I include as many new UIs and unit info cards as I could manage. In cases where the units have several new models for various upgrades, I chose the unit cards and unit info cards from among the various models to best portray the character and role of the unit, rather than only its first model or its latest upgrade. If any are missing, please let me know.
My goal in this project was not to attain historical skins for each and every unit, although I tried to choose the skins that best fit my imagination of how particular units should look like in battle. Also, I noticed that some units just didn't make sense. Sudanese Tribesmen and Sudanese Tribesmen Mercs looked the same...and also used the same model as the Hedjaz Abbysinian Auxillaries! Ditto for Turkomans and Turkoman Mercs;same ones for Royal Mamluks and Bedouin Heavy Cavalry, and even Muslim Swordsmen and Hashishim used similar (if not identical) battle models. So I decided to make each and every one of those units unique onto itself, mostly utilizing the superb textures from Broken Crescent.
As mentioned above, in some instances I changed a unit's weapon stats. In the case of the Turkoman Mercs, the models I used wielded maces as their secondary weapon, so I gave them mace stats and an AP attribute. This also served the purpose of making them more unique and functional, since recruiting Turkoman Mercs or Turcopoles in Asia Minor now offers more difference than just price and upkeep: Turkomans can dish out a bit more damage when in melee, but Turcopoles are tougher overall. Some units, like the Afghan Javelinmen mercenaries, now use spears as a secondary weapon, making them more distinct from Kurdish Javenlinmen, and a viable anti-cavalry threat as well.
In the case of the Tuareg Spearmen, which is only available to the Rebels (ditto for Sudanese Tribesmen for whatever reason), I felt that the Lamtuna Spearmen and Berber Spearmen were sufficient as spear-armed, North African infantry, so I made Tuareg Spearmen into Tuareg Swordsmen. Still only available to rebels, but in future they can be made a merc, an AOR unit, or just made recruitable for the Moors.
In another instance, the ME LEvy Spearmen, despite using a Middle Eastern unit skin held over from vanilla, they are only available to rebels and the Mongols. So, easy fix, give them a Rusichi Mongol spearmen model. Voila! A basic Mongol spear unit. You'll find many instances of such choices throughout my work, and feel free to point out any that catch your attention or even any that you disagree with for any reason.