Game Advertising Online
banner requires iframes
Total War Center Forums
>
Community News, Articles and Interviews
>
Scriptorium
[Arts] The Good Duck Artist(s)-Carl Barks
User Name
Remember Me?
Password
Register
FAQ
Rules
Chat
TWC Wiki
Downloads
Arcade
Forum Help
Members List
Social Groups
Calendar
Search
Today's Posts
Mark Forums Read
Scriptorium
Repository for TWC articles
Thread Tools
Search this Thread
Julius2
September 13, 2009, 12:00 PM
/ [Arts] The Good Duck Artist(s)-Carl Barks
#
1
0.o
Posts: 2,580
Total Awards
: 3
Author:
Julius2
Original Thread:
The Good Duck Artist(s)
Carl Barks
Carl Barks
Carl Barks was born March 27th 1901. He was one of the greatest comic
book artists of the past century. "But why?", one might ask. Because he created a
whole universe, developped characters and brought them to a whole new level; he
wrote and painted almost a thousand stories featuring some the greatest Disney
characters including Donald Duck, Scrooge McDuck, Daisy Duck and others. A
small article would be more explanatory though.
First Steps
It is common knowledge among fans that he started drawing from a very early
age, but he did not become an artist from the beginning. He never finished basic
education due to hearing problems so he had to start practicing jobs from an early
age. In fact, he practiced many professions-which he abandoned or was forced to
abandon quickly (something which inspired the constant job-finding problem
Donald Duck faces all the time). His first "real" job was no other than that of the
cartoonist. Most people think that cartoons are made easily simply by drawing a
couple of scenes and magically making them appear on screen. That's not even
half the work needed. The drawings must be connected together in order to have a
smooth animation. That's the job of the interbetweener, and that's what Barks did
when he startind working for the Disney studios. By quickly exhibiting his talent
and intelligence he was moved to the story department. Walt Disney believed that
the young man had good ideas worth being realised. There he met many brilliant
people, including Jack Hannah, who taught him many things about animation.
They managed to creat some very good stories which are now considered classics.
Comics!
Barks together with Hannah created a a small, simple comic book story based on
gags called "Pluto saves the Ship" featuring the most famous canine pet in the
world. His biggest work, however, was none other than the 64 page story called
"Donald Duck finds Pirate Gold" (created with the help of other artists). Both stories were realised a little time before
Barks left the Disney Studios (thus abandoning animation). The title of the story
mentioned, is misguiding, because his nephews also participated in the treasure
hunt. "Treasure hunt", "adventure". Words that no one back then could associate
with a family of... ducks. That is, no one, except for Uncle Carl. He was the first
man to put the family into such great adventures. By reading National
Geographic, he was inspired to draw marvelous scenery and as he said "he used to
travel in his armchair" (it took years for him to actually travel anywhere due to a
lack of passport).
Creator of a Universe
A term that applies to certain gods of various religions. But if comics were a
religion Barks would certainly be the God of that one. Before Barks Unca Donald
was just a tempered youngster and the three nephews a trio of spoiled,
ill-mannered kids. After Barks however, Donald became a little more adult
(without ever losing his funny side of course) and with a deeper personality. This is
proven by watching a cartoon with Donald and comparing it to a Barks' story.
The nephews were also changed. The duck genius came up with the "Junior
Woodchucks", a non-profit, rank filled, global organisation filled with medal
thirsty boy (debatable!) scouts. And then we have Scrooge ($crooge) McDuck, the
richest duck in the world (#1 Appearence: "Christmas on Bear Mountain"). Barks
gave him a background richer than his money bin (which was later added) by
refering to his earlier achievements. Gyro Gearloose, neighbour Jones, Little
Helper, Gladstone Gander, Gus Goose and many others (including bad guys,
always trying to steal McDucks hard earned fortune) were created by Carl Barks.
The city were the ducks live (as well as Calisota, the U.S. state where the city is
located) is also a creation of the great artist. Not only did Barks create many new
characters, he also reshaped the previous ones dramatically.
