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#1 | |
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Happiness Is A Warm Gun
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A while back I had an idea to create a set of tutorials meant for new or inexperienced modders - call it a 'dummy's guide", aimed at modding the basics of the game.
Requests so far: -Changing a faction's voices and character portrait group (so you can have English general's with say Russian character portraits) -How to.. -lower desertion during a Crusade. -make (or keep) tga and dds files transparent after editing. -scale population growth to different time scales, in a balanced manner. -add a new religion and add buildings/priests to it.. -make Orthodox factions able to crusade (I think this is possible) -DELETE some units from nations -make factions able to recruit mercenaries Check the Index of Tutorials, Guides, and Modding Tools as well as the TWC Wiki to see if your answer is already there. Last edited by selenius4tsd; July 31, 2007 at 06:48 AM. |
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#2 | |
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Corporal
Posts: 245
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Sounds like a great idea. I allready did read some great tutorials, but the more tutorials, the some informations you get.
So, how whould be the idea to start with the very begings? Some people say it is a great idea to unpack all gamedatas. So you can look in the unpackers readme, how to unpack. Other people say, it is much better to use modswitch, so you can look for a tutorial, how to modswitch correctly. Some people do it via a batch-file, other people via an entry into the preference file. The next one prefers a mod directory, another don't... So you look into a new tutorial. Then there are converters you need and programms helping editing. How about bringing all this together into one tutorial? Which method has which advantages and which disadvantages? No more looking into seven documents, how to do it, but only in one tutorial. Which programms do really help and how to use it? So, an overview about the very basics. Whould that be an idea to begin with? (By the way: I have the feeling my english is a little bit clumbsy today. I hope you understand, what I intended to say.) |
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#3 | |
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Artifex
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Posts: 2,366
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Actually good tutorials would be modding tutorials, like creating new units, changing directories of newly made textures to work in-game...etc.
A Jordanian living in the United Arab Emirates!
![]() Under the patronage of Evariste. |
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#4 | |
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The Black Mamba
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I would really like to know how to lower desertion during a Crusade.
![]() Be A Goodfella And Report Bad Posts. PM Me If You Have Any Forum Requests/Concerns |
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#5 | |
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Mad Nomad Dad
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One thing I'd like to do is read through a basic skinning tutorial. I'm completely new to the skinning scene, but I'm willing. I'm just not able, since it seems all the current skinners learned their skills during the RTW days, and all the tutorials are back in that place, leaving me a daunting task to look through those pages to find one.
I've managed to unpack the textures and then convert them to a workable .dds format, but once faced with a skin layout on photoshop, I'm somewhat lost on what to do, or even how to go about changing the skin. ![]() I have but one king. I have but one house. My lord imb39 of the house of wilpuri. |
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#6 | |
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Dominus Qualitatium
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Posts: 1,359
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Perhaps we could all pool our resources together and create a M2TW ZoR tutorial
![]() Under the patronage and bound to the service of the
artist formerly known as Squeakus Maximus Stoic Pantheist of S.I.N |
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#7 | |
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Sergeant
Posts: 285
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I've had experience with modding rtw, but I was wondering what key points there are in modding m2tw that we didn't need to look out for in Rome.
“If women didn't exist, all the money in the world would have no meaning.”
