Originally Posted by
TheBohemian
WEREWOLVES
I looked into it a little deeper and there is a lot of uncertainty about what werewolves are and if they're still around in the Third Age or if the wargs of the Third Age are the descendents of the werewolves of the First Age or just the same thing. Evidence on the side of werewolves being around in the Third Age and distinct from wargs: Gandalf tells Frodo at Rivendell something to the effect of "...wraiths aren't the only servants of the Dark Lord. There are orcs and trolls, wargs and werewolves, and Men...". However, when the Fellowship is attacked by wolves on their march to Caradhras, Gandalf throws a flaming stick in the air and says, in Quenya or Sindarin, "Fire save us, fire against the werewolves" and clearly uses the elvish word for werewolf. And remember, those wolves that were killed by the Fellowship mysteriously vanished before morning, leaving even Legolas' arrows behind on the ground, undamaged. So, were they wolves of Isengard, hounds of Sauron, ...werewolves? Is a talking warg and a werewolf one and the same?
Thirdly, in some appendix that describes the battles between Dol Guldur and Lorien, the defenders of Dol Guldur are described as Giant Spiders and Orcs riding Werewolves. The original werewolf was Draugluin, who was the spirit of a maia that occupied the body of a wolf. His "descendents" may have actually been his biological descendents, or just other wolves taken over by the spirits (fear) of minor maiar and fallen orcs, but either way, a werewolf is a wolf with fear (that's fee-ar, a soul). Wargs can talk, so maybe warg==werewolf, despite what Gandalf said at Rivendell.
I don't have the answers. But it means my call for a WEREWOLF unit may have been a little inaccurate. This is what I had in mind (using Palantir notation):
Werewolves
Men 30
Cost 800
Upkeep 280
Morale 18∞
Attack1 φ 15 (12)
Attack2 0 (0)
Defence 3♥ 14 (2+12+0)
Dependencies b4, Dol Guldur, Barad-Dur, Black Gates
-or-
Dependencies n/a, Barad-Dur, Black Gates, Dol Guldur
I know what King Kong will say. That unit is functionally redundant with trolls (it's a modification of Isengard Berserkers, which are Isengard's poor man's troll). Alternatively, if we think werewolves==wargs, then Mordor should clearly have some. But that eliminates one of the differences between the orc factions that makes that game interesting. So to be canonical, either Mordor has warg-riders (or riderless wargs?) same as everyone else, or they have this unit I just presented that is kind of a lame troll: really good at guarding the castle but sucks in the open.
This is a more specific proposal for a Galadriel siege unit:
Galadriel
Men 2(24)
Cost 950
Upkeep 270
Morale 13
Attack1 7 (crew)
Attack2 200 (330) (no flaming ammo ability)
Defence 8 (2+6+0)
Dependencies n/a, Caras Galadhon
Anyway, King Kong, if you think they're lame, scrap 'em. I tried.