Synopsis
Uncle Carl, was and shall always be the "Good Duck Artist". His work is the
reason disney comic books are the way they are now and his fans are thousands.
His greatest character, Scrooge has his own biography and family tree (created by
Barks "successor", Don Rosa). All the Disney artists accept him as their "teacher".
Carl Barks died in August 25th 2000 leaving behind him a legacy.
Don Rosa
Don Rosa
Don Rosa was born in June 29th 1951. He is considered to be Carl Barks' successor, mainly because he continued the great duck adventures and because he created some of the best stories with Scrooge McDuck as the main character. An article follows, explaining his "title" and work.
First Steps
Don Rosa (full name: Keno Don Hugo Rosa), like Barks started drawing from a very early age. He has stated that he started drawing cartoons before he learnt how to write. His passion for comics quickly made him demonstrate his talent. He soon was influenced by Barks as he started reading the adventures of Uncle Scrooge. By realising his designing abilities he decided to enter the university of Kentucky (he grew up and still lives there) in order to become a civil engineer. He managed to successfully earn a Bachelor's Degree. But that's where his education ends. He did not receive any art education at all. It was in University when his first comics were published as part of the University newspaper. It was a small comic strip called Captain Kentucky, a parody of Superman that focused on political satire. The reseblance between the Captain and Rosa is trully remarkable. The Captain also appeared into the city's (Louisville) newspaper. But his carreer really started with Gladstone. Rosa noticed that Gladstone was publishing was publishing comic books with Disney characters. Disney comics had not been published for a very long time, so the artist was excited. He contacted the the editor and said "I am the man who can write and draw adventures with Scrooge McDuck", as he said in an interview. He was hired.
Europe!
His first published work featuring the Ducks was "The Son of the Sun". The story is still famous today. The main character was, of course, Scrooge accompanied by his nephews Donald and Huey, Louie, Dewey. This team was the one that was mostly used in his adventures. However, problems with his payments and Disney, made him abandon Gladstone. But what was about to follow was unexpected. European editors (especially Scandinavian ones) had been publishing some of his stories. Without knowing it much he had a huge fanbase in Europe. It was in 1990, when the Danish publisher Egmont requested him to join. Rosa joined with his former editor from Gladstone, Byron Erickson.
Expanding the Universe
Don Rosa not only worked with the pre-existing characters, but like Barks, he altered them. Scrooge became more of an adventurer. He is presented as a hard working personality and more just. He has earned his fortune by "being tougher than the toughies and smarter than the smarties" like Barks wrote, but his fortne is now more than mere money. It's memories, as "each dime has its own memory". Scrooge's romantic life when he used to be a gold miner was described, too. Donald became more lazy and cowardly, but also more heroic sometimes. The nephews are more mature, and the use of the woodchucks' book became more frequent. Rosa made the "bad guys" funnier but also explored there history. The Beagle Boys, for example, becam a family of villains with their roots in Mississippi (their fathers were steamboat thieves!). Rosa also created a new villain: Arpin Lusène.
The Life and Times of Scrooge McDuck
Don Rosa has stated that Scrooge has always been his favourite character. His editor asked him to write a series of stories focused on Scrooge's past. Rosa had already written a stry that took place in the 19th century, when Scrooge was a little boy, he like that type of stories and agreed. He wrote 12 episodes starting from 1877 and ending in 1947 (Christmas). In order to write the series he gathered information on Scrooge's past. This information is scattered around many stories and it was a very difficult task to gather all of them. In the Life and Times, Scrooge meets many legends of the past including the Dalton brothers and Theodore Roosvelt. Don Rosa loves history, and his work (LToS and others) is heavily based on historical facts. Later he wrote the LToS Companion which includes stories that take place in the past as well. For his graphic novel he received on of the greatest awards a comic artist can receive: the Will Eisner Award.
Conclusion
Don Rosa, is indubitabely one of the greatest Good Duck Artists of our century (and the past one). Although he is not well known in his homeland (USA), his stories are very famous in Europe and his Scandinavian fans are hundreds. His work has some controversy, because many believe he turned Donald into a lazy fool, while Scrooge became a hero. Nevertheless, his stories are considered one of the best in terms of plot and drawing style. Don retired in 2008 due to medical problems and problems with his editors.
