So many regions ;_; so many factions, I like it. I just wish I could zoom.
Anyways, here's my planned campaign
http://goo.gl/Q7cPF
So many regions ;_; so many factions, I like it. I just wish I could zoom.
Anyways, here's my planned campaign
http://goo.gl/Q7cPF
People don't realize how much time and effort they put into this game because their to worried about trails and AI from a crappy demo (understandable) there are so many factions with their own units, and tech trees and merging options. Call me a fanboy or "flame" me Idc I give alot of credit to CA for how deep and diverse this game goes
Some things to add:
1. Wasn't Sardinia considered the rich granary of mediterranean? Nonetheless no grain resource?
2. I thought Spain was rich of silver (or was it gold) and this was one of the main reasons for Carthages expansion to get those mines. But I can't see any silver resources there sadly?
3. It would be superb if you can add the feature that resources/wonders are visible on the whole map, maybe through symbols. This would help planning the expansion of your empire a lot.
4. Is it possible for main factions to absorb client states? I.e. Carthage seems fully surrounded by clients and won't control a connected territory, because of all it's client states already ruling over north africa. And it seems a little bit odd to be forced to conquer your own clients.
5. Overall Carthages starting points now look very strange and mazy. Wouldn't it be better - and more logical - to give Nova Carthago all spanish regions and therefore Carthago the 2 North African regions? Would make sense (because why should there be a nova carthago in North africa?), also it would be like "new spain" in TW Empire. And Carthage would have some connected regions.
6. Will you add information on bonuses of the wonders?
7. Sea borders/regions are very hard to see, maybe make them slightly more visible?
8. Can you also add Allies/Client States to the individual main factions please?
Last edited by Igor85; July 12, 2013 at 01:12 PM.
http://goo.gl/uhT5U
heres my map
Germania can't be conquered
Maps looking good!
Seems Seleucid have alot of client states; going to be interesting taking say Ephesus from them!
Also playing as Egypt, conquering a region to the left will be a must early game!
It is still disapointeing to see things like a unit who has no enemy on its front, a lot of enemies on its back and who do not move but just wait to be attacked on the back. Or the Ai that advance its artiellery until to collide its front line.
I understand it is not as simple to create a AI who can manage things like this as we player think about theses situations but on the same time it is the minimum to expect from an improved AI.
Then I would understand if the AI does not protect to much well its flank. Just putting one or two cavalry unit on each side. Sometimes I think the AI is just programmed to do too much and fail to do complex manoeuvre when simpler manoeuvre would have done better.
http://goo.gl/z4Pty
My version of a somewhat interesting scenario, with a few developed empires.
The faction icons are beautiful
1 Caledones
2 Ebdani
3 Brigantes
4 Demetae
5 Dumonii
6 Namnetes
7 Pictones
8 Vivisci
9 Cantabri
10 Edetani
11 Nova Carthago
12 Turdetani
13 Celtici
14 Lusitani
15 Gallaeci
16 Gaetuli
17 Masaesyli
18 Garamantia
19 Libue
20 Cyrenaica
21 Blemmyes
22 Meroe
23 Axum
24 Himyar
25 Saba
26 Mascat
27 Gerrhea
28 Ma In
29 Nabatea
30 Quidri
31 Seleucid Empire
32 Cyprus
33 Knossos
34 Syracusae
35 Etruscan
36 Liguria
37 Massilia
38 Volcae
39 Scordisci
40 Aedui
41 Carnutes
42 Atrebates
43 Nervii
44 Frisii
45 Cimbri
46 Cherusci
47 Rugii
48 Arevaci
49 Gutones
50 Lugii
51 Aestii
52 Budini
53 Anartes
54 Boii
55 Marcomanni
56 Sequani
57 Treverii
58 Helveti
59 Insumbres
60 Raeti
61 Veneti
62 Nori
63 Erevisci
64 Breuci
65 Delmetae
66 Daorsi
67 Ardiaei
68 Triballi
69 Tylis
70 Odryssia
71 Getae
72 Biephi
73 Bastarnae
74 Catarioi
75 Scythia
76 Cimmeria
77 Siraces
78 Aorsoi
79 Roxolani
80 Thyssagetae
81 Massagetae
82 Khorasmii
83 Dahae
84 Baktria
85 Arachosia
86 Aria
87 Sagartia
88 Drangiana
89 Colchis
90 Kartli
91 Ardhan
92 Armenia
93 Media Atropatene
94 Parthava
95 Persia
96 Media
97 Cappadocia
98 Pergamon
All hail Megas Phyrrus!! http://goo.gl/gc6KQ
Pretty awesome. Thanks CA.
The faction symbols are indeed beautiful. Well done CA
I miss Batavians and Chatti, but oh well. Could be more tribes in Britain and shame Scandinavia isn't included though. And of course more Greek city states like Corinth. And Rome should have some socii as client states.
But enough of that, 100+ factions is pure awesomeness. Now I only hope that not half of them are gone after 10 turns.
"Not bad. Not bad at all."
All the faction symbols are not correct. Note how the most important of them have taken inspiration from the mods for RTW1. The only symbol I don't like too much is the Rome one.
Bring out a dlc for turdetani, they seem to start at war with whole north africa
I agree with Dyēus - the Marcomanni belong to the Suebi as a sub-tribe and in 272 BC this region would be still Celtic. Besides that, the Etruscans and Cyrenaica definitely have too many regions - it should be just one in both cases.
Only Rhodes icon is missing
Very nice indeed, was fun to spend half the evening exploring the campaign map