![]() |
|
|||||||
| Register | FAQ | Rules | Chat | TWC Wiki | Downloads | Arcade | Forum Help | Members List | Social Groups | Calendar | Search | Today's Posts | Mark Forums Read |
| EB Unofficial Modding Projects If you want to tweak EB, go ahead and post your work here |
![]() |
|
|
Thread Tools | Search this Thread |
|
|
#1 | |
|
Drummer and Fifer
Posts: 148
![]() |
i just did a little of my own modding and allowed makedon to recruit galatian heavy swords men and its works great but when they go to battle in campaign or in custom battle the model is that of celtic heavy infantry/ celtic lesser king does anyone know whats wrong?
|
|
|
|
|
|
|
|
#2 | |
|
Colonel
|
Hmmm, that's a puzzler. I had something similar while playing as Carthage. I got the Nietos (elite heavy Gallic infantry or whatever), but their skin was the "Scorodisi Elite Infantry" skin, with the square shield and all that stuff.
So, I can't help you. ![]() The Last Roman Mod of the week on hold -- I've played nearly every RTW mod out there. BOYCOTT THE USE OF SMILEYS! Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas. Please forgive me for not fulfilling my TWC responsibilities to the fullest -- I'm utterly swamped by RL at the moment. |
|
|
|
|
|
|
|
#3 | |
|
Regimental Sergeant Major
Posts: 1,070
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
You need to change the skins in the descr_model_battle.txt
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
|
|
|
|
|
|
|
|
#4 | |
|
Drummer and Fifer
Posts: 148
![]() |
i have changed the texture and the sprite how do i change the skin it also uses the neitos skin for the swordsmen when i add them to the selekuids too
Last edited by GreekGlory; July 10, 2008 at 12:44 PM. |
|
|
|
|
|
|
|
#5 | |
|
Armoury Sergeant
Posts: 592
![]() ![]() |
Post your code for the unit entry. It will be easier for someone to spot your error and help you out.
|
|
|
|
|
|
|
|
#6 | ||||
|
Drummer and Fifer
Posts: 148
![]() |
export_desc_unit.txt code
Quote:
Quote:
Quote:
|
||||
|
|
|
||||
|
|
#7 | |
|
Regimental Sergeant Major
Posts: 1,070
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
macedon appears twice in the dmb code. Delete the second entry and they will look like the galatian unit rather than the neitos one.
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
|
|
|
|
|
|
|
|
#8 | |
|
Drummer and Fifer
Posts: 148
![]() |
wait delete the sprite entry or the neitos entries
|
|
|
|
|
|
|
|
#9 | |
|
Armoury Sergeant
Posts: 592
![]() ![]() |
As Foot mentioned, macedon appears twice in your code. Delete the second macedon entry which is the neitos entry. In both the texture line and the sprite line. Macedon should not appear twice in the texture or sprite sections of the DMB code.This should solve your problem.
|
|
|
|
|
|
|
|
#10 | |
|
Drummer and Fifer
Posts: 148
![]() |
thanks ill try
|
|
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | Search this Thread |
|
|
|