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#1 | ||
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Colonel
Posts: 3,054
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Does anyone know what I need to edit in the scripts to change the conditions for Augustan Reforms. I changed the Marian conditions successfully but Im not quite sure on the Augustan reforms can anyone help me out here. I would like to get the reforms as soon as possible. Hopefully to eliminate the general characteristic.
BTW this is for 1.1 ![]() Quote:
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#2 | |
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Regimental Sergeant Major
Posts: 1,070
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same file in the Augustan Reform section.
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
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#3 | ||
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Colonel
Posts: 3,054
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Foot im not sure what u meant. I have found the section in the scripts that list the requirements for the reforms. Such as the counter trait and turnlimit and number of battles fought... I found all that in the script, but when it comes to the limit on type 2 gov, and the trait im not sure what to change.
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#4 | ||
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Colonel
Posts: 3,054
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anyone have any ideas?
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#5 | |
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Regimental Sergeant Major
Posts: 1,070
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If you want to change the limit of where type II govs can be built you need to change where the expansion resource is placed. This can be found in the campaign_script.txt
For traits you need export_descr_character_traits.txt and export_VnVs.txt. A little bit of searching on this forum would have found you lots of posts about all this. Far easier to spend a little time searching than waiting for someone to give you the answer. Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
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#6 | |||
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Colonel
Posts: 3,054
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Quote:
Thanks for the help. I wanted to completely eliminate the requirement for traits and just have type two gov and provinces, battles, and turn limit. ![]() Quote:
Last edited by MathiasOfAthens; June 10, 2008 at 08:55 PM. |
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