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Knights and Kings - Total War (K&K-TW) Knights and Kings - Total War is a one of a kind mod, focusing on medieval history, it tries to be so unique and look differently from other mods, our units are different and we focus on every cultures not just the west

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killerxguy
Old February 23, 2006, 02:40 AM / Faq   #1
 
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Hello, this is our official FAQ for Knights and Kings:

Q. What is this mod about?

A. It is about the medieval era and gunpowder era, spanish expeditions to south america/mexico will be covered in the mod, also the golden era of the medieval ages.

Q. Will this mod concentrate on just europeand it's cool knights?

A. This mod will not concentrate on any faction, but, instead, balance all factions to make, for example, proper middle-eastern culture, and balance other cultures as well!

Q. When will this mod start??

A. about 1300 till 1600..and will feature early gunpower units for the early parts of the game, and renessiance units for the late part of the game.

Q. Will we have Arabian Knights and turkish mercenaries in the middle-east, and italian muskateers and german mercinaries in europe???

A. Certainly, also we will inlude hang gun merceinaries in many parts of the medieval world and mamlukes to trian as mercenaries in the middle-east and much much more!

Q. Will we have a new tech-tree like what other medieval mods are doing, such as Chivalry : Total War ?

A. Yes, ofcourse..the new tech-tree will either be simple like ChivTW or a new (from scratch) techtree.

!This thread will be updated regularly!
A Jordanian living in the United Arab Emirates!

Under the patronage of Evariste.
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