:55 PM
    by Kavvanshrike  Go to last post
  20. [WIP] Provincial Government & Army Rework

    Started by O'Hea, January 31, 2013 12:56 AM
    new buildings, overhaul
    • Replies: 8
    • Views: 3,858
    Last Post: March 19, 2013 02:34 PM
    by O'Hea  Go to last post
  21. Gondor recruitment/soldiers overhaul RELEASED v1.1

    Started by G(r)eeknight, January 11, 2012 03:20 PM
    2 Pages
    1 2
    gondor, overhaul, recruitment, tatw
    • Replies: 28
    • Views: 9,648
    Last Post: January 26, 2012 12:33 PM
    by G(r)eeknight  Go to last post

    Forum:
    Sub Mods

    • Replies: 4
    • Views: 5,259
    Last Post: March 25, 2010 10:23 AM
    by jarnomiedema  Go to last post
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