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Call of Warhammer Call of Warhammer: Champions of the vile Chaos gods have stepped forward uniting into a northern tidal wave sweeping south. Orcs are growing restless in the cramped space of the Badlands. A WAAGGGHH!!! is inevitable and the Greenskin horde will soon unleash another of their destructive invasions. The mysterious Phoenix King has ordered an expedition corps to the Old World to stand by the forces of light in the coming struggles. The Empire and Kislev… will have to hold the line and stand tall against the coming of the Storm of Chaos.

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The Holy Pilgrim
Old May 09, 2010, 04:26 PM / Version 1.04 Grand Preview   #1
 
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In Memory of Blackomur
 
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Hello, I'm here to show you guys what's coming up in version 1.04

New Installation
No longer will Call of Warhammer take the place of your beloved teutonic campaign, as version 1.04 will now have it's own mod folder!


Preview Thread info
- Changes from Hick09
9 new script battles
New script for Grimgor invasion
New traits for each fraction and reballance of the old ones
New retinue-Ancillaries (kanhivapanu+timorfeys+hick09)
- Flags and unique buildings from Crisord
- Nurgle General from the Monolith
- A demon-prince - unique unit for Khorne followers with a 1% chance of arrival
- Trolls: There are three areas in which the trolls will spawn. The first area will be from the Greenskin recruitment que. The second area they will be found in is the garrisson in Troll Country - a cave full of trolls. The third group of trolls will be the rebel trolls that spawn within Troll Country.
- Greenskin alliance: 1% chance for the Orcs and goblins to unite. Additional chance if the goblin leader dies; with the probability based on his authority - the lower his authority, the greater the chance of alliance.
- Goblins can take part in orcish Waaagh!
- Goblins can recruit spies. Orcs can also get them if they are allied to the Night Goblins or destroy them.
- New playable fraction - Border Princes. Units are taken from the Rusichi mod. Only the ones deemed necessary were taken from the mod. There is a 1% chance for them to enter an uneasy alliance with the Empire.
- The smoke bug is fixed, and new projectiles for the Empire's Rocket Launchers and the Vampire Count's Skull Catapult have been added.
- New magic units: Shamans for Orcs and Goblins, Ice Magicians for Kislev, High Elf Magika, Tzeencth Sorcerors etc.
- Ogres, Big'uns, Black Orks, Bloodletters and Plaguebearers now throw enemies in the air when attacking
- Expanded family tree for all factions.
- There are now agents at the start of the game(thanks Mesh)
- Buildings are added to all cities. I.e. cities are more developed. Most vannila icons and building arts are replaced by art created by cedric37, kanhivapanu, and Timorfeys


New units
























Strat models










Redone units




































Rest in peace Blackomur
"In the name of Warhammer, you will not be forgotten!"
Under the pround Patronage of Miura Anjin 三浦按針 (formerly Quetzalcoatl)


















Best Warhammer video ever!

Last edited by The Holy Pilgrim; May 22, 2010 at 09:57 AM.
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isilendil
Old May 09, 2010, 04:31 PM / Re: Version 1.04 Grand Preview   #2
 
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tnx for you mate!
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The Holy Pilgrim
Old May 09, 2010, 04:37 PM / Re: Version 1.04 Grand Preview   #3
 
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no problem!

Rest in peace Blackomur
"In the name of Warhammer, you will not be forgotten!"
Under the pround Patronage of Miura Anjin 三浦按針 (formerly Quetzalcoatl)


















Best Warhammer video ever!
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Ozzmosis
Old May 09, 2010, 04:40 PM / Re: Version 1.04 Grand Preview   #4
 
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Well done on putting it together, mate!
Just one thing - not to criticise anyone's english ability, but do you think you could rewrite the info part in better english?
It would make it easier to understand (also some of needs updating, such as the "probably" for the mages)
example: - "Greenskin alliance. Orks and goblins can be unite. Chance of this event of 1 %. Also if the goblin leader dies there is an additional chance of this event. The probability of event depends on authority of the leader - with low authority the chances groth."
better: Greenskin alliance: 1% chance for the Orcs and goblins to unite. Additional chance if the goblin leader dies; with the probability based on his authority - the lower his authority, the greater the chance of alliance.
Also: "- Gobiliny can employ spies. Orks can employ them if they unite with night goblins or crash them."
better: Goblins can recruit spies. Orcs can also get them if they are allied to the Night Goblins or destroy them.
You get the gist!
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randir14
Old May 09, 2010, 04:47 PM / Re: Version 1.04 Grand Preview   #5
 
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Looks great
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Timorfeys
Old May 09, 2010, 04:47 PM / Re: Version 1.04 Grand Preview   #6
 
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Ozzmosis, done.
Call of Warhammer Total WarTEAM
From Russia with love.
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SuckSluck
Old May 09, 2010, 04:58 PM / Re: Version 1.04 Grand Preview   #7
 
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great
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The Holy Pilgrim
Old May 09, 2010, 05:00 PM / Re: Version 1.04 Grand Preview   #8
 
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Quote:
Originally Posted by Ozzmosis View Post
Well done on putting it together, mate!
Just one thing - not to criticise anyone's english ability, but do you think you could rewrite the info part in better english?
It would make it easier to understand (also some of needs updating, such as the "probably" for the mages)
example: - "Greenskin alliance. Orks and goblins can be unite. Chance of this event of 1 %. Also if the goblin leader dies there is an additional chance of this event. The probability of event depends on authority of the leader - with low authority the chances groth."
better: Greenskin alliance: 1% chance for the Orcs and goblins to unite. Additional chance if the goblin leader dies; with the probability based on his authority - the lower his authority, the greater the chance of alliance.
Also: "- Gobiliny can employ spies. Orks can employ them if they unite with night goblins or crash them."
better: Goblins can recruit spies. Orcs can also get them if they are allied to the Night Goblins or destroy them.
You get the gist!
I finished up the "translation"

