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| Imperial Splendour Imperial Splendour attempts to create the best Empire: Total War experience possible without destroying the essence of the game, with an eye towards expanding and enriching the experience, while adding to the game's realism whenever possible. |
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#181 | |
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Armoury Sergeant
Posts: 634
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Edit:
2 things: 1. Playing campaign as British, year is 1743. Faught battle against Poland outside Cologne. During battle, General Mariam Harazim (who was in a reinforcing army for the Poles) was killed by my Dragoons. After battle, Harazim is still alive... and he retreats unscathed. 2. Custom Battle: Austrian Militia infantry corrupted (model has beret and skins are messed up).
"To pray to God is to flatter oneself that with words one can alter nature"
- Voltaire www.ongiantsshoulders.com
Last edited by Pdguru; November 01, 2009 at 02:49 PM. Reason: New bug |
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#182 | |
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Rifleman
Posts: 38
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3 bugs
1. the game froze after I attempted to load units into boat. (this was in harbor new London) 2. after loading units in navy, units stayed at dock, but I wasnt able to move them, its as if they were just stuck on the harbor graphic (this happened on that island territory right below cuba that GB starts with) 3. during EPIC naval battle off the coast of Ireland game froze mid fight. (i had 5 5th rates and one was admiral, France had 1 fifth and 4 six, i think) All these happened within the first 6/7 turns, and I'm running it on windows 7
"There was a time when I searched for steel, when steel meant more to me then gold or jewels"
-Thulsa Doom |
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#183 | |
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Sergeant
Posts: 281
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Is there any problem with battle maps? Every time I am loading the battle map when Prussia (I) again Italy state or Genoa, I will CTD right after I finished load the battle map.
The key to problems is usually the ignition key
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#184 | |
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Lieutenant Colonel
Posts: 2,124
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Italian States, you say?
Genoa is a known problem, and has to do with one of their units causing the CTD. As far as I'm aware, the Italian States is news to us. If you could note which units are in those armies causing the CTD, it would help us narrow down the problem quite a bit.
Every day takes figuring out all over again how to live.
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#185 | ||
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Sergeant
Posts: 281
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Quote:
The key to problems is usually the ignition key
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#186 | |
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Rifleman
Posts: 38
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Alright,
Just had a bug regarding the south America Militia, every time I used them the battle froze and CTD. I tried the same battle 3 times and 3 times it crashed, then when I removed them from my stack it all went smoothly. battle took place near Texas.
"There was a time when I searched for steel, when steel meant more to me then gold or jewels"
-Thulsa Doom |
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#187 | |
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Light Infantryman
Posts: 12
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I haven't read the whole thread, and I'm not sure it's a IS specific bug, but when you double click a school, the learning one not the church one, the game crashes.
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#188 | |
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Light Infantryman
Posts: 2
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Hey,
when playing with Venice or Savoy, if I construct or conquer a Trading port it doesn't work. Still says that all my home ports are at full capacity in the diplomacy menu and I get no dotted lines to and from that port. I tried installing IS 2.1 but it does not fix the problem. Does anybody have any ideas ?? Thanks Strangah |
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#189 | |
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Quartermaster Sergeant
Posts: 868
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I guess it has something with making them playable maybe. Thanks for the bug report. Will investigate.
![]() We make war that we may live in peace. -Aristotle- |
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#190 | |
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Light Infantryman
Posts: 3
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Hi there, quick issue.
Playing as Italian States During the game my people began to use their noggin and quickly discovered that monarchies are stupid and they dont need to listen to the guy on the throne. A revolt ensures and people power wins, soon turning into a Republic. However when I go to check my relations with everyone im horrified to realise everybody except Genoa (republic) hates me with a relation of -138 due to Different Government type. Now my reason for thinking this is a bug is mostly due to the fact most nations were friendly with me before the revolution and -138 just for giving the crown a boot is a little harsh and not sensible for any nation. Everyone seems perfectly fine with Genoa being a republic. Hope it helps. |
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#191 | ||
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Quartermaster Sergeant
Posts: 812
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Quote:
First i have to say that the Italian states are not supposed to be playable, you can play as them, but the faction have not been revised or balanced for the player, you can of course play it at your own risk. About the relation penalty, that is something from vanilla, not IS. It represents that, in a revolution, you kill the faction leader. This means all the absolute and constitutional monarchies hate you, much like happened historically with revolutionary france. In your case you would have killed the Pope, so it would be even worse. Republics don´t hate you because they are republics and have no king, they don´t care if you kill your king and become a republic. So i disagree, i think it fits perfectly and it is not unbalanced that you get a relation penalty with other monarchies after killing your king. Hope i was helpful. |
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#192 | |
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Light Infantryman
Posts: 3
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lol thanks for that. Ye I wouldnt be too impressed either if someone knocked off the religious figurehead of my religion. Thanks for the welcome, and enjoy the mod alot
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#193 | |
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Grenadier
Posts: 74
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Just wondering Vicar if the artillery issues with Sweden have been fixed??