Rest in Peace Calvin
April 28, 1975 - October 28, 2009
Last edited by Julius2; September 15, 2009 at
07:42 AM
.
Julius2
View Public Profile
Send a private message to Julius2
Find More Posts by Julius2
Currently Active Users Viewing This Thread: 1
(0 members and 1 guests)
Thread Tools
Search this Thread
Show Printable Version
Email this Page
Search this Thread
:
Advanced Search
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Forum Rules
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
TWC Community Competitions
The TWC Member Awards
Community News, Articles and Interviews
Front Page News
Front Page Archives
Modding News and Announcements
Total War Gaming News and Announcements
TWC Publication News and Announcements
TWC Community News and Announcements
Eagle Standard (ES)
The Eagle Standard Article Archive
The Helios
Archives
The Silver Shield
The Total War Center Podcasts
Archives
The Graphics Workshop
The Archives
Tutorials & Resources
Help Section
Scriptorium
Empire: Total War (& Napoleon TW)
Napoleon: Total War General Discussion
Historical Research Center
Empire: Total War General Discussion
Multiplayer Section
Empire: Total War AARs
Gameplay and Strategy Discussion
Historical Research Center
Ships and Naval power.
Wars and battles.
Bug Reports and Discussion
Warpath General Discussion
Empire: Total War Hosted Modifications
Released Mods
American Revolution Mod
A Proper Empire: Terra Incognita
APE: TI Sub-Mods
APE: TI Multiplayer
APE: TI After Action Reports
Off-Topic
DarthMod Empire
DarthMod Empire Submods
DarthMod Empire Ultimate Commander Special Forum
Empire Realism
Imperial Splendour
Faction Discussion
Ornamentum
Regalia of Nations
The Rights of Man
Mods In Development
Empire: Total War Mod Threads
Released Mods
Wips, Ideas, and Proposals
Empire Mod Workshop
Tools, Tutorials & Resources
Mapping
Textures, Models, Animations
Sounds and Other Media
Text Editing and Scripting
Miscellaneous
Empire: Total War Technical Help
Medieval II: Total War
Medieval II: Total War General Discussion
Multiplayer
After Action Reports (AAR's)
Strategies, Guides, Battle Planning
Medieval II: Hosted Modifications
Released Mods
Anno Domini
Dev forum
Broken Crescent
Broken Crescent Tech Help
Broken Crescent AARs
Broken Crescent Multiplayer
Bulgaria: Total War (BGTW)
The Character Names Project
Clouds Across Europe
Complete Byzantine Unit Roster Project
DarthMod for M2TW
For King or Country: The English Civil War
La Guerre de Cent Ans - The Hundred Years War
Magyar Mod
Medieval Classic
MC Dev forum
Ornamentum
Renaissance Total War
Rise of Kings
Sinuhets modifications
The Long Road
Xenophonia
Ultimate AI
Mods in development
Ancient Egypt
Curse of the Warpstorm
The Gathering Storm
Kingdoms: Hosted Modifications
Released Modifications
Chivalry II: The Sicilian Vespers
Beta Testing Forum
Custom Campaign/Retrofit mod
Das Heilige Römische Reich
Sub Mods
Dawn of Kingdoms
Deus Lo Vult
AAR's
Mini-Mods
Multi-player
Eras Total Conquest
Submods
Expanded Americas
Falcom Total War
Europe: Total War
Road to Jerusalem
INVASIO BARBARORVM II (IBII)
INVASIO BARBARORVM (IBFD)
Kingdoms Grand Campaign Mod
Multiplayer
Sub Mods
Kingdom of the Scots
King's Banner
Lands to Conquer
Lithuania Mod
Regions & Provinces Mod
PRO DEO ET REGE
PRO DEO ET REGE AARs
Rusichi Total War
Stainless Steel
Multiplayer
Bug reports
After Action Reports
Beta Testing
Sub mods
THERA, A New Beginning
