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Medieval II: Total War General Discussion Discuss Medieval II: Total War and its expansion, Kingdoms, here.

 
 
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Lusted
Old December 15, 2006, 06:40 AM / Update 1 Patch installation/download and the use of unpacker and mod switch info   #1
 
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The Update 1 Patch is now out, find it at the below link(scroll down to the bottom of the page at the link).

English Patch:

http://www.strategyinformer.com/pc/medieval2totalwar/patch/9907.html

www.gamershell.com/download_16914.shtml

German Patch:

http://gameswelt.de/pc/downloads/patches/detail.php?item_id=61738

French:

www.gamershell.com/download_16907.shtml

Italian:

www.gamershell.com/download_16908.shtml

Polish:

www.gamershell.com/download_16909.shtml

Russian:

www.gamershell.com/download_16910.shtml

Czech:

www.gamershell.com/download_16911.shtml

(another link) German:

www.gamershell.com/download_16912.shtml

Spanish:

www.gamershell.com/download_16913.shtml


The patch also comes with the unpacker.

The list of changes made by the patch is as followed(taken from the patch readme):

Quote:
Medieval2 v1.1 contains the following changes:

- Battle AI, Siege AI and Campaign AI are no-longer passive
- Close-range AI attacks are more consistent
- Cavalry Charge and Cavalry power are more consistent
- Merchant trade values no-longer drop after load / save
- Elephant Artillery does not cause problems in Campaign Battle
- Reduced Inquisitor power
- Morale effects tweaked
- Autoresolve
- Increased effectiveness of naval invasions
- MP lobby crashes removed
- MP in-game soft-locks removed
- Added support for international MP
- Minor issues with deployment lines / zones have been solved
- Tweaks made to Diplomacy mechanic
- Sieged Settlements no-longer showing as sieged even if besieging army has been defeated
- Gunpowder units do not get stuck re-forming
- Siege equipment does not disappear while zooming
- Removed Assassin exploit
- Tweaks made to unit pathfinding in settlements
- *Command line switch added to remove 'reinforcements delayed' message
- No-longer possible to open gates with siege towers or embed them in walls
- Minor UI changes
- Added missing Audio triggers
- Controls and Camera tweaks
- Added ModTool - Unpacker


*To remove the Reinforcements Delayed message use the following command line switch:

medieval2.exe --game.unlimited_men_on_battlefield
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
Terrae Expugnandae Gold Open Beta for RTW 1.5
Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
Awarded the Rank of Divus for oustanding work during my times as Administrator.

Last edited by Lusted; December 16, 2006 at 06:51 AM.
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