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| Roma Surrectum Roma Surrectum (meaning "Rome Arises") is a full conversion for RTW 1.5, featuring 35 legions. |
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#281 | |
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Vila i frid Calvin
Posts: 5,065
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YOu can't really make it much more detailed without forcing people to play on super high end computers.....
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#282 | |
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Drummer and Fifer
Posts: 161
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One thing I noticed, is that usually battles take place with hills or rough ground basically everywhere. It is the total opposite of 1.5. Too much so I think.
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#283 | |
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Armoury Sergeant
Posts: 618
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As to the condensed nature of the terrain, I think it helps create much more interesting battles in that these relatively small armies now totally fill up a hillside or valley.
thebull: is it due to where you are currently campaigning? I'm about to try some custom battles to see what general terrain categories look like. Some areas of the world are just completely un-flat! |
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#284 | ||
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Just visiting
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Quote:
![]() ![]() ![]() another battlefield: ![]()
![]() RIP Calvin, our one time team member and general good guy. Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson. Become a Roma Surrectum 2 Beta tester! PM me Last edited by tone; November 06, 2009 at 02:32 AM. |
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#285 | |
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Colour Sergeant
Posts: 365
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sweet^^
"Anfänglich, als man zählt nach Christi Geburt das tausend fünfhundert und neunundzwanzigste Jahr..."
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#286 | |
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Drummer and Fifer
Posts: 135
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could you show a low graphic screen tone? i know the whole point is that it is high detail etc but I'll need to turn the graphics down to minimum and I'd like to see how it'll look
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#287 | |
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Just visiting
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Do you mean with everything (grass, vegetation, terrain) set on minimum?
By the way, has anyone noticed the new horse textures? Argent Usher helped us out earlier in the year with some work on them, which Leif has now taken over. You should see the difference on those Dacian Roxolani units above. ![]() RIP Calvin, our one time team member and general good guy. Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson. Become a Roma Surrectum 2 Beta tester! PM me Last edited by tone; November 06, 2009 at 01:21 PM. |
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#288 | |
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Drummer and Fifer
Posts: 170
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woot woot
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#289 | |
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Drummer and Fifer
Posts: 135
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that or very low yeah, will it look identical to normal? i don't know if you have to have the settings at a certain level to use the new trees etc
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#290 | |
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Corporal
Posts: 235
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cool work Tone!
I can not wait to play! i 've a question:will have the new units the related voices or they will be mute? for ex: if i click on thorakitai argyraspides' unit they say a few words? |
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#291 | |
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Ensign
Posts: 1,260
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i will give you a low-setting shot from a few months back in a coupla minutes, let me find it first...
Calvin, 28th April 1975 -- 28th October 2009
'per un amico, crudelmente presi da noi, non sarà raggiunto, nella morte, e la vostra abilità nella vita mai dimenticato. Riposa In Pace, amico....' Rest In Peace, Calvin |
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#292 | |
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Drummer and Fifer
Posts: 109
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tone could you show us some Baltic area's? or maybe South/Western Russian plains?
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#293 | ||
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Armoury Sergeant
Posts: 606
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Quote:
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#294 | |
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Colour Sergeant
Posts: 463
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#295 | |
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Quartermaster Sergeant
Posts: 689
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BTW, that tree thing was sarcasm lol
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#296 | |
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Rifleman
Posts: 32
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Nice screens tone.
LIVE WITH HONOR DIE IN PAIN -Retired freelancer pilot and clan leader [HFU]Fianna
RIP CALVIN MAY YOU REST IN PEACEFULL SLUMBER Favorite Factions/1. Armenia/2.Carthage/3.Getae/4.Pergamum RS 1.6 slideshows http://img197.imageshack.us/slideshow/player.php?id=img197/1657/12570299153m7.smil and http://img692.imageshack.us/slideshow/player.php?id=img692/7190/12575172623lg.smil |
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#297 | |
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Armoury Sergeant
Posts: 606
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that's the point. how would anybody take so long to find a picture?
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#298 | |
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Duke by Blitz
Posts: 896
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Maybe they needed to get tone's permission to post RS2 pictures, after having found/made a screenshot?
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#299 | |
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-master-of-none-
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Posts: 4,582
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Probably.
![]() Skinner and modeller for Roma Surrectum & Dominion of the Sword Under the patronage of Tone my shields collection |
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#300 | ||
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Altäir
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Posts: 2,873
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Originally, we said RS2 would be done in an hour. Now go figure ![]() **RS Dev Team***Reciprocal Repper!* RIP Calvin- you will be missed |
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