Third Age: Total War
Multiplayer
Bug (Reports) & Technical Help
AARs and Fan Fiction
Sub Mods
Previews
Guides, Resources & Art
Vlad TW Mongolo-Tatars Invasion
Westeros: Total War
AARs
XAI: The game core renovation project
Submods
Modifications in Development
Africa: Total War (ATW)
Agon: Rebirth of the Hellenes
All Under Heaven (AUH)
Dominion of the Sword
Historical Settlement Project
Previews and Promotions
Dragonlance: Total War - Takhisis Rising
East of Rome (EOR)
Europa Barbarorum II
Europa Barbarorum (EB)
Ferrum Aeternum
The Frontier
GrnEyedDvl's Economics Package
The Last Kingdom
Latinokratia: Rebuilding the Empire
Libertas Vel Mors - Freedom or Death
Paeninsula Italica for M2TW
Beta-testing
Patria Libera
Princes, Kings and Heroes
Reconquista: Total War
Redeo Ad Exordium: Back to new beginnings (RAE)
Sanctum Bellum
L'Outremer
Crusaders' Ambitions
Tsardoms: Total War
Vacuus Lux Lucis
Wrath of the Norsemen
The Slavic Realism Project
XVIIth Century Mod: Dominium Maris Baltici
Mod Threads
Released Mods!
Wips, Ideas, and Proposals
Mod Workshop
Stickies and Important Info
Tools, Tutorials, and Resources
Skins, Models, and Animations
Text Editing & Scripting
Mapping
Sounds and Other Media
Miscellaneous
BrandonM's Toolset
Skins, Models, and Animations
Text Editing and Scripting
Mapping
Sounds and Other Media
Miscellaneous
Kingdoms Specific Q&A
Medieval II: Total War Technical Help
Total War: Eras
Rome: Total War General Discussion
Rome: Total War Multiplayer Discussion
After Action Reports (AAR's)
Battle Planning
Medieval/Shogun: Total War General Discussion
Field of B@ttle
Shogun: Total War
Rome: Total War Hosted Modifications
Released Mods
Pre-Roman
Megas Alexandros
Rise of Persia (ROP)
ROP Bug Reports & Technical Help
The Greek Wars (TGW)
Troy: Total War (TTW)
Warlords of Sparta (Alex)
Roman Timeframe
Amazon: Total War
BareBonesWars (BBW)
Casus Belli
DarthMod (DM)
Diadochi - Total War (ALX)
AAR Forum
Europa Barbarorum (EB)
EB After Action Reports
EB Bug Reports & Technical Help
EB Unofficial Modding Projects
Europa Barbarorum II
Extended Cultures (XC)
Extended Greek Mod (XGM)
XGM AARs
Sub mods
Bugs
Guides
Fall of the Republic - Rise of the Empire (FRRE) (BI)
Iberia: Total War (ITW)
INVASIO BARBARORVM (IBFD) (BI)
INVASIO BARBARORVM : RESTITVTOR ORBIS
INVASIO BARBARORVM : SOMNIUM APOSTATAE IULIANI
Main Page & Download
Faction Previews
INVASIO BARBARORVM : RUINA ROMAE
INVASIO BARBARORVM : (Rio's) FLAGELLVM DEI
Online Battles and Tourneys
AAR's
INVASIO BARBARORVM II (IBII)
Lusted's "Terrae Expugnandae"
TE Open Beta
Paeninsula Italica for RTW (BI)
Res Bellicae
Res Gestae: Total War
Roma Surrectum
Technical Help
Sub-mods
AAR's
Rome: Total Realism (RTR)
Extended Realism
RTR VII: The Iberian Conflict
RTR Platinum
RTR Platinum Mods and Add-ons
RTR Platinum Support Area
Imperator & Metro Naval
Developer's Forum
AqD's RTR Mod
After Action, Multiplayer and Custom Battle Reports
SPQR Total War (SPQR-TW)
The Fall of Rome (FoR) (BI)
VLAD: Total War! (BI)
Post-Roman Timeframe
Arthurian: Total War (BI)
Chivalry Total War (ChivTW)
Chivalry I Total War - Free Mod Projects
Chivalry I Total War - After Action Reports (AAR's)
Crusader: Total War (BI)
EUROPEAN WARS (EW) - 18th century Mod
Norman Invasion (BI)
Rome Medieval
Ruins Of Glory (RoG) (BI)
Viking Invasion II (BI)
Fantasy
End of Days (BI)
EOD II; Lycan Rising (BI)
EOD II Beta testing.
