I guess the forts should be forts, not castles, otherwise income would be a bit too high but garrison could still be free. Maybe only have a few castles ans some small town for the night watch, they weren't that rich in the books.
Or that many...
“The human eye is a wonderful device. With a little effort, it can fail to see even the most glaring injustice.”
So....are we getting a wall? and a Night's Watch?
I think it would be cool to have nights watch events and stuff like that but I dont like the idea of them being playable unless something prevents them from going south and they have some sort of wildling faction/multiple clans to fight (possible a seperate campaign on a more detailed map north of the wall with smaller armies)
Dont get me wrong, I love the nights watch but I would also like this mod to stay as true to the books as it can while providing an epic and awesomely fun experience and the nights watch simply cannot measure up to any of the factions in the mod and would be unrealistic to have them beat any of the factions.
After releasing 1.0 and a couple versions after that it would be awesome to see seperate campaigns like Robert's Rebellion and nights watch vs. wildlings. For now I do apreciate what you guys are doing as well as how much your doing. keep it up
This is the perfect thing for a submod, I imagine.
I'm enjoying the Alpha right now. Greyjoys are dominating.
GED, the wall is too straight. Can you, perhaps, add some geography to it, make it less perfect?
Shouldn't the castles be villages, as there were no fortifications on the south, and there be some kind of fort or custom settlement in the pass?
Or just make the castles custom settlements with fortifications only to the north and a giant mountain wall thing to the east and west. That would work too.
Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
super awesome music thing | political profile
GSTK member - Join today! (We're restarting. Again.)
I also like the idea of having the wall and the Nights watch. I believe that the Wildlings should also be a faction in the game, possibly with villages and possibly without. I believe they should periodically send attacks at the wall and that these attacks should get progressively bigger and bigger until eventually the Nights Watch becomes completely unable to handle the incursions alone and then asks for help. If you do not give it, they should break through and then start swarming all over the North. I also believe that their settlements, if they have any, North of the Wall should have a growth limit in terms of how much you can upgrade them and that they should have no castles and be unable to build them if that is imputable. Their units while they remain North of the Wall should be absolute crap and the Nights Watch should pown them with quality early on. If they break through and manage to capture a castle, however, I believe that they should then gain the ability to create better units and become serious contenders to represent them getting access to better weapons and armor now. I also once advocated them being playable, but I am not sure if that is a good idea. Do like the idea of burning Westeros to the ground as a Wildling Horde though
I bet this title shall get attention!
Just joking, by the way... But I do eagerly anticipate 1.0.
What do you anticipate most?
I think I anticipate the better map and truly diverse units more than anything. Oh, and the unique diplomacy! (Okay, so I cheated by listing three things.)
You evil, evil, person. I just prepared a standard it`s done when it`s done speech.
I know without screens or something it sounds pretty empty.. But we are working on something very special. In addition Progress on several factions has been good and stuff. As soon as possible i`ll try to persuade the team to post another preview.
Personally i`m mostly looking forward to some units the talented modellers of our mod created.. And most of the unique Generals are utterly amazing, too, and Hannibal keeps betting better and better.
Currently we are blessed with 3 very talented modellers and skinners. Which allows us to produce some high quality work.
Any hints on what faction that might be?
Edit: it says there are 68 views and 5 posts. people arent very vocal lol
Last edited by Jaime Goldenhand; February 28, 2011 at 08:40 PM.