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Thread: Candelarius Addon Mod for TE 5.1

  1. #81

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    can someone upload it to http://www.badongo.com/ ?

    I have problem with downloading from rapidshare.
    We are all visitors to this time, this place. We are just passing through. Our purpose here is to observe, to learn, to grow, to love... and then we return home. -Aboriginal Australian proverb

  2. #82
    Calvin's Avatar Countdown: 7 months
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    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    Developer for Roma Surrectum 2 || Follow my move to the USA in Calvin's Corner
    Son of Noble Savage || Proud patron of [user]Winter[/user], [user]Lord of the Knights[/user] and [user]fergusmck[/user]

  3. #83

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    Thank you very much!
    We are all visitors to this time, this place. We are just passing through. Our purpose here is to observe, to learn, to grow, to love... and then we return home. -Aboriginal Australian proverb

  4. #84

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    Thanks to whoever pinned this.

    I also posted a second download link (I hate rapidshare) on the front page of this thread, so folks can now also download from Filefront.

  5. #85

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    Hi Candelarius

    Just to say thank you for your TECAM. Its great and adds a lot to this wonderful MOD. I have been playing Rome's mods for a few years now and have the feel that TE is the best. For once, I will be able ot finnish one campaign!

  6. #86

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    hey Candelarius, i made a garrison script for TEmod last summer, so if you'd like to add it just contact me. i made it only for each faction's main cities
    money script for AI included
    ::::::::::
    GREEK_C;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Sparta
    Athens
    Rhodos

    MACEDON;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Larissa
    Pella

    PHYRUS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Tarentum
    Salona
    Scodra

    CARTHAGE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Carthage
    Lilybaeum
    Hadrumetum
    Carthago_Nova

    NUMIDIA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Cirta

    GAULS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Avaricum
    Bibracte
    Patavium

    GERMANS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Teutoburgum
    Hafnia

    THRACE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Seutopolis

    PTOLEMAIS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Alexandria
    Memphis
    Thebes

    SELEUCID;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Antioch
    Seleucia
    Sardis
    Susa

    SPAIN;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Oxtraca
    Tyde
    Numantia

    ARMENIA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Armavira
    Thospia

    PARTHIA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Nisa
    Khiva

    SCYTHIA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Campus Iazyges
    Campus Roxolani
    Campus Siracae

    BRITONS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Camulodunum

    ROMANS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Roma
    Arretium
    Capua
    Ariminum
    Cannae

    PONTUS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Sinope
    Amasia

    BACTRIA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    Bactra
    Kophen

  7. #87

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    Thanks Venetus, you're welcome to make a custom addon, but, I consider this project complete. I have no further plans to update. Thanks anyway though!

  8. #88

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    alrighty than.

  9. #89
    Goffredo's Avatar Civis
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    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    why roman cavalry (or legionary cavalry,i don't remember well)has javelines instead of spears?or maybe i did something wrong when i installed the add-on?

  10. #90

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    I can't imagine how your Roman cav have javelines...maybe try reinstalling.

  11. #91
    Goffredo's Avatar Civis
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    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    already done,but nothing changed...

  12. #92

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    Hmm. I don't know, I uninstalled RTW so I can't test this...sorry. I'm busy with my new M2TW mod right now.

    EDIT: Are you sure they are not supposed to have javelins? I can't even remember it's been so long since I worked on this mod...
    Last edited by Candelarius; January 05, 2008 at 09:55 AM.

  13. #93
    Legionem Insanis's Avatar Biarchus
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    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    I just installed TECAM and looks very cool.
    I wonder about the happiness bonuses from govt buildings though. They can not be sabotaged by an assassin and espionage has been my only hope against some of these factions.

  14. #94

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    The happiness bonus was marginal, really...

  15. #95

    Default Re: Terrae Expugnandae - Candelarius Addon Mod

    Lusted, please go ahead and unpin this thread, I will not be supporting the TECAM mod any further, in favor of my new idea for just having a "Modding Legions Addon for TE Gold Mod" idea. Thanks.
    Last edited by Candelarius; February 09, 2008 at 07:45 PM.

  16. #96
    Lusted's Avatar Look to the stars
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    Default Re: Terrae Expugnandae - Candelarius Addon Mod [OBSOLETE]

    Done.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  17. #97

    Default Re: Terrae Expugnandae - Candelarius Addon Mod [OBSOLETE]

    Thanks.

    Looking forward to Gold my friend. :-)

  18. #98

    Default Re: Terrae Expugnandae - Candelarius Addon Mod [OBSOLETE]

    Yeah me too......

    So would there be a sticky for your "modding legions addon"
    I hope so, it really makes a perfect mod even better imo

  19. #99

    Default Re: Terrae Expugnandae - Candelarius Addon Mod [OBSOLETE]

    Quote Originally Posted by mrkk View Post
    Yeah me too......

    So would there be a sticky for your "modding legions addon"
    I hope so, it really makes a perfect mod even better imo

    I'm sorry I never responded to your question, mrkk. I've been away from the RTW world for awhile now, thanks to Medieval II and Company of Heroes! But, with the upcoming TE Gold, I do intend to bring back the Ferres Modding Legions Addon. The old TECAM mod is now obsolete, since Lusted is fixing all the bugs and a bug fixer mod is no longer needed. But, once Gold is out, I'm sure I'll start playing RTW again, and depending on if Lusted doesn't do any texture or model changes for the Romans, I'll go ahead and package up the Modding Legions for TE Gold for myself and the community.

    Thanks,
    Candelarius

  20. #100

    Default Re: Terrae Expugnandae - Ferres Legions Mod

    [quote=Candelarius;1775864]There's a 4tpy script you can download at the ORG...

    Looked through the RTW downloads,could only find the one for total realisim?,will this work on TE?..or can I get a link to the right one please?

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