Fourth Age: TW (BI)
Warhammer Total War
Others
Battles of Asia (BoA)
Multiplayer
Napoleonic Total War 2
Ogniem i Mieczem: Total War (BI)
Three Kingdoms: Total War (BI)
Zhanguo : Total war
Mods In Development
Ages of Darkness II
Assyria: Total War
Battles of Kingdoms (BI)
Hegemonia City States (BI)
Hic Est Lacedaemon
INCA TW
Mythology: Total War + Sparta: Total War
Punic: Total War
Ran no Jidai (BI)
Rise of the Nations: Prelude to War
Spartacus: Total War
Viking: Total War
Mod Threads
Released Mods
Wips, Ideas, and Proposals
Rome Workshop
Tools, Tutorials and Resources
Forum stickies
Tutorials for unit editing
Tutorials on Mapping.
Tutorials on Text editing.
Tutorials on Scripting
Tutorials, Miscellaneous.
Mapping
Skins, Models and Animations
Sounds and other Media
Text editing and scripting
Miscellaneous
Total War: Eras Technical Help
TW General Discussion and Resource Center
General TW discussion and resources
Consilium Belli
The Consilium Belli Archives
Second Term
First Term
CB Projects and WIPs
Modding Registry
TWC Resource Repository
TWC University
The Class Archives
Introduction to Mesh Texturing 101
GIMP Basics
Texture Creation
Modding Basics
Scripting 101
Introduction to Scripting
Introduction to Mapping
The University Gallery
Classroom Hall
The Open Lecture Halls
Modders' Classified Ads
Modders' Profiles
TW-based Community RPG's
AARs HAVE BEEN MOVED - CLICK HERE TO BE TRANSFERED TO THEIR NEW FORUM
The Consulate
Necropolis
Il Serenìsima Repùblica Vèneta
The Doge's Palace
The Most Serene Republic
Venice
The Venetian Empire
Registration
Università di San Marco
Venetian Archive
Imperium (A Roman RPG)
Roman Republic
Forvm
Field of Mars
The Seven Hills
Hispania
Cvria Hispaniorum
Iberian Peninsula
Roman World
Provincae Romana
Diplomacy
Villas
Tabularium
Archives of Rome
Censor's Office
The Vaults
English Civil War - Destiny Our Choice
The House of Parliament
Estates, Land and Homes
The Field of War
Civil War Library
Civil War Registration
Civil War Archives
In the Middle East
The Byzantine Empire
The Principality of Armenia
The Kingdom of Jerusalem
The Ayyubid Sultanate
Archives
Tribus Barbarorum
Campus Barbarorum
Fines Barbarorum
The Village Elders
Clan Archives
MiniYATS - Sicilia
The Lion From the North
The Royal Council
The Homeland
The War Room
The Campaigns
Stockholm
The Library
Registration
The Pit
You Are The Congress
Pennsylvania State House
Senate Floor
House Floor
Past Sessions, Votes, and Campaigns
City Square
City Tavern
The Cellar
Drill Square
Churchyard
Manifest Destiny: An American RPG
Carpenters Hall
The States of America
The Capitol
The Campaigns
The Military Campaigns
The Political Campaigns
The Personal Campaigns
The Continental Archives
American RPG Registration
Kingmaker
France
England
Holy Roman Empire
The Sun Never Sets on Britannia
Houses of Parliament
Homeland
The Colonies
The Battleground
The Campfire
The Bank of England
The London Library
War in Middle-earth
The Lands of Eriador
Eriador
Mordor
Battlegrounds
The Other Lands
Archive
Vaults
Registration
The Lorebook
God Save the King! (A Medieval RPG)
House of Parliament
Kingdom of England
City of London
Beyond the Realm
London Vaults
Battlegrounds
Chronicles of England
The Archives of Britain
Registration
The First Triumvirate
Registration
Caesar's Campaign
Imperium Romanum Occidentalis
The First Triumvirate History
Pergamum
Carthage
The Seleucid Empire
Gaul
Pontic Campaign
You Are the Senate
Forum Romanum
Provincae
Rostra
Urbs Romae
Bibliotheca Senati
The Catacombs
Campus Martius
Augustus!