--Aristotle Onassis I like everything about the Greeks except their hairstyle... (If you like what I post, please add rep)
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#8 | |
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Chosen Man
Posts: 180
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Requests:
1) How to edit campaign map flags and banners (just figuring this out myself on my own) 2) How to make (or keep) tga and dds files transparent after editing. 3) How to scale population growth to different time scales, in a balanced manner. 4) How to add an entirely new faction (the holy grail!) -- not just mod and reintroduce Normans/Saxons. |
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#9 | |
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Sergeant Major
Posts: 958
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Here's my requests:
-Adding new buildings. -How to add a new religion and add buildings/priests to it. -Changing a faction's voices and character portrait group (so you can have English general's with say Russian character portraits). -How to make Orthodox factions able to crusade (I think this is possible)
"Free flow of information is the only safeguard against tyranny. The once-chained people whose leaders at last lose their grip on information flow will soon burst with freedom and vitality, but the free nation gradually constricting its grip on public discourse has begun its rapid slide into despotism. Beware of he who would deny you access to information, for in his heart he dreams himself your master. "
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#10 | |
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The Messiah of innocence
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shall sticky it
![]() Under the Patronage of CHANDRASHEKHAR AZAD {prarara}
patron of selenius4tsd ; tornnight |
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#11 | |
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Artifex
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Posts: 2,366
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Some one PM me how to add new units
Even better, post it here
A Jordanian living in the United Arab Emirates!
![]() Under the patronage of Evariste. |
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#12 | |
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Drummer and Fifer
Posts: 104
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I will be very happy if somebody tell me how to DELETE some units from nations (I want delete Italian militia from Milan.)
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#13 | |
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Happiness Is A Warm Gun
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As well as what as been mentioned before, I think we should do a file by file analysis, going through what happens if you change a certain figure/number etc.
I know ER did this when he went to Oz, but maybe we could now elaborate on that? Maybe put it on the wiki? |
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#14 | |
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RIP Calvin
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Posts: 2,102
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Does anyone know how to make factions able to recruit mercenaries in their cities? Like the HRE being able to recruit Landsknechts.
P.S I have posted this in a thread before but didn't get a response.
"History counts its skeletons in round numbers. A thousand and one remains a thousand, as though the one had never existed; an imaginary embryo, an empty cradle... Emptiness running down steps towards the garden, nobody's place in line..."
- Wislawa Szymborska "They say, 'Evil prevails when good men fail to act'; what they ought to say is, 'Evil prevails'..." - Yuriy Orlov, Lord of War |
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#15 | |
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Happiness Is A Warm Gun
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@ Sabre657: Well, it should work if you add the unit to the recruitment list in edb and add the faction in edu.
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#16 | |
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Happiness Is A Warm Gun
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Okay, so now I think its time we organise all the stuff a bit.
Requests so far: -How to lower desertion during a Crusade. -A basic skinning tutorial -A M2TW ZoR tutorial -How to edit campaign map flags and banners (just figuring this out myself on my own) -How to make (or keep) tga and dds files transparent after editing. -How to scale population growth to different time scales, in a balanced manner. -How to add an entirely new faction (the holy grail!) -- not just mod and reintroduce Normans/Saxons. -How to add new buildings. -How to add a new religion and add buildings/priests to it. -Changing a faction's voices and character portrait group (so you can have English general's with say Russian character portraits). -How to make Orthodox factions able to crusade (I think this is possible) -How to add new units -How to DELETE some units from nations -How to make factions able to recruit mercenaries I think by now we should change this thread to the "Modding Questions" thread. Does everyone agree? Last edited by selenius4tsd; January 28, 2007 at 02:10 PM. |
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#17 | |
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Happiness Is A Warm Gun
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I think that a ZoR mod is the important issue to tackle first. How should we go about doing this??
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#18 | |
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RAWR!
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Can you do all these tutorials? I mean, how do you find time?
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#19 | |
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Happiness Is A Warm Gun
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Some of the requests are basic enough, some already exist in this forum, so I dont have to do all of them. For the rest, I can figure it out.
How do I find time? Well, I work fast. That comes from debating experience 600 posts! |
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#20 | |
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Grenadier
Posts: 65
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I got a problem, I crerance, but when I play on camaign map, I can't recruit any more infantry units, even though I checked the export_descr_unit file which is perfectly right, so if anybody knows tell me plz
little problem, that's weird, I meant : "I created new units 4 france" Last edited by Proximus; February 15, 2007 at 11:27 AM. |
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