Nice as always, love the celtiberian inspiration in some of these units with the pectoral armor, cant wait to play as these guys.
Nice as always, love the celtiberian inspiration in some of these units with the pectoral armor, cant wait to play as these guys.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Preview: Settlement Models - Part 4
Part 1 is here.
Part 2 is here.
Part 3 is here.
~~~~ Strat Map Models ~~~~
Some new campaign map models.
Various
~~~~ Dunharrow ~~~~
A castle, and an unusual one at that; this is Leo's Dunharrow with some additions.
A gate leads to the castle proper within the mountain, containing the living quarters and other structures that a castle requires. (In battle this cannot be entered and its internals cannot be seen, just as normal keeps in castles cannot.)
Outside are more structures: bowyer, garrison quarters, stables, etc., depending on what buildings are currently constructed here.
To the north lies the chasm which one may walk through to eventually reach the under-mountain pass that was later to be known as the Paths of the Dead. The chasm is part of this battle map, the Paths of the Dead are not - there is no battle map for those. The gate mentioned above is not the entrance to the Paths of the Dead.
So this is a castle mostly hidden from view within the mountain rock.
Dunharrow
~~~~ Orc & Troll Camps ~~~~
The Hill-men of the North may have access to Orcs, Trolls and Wolves but even a fool would not let them live within the settlement walls. No, they have their own place...
Orcs Camps and Troll Camps are buildings that provide their recruitment. If constructed then they are present on the battle map*.
* Maybe. It depends on the settlement model. They are available to all HotN-built settlement types, and many types for some other factions. But no custom settlements will show them, nor some factions. e.g. An Elf-built settlement will not show them even when HotN has captured it and constructed the Camps there.
The first image is an Orc Camp. The second a Troll Camp. The rest are both combined.
Orc & Troll Camps
~~~~ Umbar Port ~~~~
Preview 1 shows Umbar, the huge city that is the Black Númenórean capital. It is also a major port. Umbar just got even bigger...
This battle map port cannot be entered at all by armies. If the port building is destroyed on the campaign map then it will be absent in the battle map; rebuilding the port brings it back.
Umbar Port
~~~~ Credits ~~~~
leo.civil.uefs - for Dunharrow from his Alternative Patch.
Red_Devil - for kindly donating the wheel winches and ship sails for Umbar Port.
xHolyCrusader - for some efforts and advice.
Wilddog & Makanyane - for the IWTE tool and their shared knowledge and help in the Workshop.
TATW for various bits and pieces used in the strat and battle models.
Thanks folks.
Great! Uniquely great!
Join the TWC University now!
My Tutorials:
How to fix the custom settlement bug in Linux and Mac
Unpacking the Game in Linux
How to install mods and submods in Linux
My Battle Tests, too.
Wannabe modder, currently working on Faerun TW.
I'm happy to see these previewed; Umbar has especially had me drooling for a long time now, so love Withwnar shared them with the world
Last edited by Ngugi; January 13, 2017 at 12:49 PM.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Good Lord those are amazing, and Map textures. Sweeeet! Can't wait.
Wow, I lost my at the Umbar port and Orc/Troll camps that will be seen on the battlemap. Fantastic work!
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nice work
Rise of Mordor 3D Modelers Wanted
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Umbar Port is totally outstanding. Splendid work here!
wow, Umbar is gorgeous.
OH MY GOD that Umbar is absolutely stunning! Wonderful stuff, can't wait
Amazing stuff
• Son of MasterBigAb; • Father of St. Polycarpe • Kahvipannu • Radboud • Mhaedros • GeMiNi][SaNDy •
• Flinn • UndyingNephalim • KAM 2150 • Charerg•
Is it possible to have the DCILA logo in .png and transparency, for promotion purpose?
Ah, I think Carthage thought "Umbar" when they built their harbour
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Beautiful, and nice nod to Carthage. The port is ace.
Great work guys!
Why Carthage? It looks more Alexandria to me.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory