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| EB Unofficial Modding Projects If you want to tweak EB, go ahead and post your work here |
| View Poll Results: ALX AI | |||
| Advanced than RTW |
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164 | 82.41% |
| Not Advanced |
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7 | 3.52% |
| Same |
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28 | 14.07% |
| Voters: 199. You may not vote on this poll | |||
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#1 | |
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Quartermaster Sergeant
Posts: 718
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![]() EB with ALX.exe Save game compatible RTW.exe - BI.exe campaigns. Reliable, fast and smart engine Retraining and Night Battles AI featureas To play Europa Barbarorum using Alexander expansion you will need to install RTW that is 1.5 patched after which you either install Alexander add-on or use only its targeted *exe file Install EB and fixes In details: 1. Install Rome Total War + 1,3 and 1,5 patches. 2. Install Alexander expansion or extract the Alx.exe file only into your RTW folder. 3. Install EB 11 and EB 12. 4. EB fixes a) To play EB with only improved engine you need use 5. ALX engine files. b) If you want to play full modification you need to use 5. EAEM files. 5a. EAEM fixes. 6. Change the target line of EB.exe single player. **************************************************************************************************** 24062008 Here's are fully updated alex.exe ENGINE mod files that work with TrivialScript NOTE1: THESE FILES ARE FOR ''ENGINE'' USE ONLY THEY ARE NOT A PART OF THE EXTENDED EB ALEXANDER MOD USE THEM ONLY TO PLAY VANILLA EB WITH ALX.exe EB 12 http://www.zshare.net/download/51697518abdc7e31/ If you don't have ''7z'' archiver (which you need to unpack the files) you can download it for free here: http://www.7-zip.org/[/COLOR] Extensive Alexander EB Modification 2009 Final edition NOTE2: THESE FILES ARE FOR ''EXTENSIVE MODIFICATION'' USE ONLY THEY ARE NOT A PART OF THE ENGINE MODIFICATION FILES USE THEM ONLY TO PLAY EAEM MODIFICATION OF EB WITH ALX.exe ![]() http://files.filefront.com/EAEMexe/;13812792;/fileinfo.html THIS IS THE MOD notice: pls backup your EB data folder before testing this mod suggested preferences are very hard campaing difficulty and medium battle difficulty preference EAEM is Alex.exe based and it is not save-game compatible with other EB saved campaign games :: Credits :: Maksimus EB team Rome Total Realism Team Roma Surectum Team China Team Zhanguo Team HalieSatanus MrMerisi Lysander13&Riczu74 Barbarossa82 Total War fans Total War Center Total War Org Popular RTW submod of Europa Barbarorum is finally out. Enjoy the diversity of units, armies and game balance using Alexanader expansion AI, tens of new units and overal rebalance of the world. New Chinese rebel faction and far eastern flavour of new unique models for generals and units. Fight for the world that will not allow you to advance unless you are tough enough. The hardest and most challenging to play modification of EB. Use your commander and economy skills to win and advance. This modification will bring hard core veterans to new challenges while the new players will fall in love in the game mod that will shape their perspective of RTW. OFFICIAL FIXES Last update 12 august 2009 Spoiler Alert, click show to read: :: EB-ALEX STEP-BY-STEP START! ::note: use http://notepad-plus.sourceforge.net/uk/download.php to edit EB *txt files How to adjust the target line of your EB.exe >Go to EB shortcut - left clck on the shortcut and chose properties - then - change the Target by copy-paste method "<drive letter>:\<directory path you've installed RTW into>\RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander "...\Rome - Total War\ RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander If you have problems please download EB.exe with already set target line http://www.MegaShare.com/1330179 Spoiler Alert, click show to read: :: AI UNIT USE IN BATTLE ::Spoiler Alert, click show to read: :: AI UNIT RETRAINING FEATURES ::Spoiler Alert, click show to read: :: AI NAVAL USE ::Spoiler Alert, click show to read: In these cases - Greek City states are draging troops from Rhodos so they can defend the Capitol, those moves are characteristic for all factions (Egypt drags the troops from Salamis and Nile to Syria and Asia Minor; Makedonia does the same from Lesbos to Thessaly, Carthage moves the army to Sicily etc) There are numerous solutions for Alex.exe engine to be more playable and for everyone. :: NIGHT/TWILIGHT FIGHT ::Spoiler Alert, click show to read: All generals have the ability to fight at night. If they win few night battles they gain additional traits as bonus for fighting at night. If you want to add Night-battle trait manually - follow this pattern in '' Rome - Total War folder/eb/data/world/maps/campaign/imperial_campaign/descr_strat.txt'' Spoiler Alert, click show to read: :: KNOWN BUGS ::Spoiler Alert, click show to read: :: PICTURES FOR SIGNATURES ::Spoiler Alert, click show to read: :: :: JOHNNY SHUMATE :: ::FOR ALEXANDER EB More about Johnny Shumate http://community.imaginefx.com/fxpose/johnny_shumates_portfolio/default.aspx ALEXANDER EB TEAM is working on EB based Mods that will bring new and improved AI gameplay. :: ALXEB MODDING PROJECT ::Alex.exe engine fact's specified for modding on Alexander - Total War for EB, with unique Features List: Spoiler Alert, click show to read: Have fun! Last edited by maksimus; August 26, 2009 at 05:31 PM. Reason: UPDATE ! .) |
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#3 | |
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Colour Sergeant
Posts: 444
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This looks very interesting.
I don't actually have Alexander: Total War - this might just persuade me to buy it. I'll let a few others post their experiences first though. |
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#4 | |
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Light Infantryman
Posts: 3
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Does the AI handle sea raids better with Alexander?
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#5 | ||
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Quartermaster Sergeant
Posts: 718
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Quote:
Last edited by maksimus; December 05, 2007 at 04:08 PM. |
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#6 | |
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Quartermaster Sergeant
Posts: 718
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Not sure, I think that sea raids are complete disaster on RTW/BI/ALEX I had some that were much better (ones that had abot 9 units sieging Rome) but the point goes beyond - ALEX.exe engine ''Retrains'' troops, always groups armies - that lead to less but bigger battles and battle AI on Alex is the best..
The retraining feature does not exist in RTW or BI engine - that is - that feature is disabled just so human player could win more.. In Alex it is on, and, Alexander is really made as a finall mark before MTWII and mostly for veteran players so to some point it is too hard But for EB 1.1 there will be a mod and optional *txt files that would make Alex engine on EB 1.1 playable for all fans and gamers .) |
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#7 | |
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Light Infantryman
Posts: 3
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Sounds awesome. Any idea when 1.1 will be released?
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#9 | |
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Colour Sergeant
Posts: 338
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Will EB1.1 have those features you mentioned above, and I will just simply install Alexander and play with the Alex.EXE shortcut?
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#11 | |
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Quartermaster Sergeant
Posts: 718
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note: this link contain's Alexander EB member's discussion's as well as gamer's suggestion's that follow preparation's for EB 1.1 mod that will be RTW or BI exe compatible
http://forums.totalwar.org/vb/showthread.php?t=96135 Join with your comment's And - yes Alex engine support's more extensive add-ins in ''desecr_models_battle.txt'' |
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#13 | |
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Colour Sergeant
Posts: 338
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Hey Maksimus, I tried ALX.EXE, I noticed the when I left the town or city without governor, the unit with casualties will automatic retrain even I uncheck the recruitment. Never happen with RTW or BI. So it means AI will do the same? with or without governor in the settlement? That's the only difference I notice with ALX.EXE. Not sure if AI is better in battle coz I am using darthformation.
And the night battle is not available with saved game or new campaign game. |
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#14 | |
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Indefinitely Banned
Posts: 13
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looks great, but do the units and factions change though, I love the current idea.
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#15 | ||
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Quartermaster Sergeant
Posts: 718
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Quote:
And yes, We In the EB ALEX team are supporting Darth that will be a part of the ALEX EB mod for EB 1.1 |
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#16 | ||
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Quartermaster Sergeant
Posts: 718
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Quote:
note:ја сам из Београда али никоме немој да кажеш |
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#17 | ||
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Colour Sergeant
Posts: 338
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Quote:
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#18 | ||
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Quartermaster Sergeant
Posts: 718
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Quote:
Only Named Character's can fight at night |
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#19 | |
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Chidori
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Posts: 3,723
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kinda sucks not to have alexander expansion now...
Patronised by Voltaire le Philosophe
Therefore One hundred victories in one hundred battles is not the most skillful. Seizing the enemy without fighting is the most skillful. War is of vital importance to the state and should not be engaged carelessly... - Sun Tzu Orochimaru & Aizen you must Die!! Bankai Dattebayo!! |
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#20 | |
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Colour Sergeant
Posts: 338
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Is it ALX.EXE or just my diplomat?
Seleukid is still strong to give that kind of proposal. They have 2 full stack at my borders. I conquered that town few turns before, then I ask to give me tribute or I will attack again, they propose with ceasefire with lesser tribute, so I ask again for a single payment of 10000mnai and they said ok if give back that settlement, I accepted. After few turns I attack again the settlement, during the siege I ask for money, they said they can only propose ceasefire then I ask for that town and this is their proposal. campaign difficulty: VH EDIT: How do I paste the image without attaching it? Last edited by chenkai11; December 11, 2007 at 01:47 AM. |
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