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Skins, Models, and Animations Ask questions about skinning, modelling, and animations for units, editing building models, and all 2d graphical editing.

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Revan Shan
Old August 29, 2009, 03:20 PM / [HELP] .mesh to .obj / .obj to .mesh converter?   #1
 
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Hey guys, one of my team mates is in need of a converter of this kind. He used a free 10 uses trial, but, as you may realise, it's not much. In fact, it has ran out of uses. Any program we can use?

Thanks in advance

- HIRIDIA Total War: Winds of Apocalypse -
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makanyane
Old August 29, 2009, 03:35 PM / Re: [HELP] .mesh to .obj / .obj to .mesh converter?   #2
 
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presuming you mean for M2TW units
http://www.twcenter.net/forums/downloads.php?do=file&id=2233
Goat converts mesh to ms3d (Milkshape) which only costs about £20 - and back again

don't think there is any completely free option.

btw - you shouldn't be asking in the tutorial section....
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Caesar Clivus
Old September 01, 2009, 04:54 PM / Re: [HELP] .mesh to .obj / .obj to .mesh converter?   #3
 
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I dont think there is a straight .ms3d to .obj converter. I think your best bet is to convert the models to ms3d using GOAT or GOM's converter and then use milkshape to export the model to a .obj file again. The downside to this though is that when you import the model back into milkshape from your .obj file, you'll lose all vertex bone assignments.

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