- panno (from totalwar-zone) want to make a webside
- Ricooo (totalwar-zone too) want to help as a reseacher
will we use all 199 regions for our map ?
- panno (from totalwar-zone) want to make a webside
- Ricooo (totalwar-zone too) want to help as a reseacher
will we use all 199 regions for our map ?
Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann
not sure yet... i need to research more etc
PROBABLY not
i'd guess around 150 for a first release... then perhaps more later...
do either of these german guys speak any english? i'd speak german aber mein deutsch ist furchtbar!
Questions from the german community :
- what about the religions ?
- what about the pope ?
Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann
Hi guys, I have just returned from Scotland. So whats happening so far? What have I missed?
Pedicabo ego vos et irrumabo.
Thread title changed by request.
From the holy bloodline of GodEmperor Nicholas | The last son of Publius
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I was thinking about the Pope before. My idea was either to have all Christian factions subject to him, but some (Romans, Wessex etc) having extremelly bad relations... OR get rid of him entirely. The tenth century was, after all, hardly the golden age of the Papacy, and so there does not seem to be much need to have a Pope. After all, in Vanilla, basically all he did was call crusades, and as there were no crusades in our time period, there doesn't seem too much point in having him.... what do the others think?
As for "what's happening so far", I have taken on team leadership, and have started gathering a small team. We have assistance from CBUR, Bulgaria Total War, and Vacuus Lux Lucis for units, and several members of the Total War community, on the English and German forums have expressed an interest in helping out. Plus, I have been doing some research, and come up with a rough idea of regions and provinces, based on Euratlas. Which is below...
Oh, and for religions I was thinking Roman Orthodox Christianity, Celtic Christianity (was it still active at the time?), Paganism, Judaism, Shia Islam, and Sunni Islam. Can you suggest any others?
Last edited by Amroth; August 08, 2008 at 11:26 AM. Reason: dp
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
lol, don't worry they are
if you look really closely, you can see a little black dot between them
i've counted the regions, and there are approximately 160 of them... give or take a few, it's difficult to keep track! So plenty of room for other suggestions, if anyone has any.
why do we have some many different factions in brittania and scandinavia??? I don't get it
Carl von Dobeln's son
How it all began
Author of the Basileia ton Romaion Series book 1, 2, 3
The work has been done, the trilogy is completed or has it?
To be fair that´s about right!! to solve the problem we can make the other factions emergen or sort of or have rebels available for recruitment in those areas. and can you give me any other scandinavian faction that is not call "the viking", because to put the viking as a faction and then another faction beside it seems to be silly!! we can solve the scandinavian problem by making one "the viking "faction and the units name will be relevant to its own region!! how is that sound?
You must choose at least one faction of each of those regions that will be active rebels(sub factions)!
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
the maps looks great but we need a few more provinces
- 2 in Greece
- 2-3 East frankish empire
- 2-3 West frankish empire
- 1 in Egypt
the rest is ok
+rep
I put the religions in the german threat, ok ?
Thanks to B. Ward for changin Threat title
Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann
If you're talking about the province map I proposed, not all of the coloured nations will be factions, that is just a template, as it shows many of the provinces of the time, making it easy to "carve up".
About extra provinces, remember there will be cities on Corcyra (Corfu) and Mytilene, as they were Roman themata at the time! So that gives the two extra Greek provinces. I agree with the extra Egyptian one, can anyone suggest a city? Same with the Frankish Empires...
I will try to "clean up" the map a bit, so that it only shows the playable factions in the mod...
good idea
I put youre map into the german page, too
Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann
Only Roman Christianity and Celtic Christianity ?
Not Catholic Christianity, Othodox Christianity and Celtic Christianity ?
Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann
you can read german ?
look here : http://de.wikipedia.org/wiki/Keltisches_Christentum
I prefer three christian churches
Last edited by KoRnflakes; August 06, 2008 at 02:24 PM.
Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann
It was state that there will be 4 factions but, i am thinking about the rest of the map , so the team have to decide which faction remain and which turn in to rebel! like fortrui could be emergen faction but it will be Alba by then!!! and also gwynedd could be the other one, and so we keep one saxon, one celtic, one emergen britonic and one norse that would be vassal of the viking faction whatever the name we give to the latest.