The ones I can think of right now are DarthMod and Imperial Destroyer.
The ones I can think of right now are DarthMod and Imperial Destroyer.
Wow Quintus, truly fantastic work!
Replaced two Dutch ministers in the opposition list.
As a little pre-Christmas present I'm proud to present you the:
Swedish Lif Drabant Corps
Beautiful unit, Quintus! Nicely done!
And here is a late christmas present; the:
Swedish Cavallerie Regemente
I hope every fan had nice christmas holydays
Here are 2 new cavalry units with very similar uniforms (take a look at the hats and trousers):
Swedish Lif Regemente
Swedish Lif Dragonerne
Beautiful work absolutley stunning, Can't Wait!
As a new version for Rise of the Republic is on the horizon, let me summarize what we've done in the past years and what will be new in the next release.
4 new Factions are added and completely reworked. So apart from France and Great Britain there are the USA, the Kingdom of Prussia and the Electorates of Saxony and Hannover. Furthermore you can already recruit some new Swedish and Russian units in the Battle mode.
Units
Tech trees
Buildings
Historical Characters
UI
Music
Last edited by Quintus Hortensius Hortalus; January 28, 2018 at 04:42 PM.
Hello,
At first I want to appologise from the annoying campaign crash. The good news is, I found the bug and fixed it so the campaign will be stable again. There were just 2 entries in the AI tables in the startpos.esf wrong and this caused the AI searching in a Region for an army where the army was not. This caused the R 6025 runtime error.
Furthermore I corrected all uncorrect textures which were reported in the hope that all have been found. I addition GB and France can now recruit tradeships and the US can now expand their ports and plantages.
In addition the enddate for the 6 done factions have been fixed to 1803.
Special thanks to MAIAN and Switz for many hours of testing and helping me find the bug!
In addition I did a bit more than just fixing bugs, I though that I give you a bit more. The result are 2 new elite units and many new historical characters.
New Units
Several new histrical characters are added to the mod
And some other Artworks
Last edited by Quintus Hortensius Hortalus; February 25, 2018 at 02:44 PM.
Prussian Army tech-tree
Is there any way to use 40 units with IS?
If you use the save editor you can change the army and navy sizes.
Skip to step 5 on this page:http://www.twcenter.net/forums/showt...rmy-in-LME-WiP
In my campaign development for IS, the game will be able to play with 40 units. The balancing is still in development.
Congratulations, on the future release of what was a wonderful mod for ETW.
Will there be a mp campaign available? Even if both players have the ETW MP Keys.
I have not played ETW in quite some time but this mod was such a good mod it would be worth it if there was the ability to play the Rise of The Republic Campaign in a mp capability.
Thanks in advance and good luck with the mod.
This looks great! Thanks Quintas