Page 1 of 3 123 LastLast
Results 1 to 20 of 50

Thread: [Broken] Making a M2TW UI (basics)

  1. #1
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default [Broken] Making a M2TW UI (basics)

    I can say for now, that all the graphical elements are located into several files which are in the \<mod name>\data\ui\<culture>\interface folder. They are either called stratpage*.tga for strategic map ui's, battlepage*.tga for battle ui's or sharedpage*.tga for both. As they are tga's you get an alpha1 layer that allows you to play on the transparency.

    Other than that, you can see on existing files and by switching to the game (you can easily do so by alt+tab, since when the game reload, it automaticall takes the last changes so ne need to restart the game, just doing alt+tab is enough to check the changes).

    You will see what the following files are mainly used for:
    - sharedpage_00.tga: upper scrolls borders and backgrounds
    - sharedpage_01.tga: OK button in the upper scrolls
    - stratpage_01.tga: lower ui frame
    - stratpage_02.tga: finances button
    - stratpage_03.tga: some element used as a tab in upper scroll
    - stratpage_04.tga: all tabs and buttons remaining
    - battlepage_01.tga: all you need to change for battle ui's is here

    Now the tricky thing is to connect the files and UI elements together. Some elements are simply pasted, while other are stretched automatically by Kingdoms engine.
    Additionaly the mouseover for all clickeable elements are also located in those files and can be modified as well.

    Things i now focus on are: quality, clearness, originality and fidelity to the faction. If one of them is missing people will complain and sooner or later vanilla UI will be prefered over your UI.

    By quality i mean not only visual quality but also all mouseover and elements connection must be as smoother as possible.

    Note: This tutorial cover the remake of the layout of the UI and buttons, but faction shields are also located in those files. Most of the time they are not done by the same guy on most of the mods So we won't speak of them in this tutorial.











    Last edited by cedric37; January 14, 2011 at 03:19 AM.
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  2. #2
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    (reserved)
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  3. #3
    abbews's Avatar The Screen Door Slams
    Join Date
    Apr 2009
    Location
    Stockholm, Sweden
    Posts
    8,193

    Default Re: Making Kingdoms UI's

    Nice, I'll be waiting for this.

  4. #4

    Default Re: Making Kingdoms UI's

    Quote Originally Posted by abbews View Post
    Nice, I'll be waiting for this.
    x2

  5. #5
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    Thanks mates, sorry i'm a bit busy now (making UI's ) but i will complete this tutorial
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  6. #6
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    Ok so 1st update
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  7. #7
    EVYATAR's Avatar EvyatarNevoDesign
    Join Date
    Jul 2008
    Location
    Israel
    Posts
    1,378

    Default Re: Making Kingdoms UI's

    WOW great work my friend
    R.I.P Blackomur | The Shadow of Ishtar | Proud to be israeli
    My Tutorial | My Workshop | I.A.F Web | 2D Artist & Skinner

  8. #8

    Default Re: Making Kingdoms UI's

    looks great m' boy

  9. #9
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    Thanks guys
    It is my first tut and i will try to give a complete overview.
    More to come
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  10. #10
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    Ok 2nd update
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  11. #11

    Default Re: Making Kingdoms UI's

    Very nice have some rep.




  12. #12
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    Hey thanks, i did not think people will see this tutorial at all
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  13. #13
    y2day's Avatar TWC STORE NOW OPEN!
    Content Emeritus Administrator Emeritus

    Join Date
    Oct 2007
    Location
    under your bed
    Posts
    9,248

    Default Re: Making Kingdoms UI's

    Nice work cedric, I had been meaning to do this for a while. Now instead of answering those PM's about UIs from now on I can jsut link them here. Great work and I look forward to the day I can patronize you my friend.

    +rep

    y




    TWC Graphics Workshop Art Competition!!!
    MEMBER OF THE IMPERIAL HOUSE OF HADER

  14. #14
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    Thanks my friend, that means a lot for me
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  15. #15
    Subuatai de Bodemloze's Avatar No rest for the wicked
    Join Date
    Mar 2008
    Location
    50 degrees, 26.2 minutes North, 119 degrees, 12.4 minutes West
    Posts
    2,436

    Default Re: Making Kingdoms UI's

    Good job Cedric! Want a job? I just can't bring myself to delve into my UI.. hahaha

    rep!

  16. #16
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    Thanks and don't abandon my friend, if you knew how many times i spent to get something different from ugly to make my first UI. And i am not sure today that i have understood it all

    BTW, what UI are you redoing ?
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  17. #17
    Subuatai de Bodemloze's Avatar No rest for the wicked
    Join Date
    Mar 2008
    Location
    50 degrees, 26.2 minutes North, 119 degrees, 12.4 minutes West
    Posts
    2,436

    Default Re: Making Kingdoms UI's

    All of them, north euro, south-euro, ME, etc... well thats the plan anyhow..

  18. #18
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    Lol, the true question was: for which mod ?
    But you can keep the secret
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  19. #19
    Subuatai de Bodemloze's Avatar No rest for the wicked
    Join Date
    Mar 2008
    Location
    50 degrees, 26.2 minutes North, 119 degrees, 12.4 minutes West
    Posts
    2,436

    Default Re: Making Kingdoms UI's

    DotS its no secret.

  20. #20
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: Making Kingdoms UI's

    Ok good luck with this then
    If you are blocked or whatever, just PM me i will try to help you, or wait until the tutorial is finished
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •