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SovietSoldier
Old November 03, 2009, 06:37 PM / Mines!   #1
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Wouldn't it be cool if in Sieges, we can make troops dig in underground, and set Mines below a Fortress? The Ottomans did that in Vienna. Yes, not many Mines were used in Napoleonic Wars, but wouldn't it be amazing to use Mines? Of course, they would cost 1 turn to deploy Mines under a fort, but it would be spectacular if we could use Mines.

Do you think Mines should be used?
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Godless Pickle
Old November 03, 2009, 08:26 PM / Re: Mines!   #2
 
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YES! And trenches and siege fortifications too. But that might all be a little complex...
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InF3sTeD
Old November 03, 2009, 10:06 PM / Re: Mines!   #3
 
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They had sappers in Rome Total War. They would dig up to a wall and plant explosives. It was a pretty cool way to take down a wall without having to use artillary.
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General_Meevious
Old November 03, 2009, 10:35 PM / Re: Mines!   #4
 
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Haha, you know how if you have men manning the cannons at the front of your fort, the enemy infantry will come right up to the walls, then march around to the back at a mine-ish sort of distance from your fortifications? Mines would be a guaranteed win against infantry armies. If the first explosion doesn't rout or destroy them, somewhere along the line they would give up or perish. "The end of ninja ropes".
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Humble Warrior
Old November 04, 2009, 07:36 AM / Re: Mines!   #5
 
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Quote:
Originally Posted by InF3sTeD View Post
They had sappers in Rome Total War. They would dig up to a wall and plant explosives. It was a pretty cool way to take down a wall without having to use artillary.
Actually, it wasn`t explosives as there was no such things. What happens is that they dig underneath then gather burning stuff like wood and basically burn right under the walls until the walls weakened and collapsed. Also, in reality it would take a few weeks to do, although this is represented in that you have to wait t least a turn before sapping works..
Anger is as good as courage in war.

Wellington and Napoleon would be livid if they had to go through this!

STEAM-ONLY is ethically wrong (as well as practically annoying and inconvenient to offline players). I`ll think of a better way to say this soon...
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gilmeiri1
Old November 04, 2009, 11:19 AM / Re: Mines!   #6
 
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I'm dont think that's CA do that but it's very very good idea
I wish it will be
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Lockhard
Old November 04, 2009, 12:56 PM / Re: Mines!   #7
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There's a problem. Every time you mention mines, it is almost impossible to separate it from countermines. That's like cavalry and stakes. Or artillery and cavalry. If ETW got option for besieged army to prepare as well as besiegers(i.e. trenches etc.) mines scould be implemented easily. but now it may be too disbalanced in terms of abilityto destroy enemy fortifications.


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Baker2
Old November 05, 2009, 01:53 AM / Re: Mines!   #8
 
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Mines definitely need to be made available, instead of a Campaign-only unit's drop-off weapon
"We have learned, a little late no doubt, that for states as for individuals real wealth consists not in acquiring or invading the domains of others, but in developing one's own. We have learned that all extensions of territory, all usurpations, by force or by fraud, which have long been connected by prejudice with the idea of 'rank,' of 'hegemony,' of 'political stability,' of 'superiority' in the order of the Powers, are only the cruel jests of political lunacy, false estimates of power, and that their real effect is to increase the difficulty of administration and to diminish the happiness and security of the governed for the passing interest or for the vanity of those who govern..."
- Talleyrand on war and imperialism
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RO Citizen
Old November 05, 2009, 02:06 AM / Re: Mines!   #9
 
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Yeah. Fougasse for forts. Cool
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gilmeiri1
Old November 05, 2009, 06:42 AM / Re: Mines!   #10
 
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I have another idea

Make Mine Unit[they have also Musket guns] that's dig and put some mines underground fast
like the wood spikes but you cant see that (you can guess if you see Mine Unit near that)
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RO Citizen
Old November 05, 2009, 08:51 AM / Re: Mines!   #11
 
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Wasn't that the job of Sappers?
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gilmeiri1
Old November 05, 2009, 09:40 AM / Re: Mines!   #12
 
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Quote:
Originally Posted by RO Citizen View Post
Wasn't that the job of Sappers?
Sappers = mine unit
it's the same
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Der Löwe
Old November 05, 2009, 10:31 AM / Re: Mines!   #13
 
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Quote:
Originally Posted by gilmeiri1 View Post
Sappers = mine unit
it's the same
Well, to sapp, what sappes did, was to dig a trench towards the fortess, or in reality towards just outside of the fortress. Usualy it was not underground but a waisthigh treanch whit gabions, baskes whit eart, on top. These sapps when close enough was the starting line for parallells, a trench running paralell to the fortress line. But I guess you would use sappers if you where to dig under the walls of a fortress.
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TMB Total War
Old November 06, 2009, 12:01 AM / Re: Mines!   #14
 
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of course!
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