As I encountered it just the other day with 'cronstedt' 6 pd horse artillery. Began the battle unlimbered and they just sat there with melee on. I could however click on the ground to make an attack but all they did was carry out their firing animations with NO actual firing occuring. Also Im not sure if its intended but I got the 'cronstedt' 6 pounders and the normal 6 pounders after researching horse artillery and NOT the reforms yet. Edit: well I found out my problem, I had Cackle of Musketry mod on and that does not seem to have the minor fixes of the hotfix, which added ammo to the swedes. Still investigating the getting cronstedt horse early Last edited by Alphz; November 07, 2009 at 06:37 PM. |
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#194 | |
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Light Infantryman
Posts: 11
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i am in 1726 on auto save and every time i do a next turn it ctd, i also had a saved game backup in 1722 and still get a ctd at 1726 please help thanks.
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#195 | |
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Rifleman
Posts: 35
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Sorry if this has been posted before, but mortars don't seem to fire in custom battles. Anyone else had this problem?
Oct.
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#196 | |
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Drummer and Fifer
Posts: 107
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Playing as Savoy, I captured England, Scotland and Ireland giving birth to US.
A few turns later, on US turn, the game crashed. Damn it I should've concentrated on the Americas first.
Why so serious?
Last edited by strickland911; November 14, 2009 at 07:23 AM. |
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#197 | |
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Colour Sergeant
Posts: 361
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I've fought the same battle in Courland as Russia, vs Prussia, 6 times now, 6 times it has crashed... the same thing happened earlier in the same campaign when fighting against the Ottomans... i resolved it by going back to a save a couple of years earlier and thus by not fighting the battle at all since the Ottomans attacked elsewhere. Both times I'm defending, both times I'm playing as Russia, both times the battles are rather large with 2 full stacks going at each other + reinforcing armies. Am using IS2.1, 4 turns per year, my related changes mod which merely changes recruitment & construction times, and smoke&blood {FX Mod}. Specs are Q6600 Quad Core, 8800GT, 4BG RAM, 500GB HardDrive with 116GB free, Vista 32.
Anyone have any ideas what's causing this - this didn't happen before 1.5 and 1.5 compatible IS2.1 Crashes seem to occur when i target a unit, or order a unit to attack something. Until this gets sorted my Russian campaign that I've invested so much time into will be at a standstill. Edit: tried twice more and on the last attempt finally i finished it without crashing... would like to clarify that only that battle and the one before against the Ottomans have had the repeated crashes, equally large ones since have been fine.. something to look into perhaps given the similarities i said above.
Last edited by Caelifer_1991; November 15, 2009 at 05:33 PM. |
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#198 | |
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Grenadier
Posts: 75
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Hi guys,
Protestant missionaries don't seem to be spawning for Constitutional Monarchies, which IIRC was an old issue that had been addressed. I believe this was a vanilla bug. Can anyone confirm? In agent_spawning_to_government_types_tables (from CA pack as there is none in IS 2.1) there is no record for Protestant_Missionary | gov_constitutional_monarchy | <chance> This looks like the suspect. Trying a fix presently to confirm... |
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#199 | |
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Drummer and Fifer
Posts: 107
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As Denmark, my nation does recruit missionaries... After building several churches in Austria that is.
EDIT: and as a Constitutional Monarchy (Denmark is one from the start)
Why so serious?
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#200 | |
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Grenadier
Posts: 75
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Hmm..OK, thanks for the feedback. I may be mistaken about it being the return of an old issue that required a fix and I'm just getting statistically unlucky and drawing a false conclusion. Perhaps the lack of entry in the table I mentioned is normal for an intended default value (1.0) as other entries seem missing as well for Constitutional Monarchy compared to AM and Republic (ie. gentlemen). I do see a '1' value for one of the Republic entries though.
Always learning |
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