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| EB Unofficial Modding Projects If you want to tweak EB, go ahead and post your work here |
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#1 | |
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Drummer and Fifer
Posts: 166
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is there any mod that can change recruitment time to zero? I know its not historically accurate.
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#2 | |
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Lieutenant Colonel
Citizen |
I don't believe there ever has been for EB. At least not for v1.0.
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#3 | |
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Lieutenant Colonel
Posts: 2,747
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send me your export_descar_unit file and i will do it for you
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#4 | |
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Drummer and Fifer
Posts: 166
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Um heheh this is goin sound lame but i dont know how to do that
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#5 | ||
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Мосфильм
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In your RTW installation there is a folder called EB. Inside this one called Data. Inside that one a file named export_descr_unit.txt
First make a copy of it (just in case). Now you have a file named Copy of export_descr_unit.txt Open the original export_descr_unit.txt You will find entries for every unit: Quote:
Now, I tried that and I would not advise it. Not only you unbalance the Factions but you end up facing lots of low tier units... But it's up to you |
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#6 | |
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Light Infantryman
Posts: 26
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its real simple tho, just use the replace function in notepad
like for search stat_cost 1 and replace stat_cost 0 and continue changing the search value...worked for me... some entries has more/less spaces between the stat_cost and the value "1" etc this changes all factions tho, but it evens it out imo, just a personal preference... edit# it doesnt add all the spaces when i post here, so just copy from the .txt instead... Last edited by tob; March 14, 2008 at 02:47 PM. |
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#7 | ||
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. .. ... .... ... .. .
Posts: 4,004
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Quote:
A typical legionary cohort take only a few months to train, and one could easily recruit 10 or 20 cohorts at the same time provided there is enough money and population. While some elite units, for instance the sacred band infantry, probably spend many years in training camp before they are sent to fight (but again, you can train many of them at the same time). |
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#8 | |
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Corporal
Posts: 237
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I tried to turn soldier's one turn' into zero turn recruits for my own personal mini mod for this EB, one for slow gameplay and one for fast gameplay.
I changed all of units codes from stat_cost 1 to stat_cost 0, same thing with stat_cost 2 to stat_cost 0. And I loaded campaign, all of my infantry still have 1 turn instead of zero turns. I decided to start a new campaign instead and stilll have 1 turn requirement of soldier to be trained. UPDATE: BINGO! I found what wrong, when I clicked the single player shortcut of EB, unit files from sp game edu backup replaced export_descr_unit.txt in Data folder from their folder. So I edited unit file from sp game edu backup export_descr_unit.txt and it worked now! Eagle out... Last edited by Eagle114th; October 31, 2008 at 12:01 PM. |
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#9 | |
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Drummer and Fifer
Posts: 159
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Keep in mind that there are two of the sp_backup folders if you installed the single player shortcut, one in the data folder and one in the immediate subfolder of the shortcut. So you'll be replacing 4 copies of export_descr_unit.txt. I always keep an extra copy handy in case of an error.
Last edited by tullyccro; January 21, 2009 at 09:54 PM. Reason: forgot something |
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