Registration & Meet Members
Management & Polls
Vanilla 1.5 & BI
Roma Surrectum
Rome Total Realism
Rise of Persia
Saves
The Archives
Kampf um Europa
Capital
Capital Archives
Military Quarter
Military Archives
Der Reichsbank
Reichsbank Archives
Agencies
The Kingdom
Registration
Archives
Publications
Prussia Uber Alles: 1806 Definitive Edition
Picture of the Week Competitions and Screenshot Galleries
The Archives
Managers Corner
Discussion and Debate
Political Mudpit
Political Academy
Ethos, Mores, et Monastica
Philosophy
Vestigia Vetustatis
The Living Past
Musaeum
Archaeology
The Arts
Work Critiques
Reviews
Athenaeum
Garbarsardar's Fight Club
Commentary Forum
Past Debate Archives
Games, Activities, and Chat
The Writers Study
Monthly AAR Competition
Archive
After Action Reports
Empire: Total War AARs
Medieval II: Total War AARs
Total War Eras AARs
Non-TW AARs
The Writers Lounge
Tale of the Week
Archives
Creative Writing
Historical Fiction
Work Critiques
Member Diaries and Blogs
TWC Member Diaries and Blogs Archive
Adventures in Modding or How Not to Do it
The Gahzette!
SirPaladin's Photoshop Workshop
The Eagle Standard Lack of Concentration Camp
adventures of an amatur novelist
Business, Money and Surviving the True Rat Race
giga's new car
Reinstalling: A Total War Afficiendo’s Story
General Sun's Tent
Daftmuse
Viking Prince's Hole in the Wall Dining
Rat Haze
Calvin's Corner
A Brooklyn Life
Coliseum
Alliances Gateway
World Alliances
Diplomacy
Faction 1
Faction 2
Faction 3
Faction 4
Faction 5
Faction 6
Faction 7
Faction 8
Faction 9
Faction 10
Faction 11
Faction 12
Faction 13
Faction 14
Faction 15
Minor Factions
Wars
Stellar Alliances
Wars
Diplomacy
The Leviathan Commonwealth
The Savonian Collective
The Akhar Dominion
The Tribes of Achaemia
The Barachan Freehold
Empire 6
The Kingdom of R'rakta
The Kalepian Commonwealth
The Tau'Hei Mercenaries
The Lotal Republic
The Nanite Vorg
Empire 12
The Republic of Anatoray (WIP)
The Tau'Shi Corporation
The Imperium of the Padisha Emperor
IMPERIVM ROMANVM
The Asevian Collective
The British Empire
The Terivan Republic
Empire 20
Fantasy Alliances
Diplomacy
Wars
Roleplay
National Alliances
War
Diplomacy
Roleplay
Archive
WBK's Fields of War
Forum RPG Storage
Current Game
Kingdoms
Role-Playing Game Gateway
The Age of Will
Story
Characters
Locations
Miscellaneous
Dungeons and Dragons RPG
Archives
D&D RPG Characters
D&D RPG Story
Barbarikon
Barbarikon: World, Races & Places
Barbarikon: Classes & Characters
Barbarikon: Adventures & Campaigns
Current Competition
Mafia
La Cosa Nostra: The Mafia RPG
New York City
The Five Families
The Romeo Crime Family
The Cesare Crime Family
The Gervasi Crime Family
The Nicoletti Crime Family
The Varzinni Crime Family
The Commission
The Streets of New York
Mob Wars
Registration
The Archives
Interactive History
18th Century Interactive History
Faction Courts
Chapters
Announcements
Map
War of Religion Interactive History
Battles/History
Diplomacy
Duels and RP
Circus Maximus
Game Reviews