Quote:
Originally Posted by Timorfeys View Post
Ozzmosis, done.
Thanks Timorfeys

Rest in peace Blackomur
"In the name of Warhammer, you will not be forgotten!"
Under the pround Patronage of Miura Anjin 三浦按針 (formerly Quetzalcoatl)


















Best Warhammer video ever!
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Ozzmosis
Old May 09, 2010, 05:03 PM / Re: Version 1.04 Grand Preview   #9
 
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Originally Posted by Timorfeys View Post
Ozzmosis, done.
Fine I'll do the rest of it too!
New traits for each faction and rebalance of the old ones
New ancillaries (kahvipannu+timorfeys+hick09)
- Flags and unique buildings by Crisord
- Added Nurgle general from the Monolith
- Demon prince, unique unit for Followers of Khorne, with 1% chance of spawn
- Trolls. Unit for the Orcs, garrison in Troll Country province in the Big Cave, and more spawn in that province.
- Greenskin alliance: 1% chance for the Orcs and goblins to unite. Additional chance if the goblin leader dies; with the probability based on his authority - the lower his authority, the greater the chance of alliance.
- Goblins can now take part in Orcish Waaaghs!
- Goblins can recruit spies. Orcs can also get them if they are allied to the Night Goblins or destroy them.
- New playable faction - Border Princes. Suitable units are taken from Rusichi. 1% chance to enter in alliance with the Empire.
- Feinar fixed a smoke bug, and also has made new shells for Empire Rocket Launchers and catapult shots for Skull Catapults.
- New mages. Shamans for Goblins and Orcs.
- Ice mages for Kislev
- High Elf mages, work of Feinar and Iselendil
- Ogres, Orc Bigguns, Black Orcs, Bloodletters and Plaguebearers have "launching" attribute to their attack.
- Expanded family trees for all factions. Agents at the start (thanks to Mesh) are added
- Cities start off more developed. Most of the Vanilla event pictures and building icons changed (thanks to cedric37, kahvipannu, Timorfeys)

I rephrased it to better english without changing any of the information.
edit: meh too late. :/

Last edited by Ozzmosis; May 09, 2010 at 05:44 PM.
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toluas
Old May 09, 2010, 05:03 PM / Re: Version 1.04 Grand Preview   #10
 
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Thanks, THP.
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Ozzmosis
Old May 09, 2010, 05:06 PM / Re: Version 1.04 Grand Preview   #11
 
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On second thought, I think my version has fewer mistakes! (and kahvipannu's name has been spelt correctly!)
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Kahvipannu
Old May 09, 2010, 05:14 PM / Re: Version 1.04 Grand Preview   #12
 
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I logged in after a long time to see if this mod is still up and kicking, and oh boy what stuff you guys are adding to it Seriously stunning units all a round
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Borissomeone
Old May 09, 2010, 05:21 PM / Re: Version 1.04 Grand Preview   #13
 
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When this update is ready will it be a massive download or just adds to the existing COW game? And great work guys looks amazing.

"Merda taurorum animas conturbit" - "Utinam barbari spatium proprium tuum invadant!" Under the Patronage of TheFirstONeill.
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isilendil
Old May 09, 2010, 05:28 PM / Re: Version 1.04 Grand Preview   #14
 
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Quote:
Originally Posted by Ozzmosis View Post
On second thought, I think my version has fewer mistakes! (and kahvipannu's name has been spelt correctly!)
your translate sometimes not correct sorry
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Ozzmosis
Old May 09, 2010, 05:45 PM / Re: Version 1.04 Grand Preview   #15
 
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Originally Posted by isilendil View Post
your translate sometimes not correct sorry
I think it's better now. (I corrected the bits about the trolls).
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izanagi11
Old May 09, 2010, 06:10 PM / Re: Version 1.04 Grand Preview   #16
 
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Cool beans, thanx for the preview!
Now playing MTW2 COW as Dwarves and RSII as Sparta.
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Jean=A=Luc
Old May 09, 2010, 06:23 PM / Re: Version 1.04 Grand Preview   #17
 
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Ohhh, steamtanks have gunners on top. How cute.



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GERMANICUS
Old May 09, 2010, 08:19 PM / Re: Version 1.04 Grand Preview   #18
 
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Thanks HP for this grand preview with all of the new v1.04 goodies and tasty bits complied.
You have done a good service for the followers of CoW!
Legio Patria Nostra
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HAMMER of the HUNS
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The Holy Pilgrim
Old May 09, 2010, 09:05 PM / Re: Version 1.04 Grand Preview   #19
 
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No problem my friend. As I always say, I'm always glad to help

Rest in peace Blackomur
"In the name of Warhammer, you will not be forgotten!"
Under the pround Patronage of Miura Anjin 三浦按針 (formerly Quetzalcoatl)


















Best Warhammer video ever!
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Kaliaeth Chillblade
Old May 09, 2010, 09:33 PM / Re: Version 1.04 Grand Preview   #20
 
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Awwww... still no Witch Elves.. Kali is sad

Does that 1% chance mean 1% chance every turn?
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