AARs
Technical Support
Warhammer 40K
WH:40K Graveyard
Paradox Games
Europa Universalis
Europa Universalis Mods
Europa Universalis Multiplayer
Hearts of Iron
Hearts of Iron Mods
Mount&Blade
Mount&Blade Mods
Mount&Blade PotM Archives
Warband: Multiplayer
Bethesda Games
Personal Help and Advice
Universitas Ludus Olympus
TWC Spartan League Fitness Forum
The Basement
The Travelers' Lodge
Thema Devia
Foreign Languages Discussion
Org Tavern
The Capitol
SYMPOSIVM
TWC's Living History Forum
CVRIA
Prothalamos
Archives
Curia Vote
The Tabularium
Curial Committees
Inactive Committees (Archive)
Modification Committee
ToS Review Committee
TWC Wiki Committee
Curial Committee on the Expansion of TWC
Member Awards Committee
Consilium de Civitate
Citizen Antechamber
Pater Familias
Administrative Forums
Questions & Suggestions
Infraction Appeals and Discussion
The Tribunal
Archives
Commentary
Technical Bazaar
Technical Cathedral
TWC Cemetery
The Morgue
Terrae Expugnandae CE
Forum RPG
French forum.
TWC Multiplayer Campaign
Invasions: Total War
Reign of Attila (ROA)
Quick Reality Mod for BI 1.6
Alcibaides's XIV Century
RTR - Syria Total War
RTR - Megas Alexandros
Hardgame Mod
Department-7
Equipment
Characters
Story
Miscellaneous
Baltic Crusades
Byzantium Total War
Roma Immortalis - Dioclezianus Era
The Crusader States
Hader's Aquila Mod
Imperium: Total War
American Revolution: Total War
Developer forum
Mediterranian: Total War (M:TW)
Claim of Kings
devs only
Númenor: Total War
Knights and Kings - Total War (K&K-TW)
Divided Kingdoms
Knights and Kings Total War
BTW dev forum
Zulu Total War (ZTW)
Tides of Darkness
Etheldan: The Land of Steel
Osman Invasion: Total War
The Lion And The Eagle
Curse of Atlantis
utopia
Moria:TW
Basileia – Total War
Ancient Wars (BI)
Kingmaker
Rome: Total Gameplay (RTG)
Age of Darkness
Age Of Warlords II - Total War
devs only
Medieval Wars
Caucasia: Total war
China Dynasty Wars
Italia Invicta
Medieval:Total Realism
developers only
Ortus Romani
developers only
1066: Conquests
Black Sea: Total War
Black Sea Dev Forum
Polemarchia: Total War
Res Gestae Imperiales
Rise of the Caliphate
The Hyborian Age: Total War
Total War: the King of Kings
Wheel of Time Total War
Developer Forums
Aevum Fidei
Condottieri
Heraldry Mod
Miak's Extended Map Mod
Bohemia Mini Mod
Suum Cuique
EUROPEAN WARS 2 (EW2) - 18th century Mod
Narnia: Total War
Sinuhet's Formations Modifications
Tamriel: Total War
Dev forum
Wars of the Diadochi
Dev forum
Rise of Empires
XVI Century: Total War
Game Advertising Online
banner requires iframes
All times are GMT -5. The time now is
05:58 PM
.
-- Default vBulletin
---- Rome
------ Total Borg Center
------ Rome 2.0
---- Medieval
---- Rahl's Style
---- Pub
---- Barbie
---- Total War Center
---- Empire
---- TWCorporate
---- MiNT
---- Blackout
---- Starfleet
Contact Us
-
Total War Center
-
Archive
-
Privacy Statement
-
Terms of Service
-
Top
Forums powered by vBulletin® Version 3.8.3 - Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.